2021-09-05

crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
2021-09-05 11:17 pm

Dang It, Missed 10:04

I meant to grab it today because of the date, but then I got wrapped up in getting ice cream and watching Jon's YOLO episode. . . *sigh* At least it's not a major anniversary year or anything. Just have to do better on the seventh!

Anyway! Rather grayer, cooler, rainier Sunday than predicted -- while we didn't have any major downpours, there were a few brief showers. Not a day for beanbags, certainly. Which did leave me plenty of time for the stuff on my actual to-do list:

1. Write some more on "Learn To Love Again": Check – have finished off Chapter 3 with Alice explaining her new “two jobs to keep up one flat” situation, June giving a quick run-down of her OWN family history (because why not?), and the confirmation that sharing their histories has not turned them off each other. Next up, Victor and Alice will be taking a stroll in Hyde Park and meeting Victoria and Christopher! And Alice will be mentioning her birthday is coming up. . .

2. Keep up on YouTube Subs, watch Jon's Cookie Clicker and FO4 YOLO vids: Check and more check – ended up with a bunch of Sims vids in the WL too, and managed to burn through them all! Ah, free time is such a wonderful thing. . .I mean, it helps when the majority of the videos are super short, but. . .

A) Started with the latest from onlyabidoang – episode 18 of The Sims Logic! Featuring such things as being disappointed that you can’t use the railway system in Snowy Escape’s Mt Komorebi – and that you CAN use the ski lift, but it’s just a teleport; dogs hugging toddlers resulting in them getting glitched out to hell as they try to use an adult human sim skeleton; Vixella (another SimsTuber) noting that the effects you add to videos apparently include explosions even if your Sim just did a make-up tutorial; Dammit Emily t-posing to assert dominance while snowboarding; super-speed-enabled vampires doing the silly jiggly walk when hiking; James’s favorite way to make friends, the photography glitch (snap a bunch of pictures and a Sim just loves you); and the fact that Sims with infants who move will find those infants in their household inventories. XD Fun stuff as per usual!

B) Then it was over to The Red Plumbob for a quick little comparison between Sims 3 and Sims 4 cows! Didn’t know they were a thing in Sims 3! Turns out they were a Store object from the “Farm Fresh Folk” set – they were rather less fleshed out than their Sims 4 counterparts, though you could play “Tic-Tac-Hoof” with them, which was cute. And actually TIP THEM OVER, which created milkshakes when you milked them. XD Also the milks could do things like raise a Sim’s fun, which was interesting. Still, you get a lot more out of them with Sims 4, so I’m quite happy with the Cottage Living cows for now. :p

C) Then it was over to The English Simmer to check out her thoughts on the Spa Day refresh, since “making money with the Wellness skill” was one of her big wants when she did her “what I would like out of the refresh” video. She was pleasantly surprised by the three new aspirations, glad to see that making money off wellness was indeed a thing, thrilled that kids can participate in this sort of thing now (she plans to make the world’s most Zen child), and squeed over the new nails, especially since she spotted that they apparently have pride flag swatches! So that’s nice! :) She’s not sure if it’s going to inspire her to play with Spa Day that much more often, but she likes having the options, and she thinks it’s a step in the right direction. Let’s see!

D) Then it was onto the Subs and Call Me Kevin for another round of Bitlife – this time with picking “Surprise Me!” for every pop-up that offered it! This basically chooses a random option for you, and. . .three and a half minutes into the video, Will Nofree, who killed a bully at six years old, made and then lost tons of friends, asked his mother to buy him a more expensive car when she offered one as a reward for getting his license and then turned down her pick, treated his dry skin and achy joints with a smoothie, and got a job as an exorcist by saying his friends would describe him as an “ox,” died at the age of 24 from a crack cocaine overdose (he picked up the addiction at the club). XD Kevin tried again with Will, only for him to AGAIN kill a bully at six years old (you gotta stop aiming for the groin, dude!), enter the magic club, get a job as a pornography historian (yes really), kill his stepfather when said stepfather insulted him, tried laughing gas, killed a coworker for trying to get him to go to a puppet show too many times, got fired from his original pornography historian job for accidentally giving his surviving coworkers food poisoning (the MURDER was fine), broke up with a guy and somehow managed NOT to kill him, got a new pornography historian job, got together with a new guy, bought a mobile home, adopted a child, discovered his new boyfriend was cheating on him and forgave him (as Kevin said, he has weird responses to things), inherited a bunch of money from his (taxidermied) father, lost his second historian job because they thought he was depressed, abandoned his adopted child, lost his second boyfriend, lost a bunch of money at the casino, got a new boyfriend, then died suddenly at 43 from ebola of all things. Kevin decided Will was a lost cause and continued on as abandoned son Rupert, who managed to win back some of his father’s losses from the casino, briefly dated a girl before breaking up with her over her stealing money and then sleeping on a bed in a retirement home (??), went back to the casino when they asked him to and won another bunch of money, CONSUMED AN ENTIRE GROCERY CART FULL OF METH, tried blow with his stockbroker, and tried to attack some people but utterly failed, leading to his early death at the age of 52 from getting shot in the heel with a BB gun. The message here is Kevin has clearly trained the Bitlife AI to make even worse choices than he usually does. :p

E) Then, after supper, we had GrayStillPlays and more Minecraft abuse! Today’s buffed nonsense – turning llamas into master builders, master warriors, and master archers via the medium of the llama wand! Builders could both erect giant Reginald statues and tear down buildings in minutes; melee llamas could eat withers for breakfast; and archer llamas could shoot lava-spawning arrows out their bums. Also there were thermonuclear bombs and the terror of super-ore-powered saplings. And no trip to the Nether as Gray has realized his armies live to eat the flesh and blood of Piglins, so he’s taken to either making or installing mods that allow him to make his own End portals. XD Usual completely chaotic fun – you really gotta wonder how he keeps one-upping himself with these animal buffs.

F) Then I swung by a quick little video in my Recommendeds by Petey Plays It – “How To Play As A Storm Chaser | The Sims 4 Seasons Guide!” This was basically just a quick “hey, if you want to get that temporary power to call lightning from Seasons, this is a good way to do it” video – and I did learn something new from it! Mainly, that Erratic Sims apparently ENJOY being struck by lightning and it might even lessen their chances of death from it. So I guess, if I ever try to get anybody struck by lightning in a thunderstorm in Sims 4, I should send Alice and turn her into an electric vampire. XD

G) And then we had two Jon From Many A True Nerd videos:

I. “Cookie Clicker - 24 Hours in Cookie Hell” – this is an idle game about clicking cookies that Jon chose to play for a day! I haves heard of this game, but never actually seen it in action, so I figured I might as well check it out on Jon’s channel. It’s – well. You start out manually clicking on a cookie to produce, well, cookies, and the more you produce, the more things you can buy. Like cursors to click on the cookie for you. Grandmas to bake cookies. Factories to produce cookies. Farms to grow cookies – not cookie ingredients, cookies. Temples to worship ancient chocolate. Banks to bank your cookies. Wizard towers to summon cookies. Spaceships to import extraterrestrial cookies. Portals to a cookie universe. And all of these can be upgraded in various ways, such as grandmas working in the factories, and on the farm, and in the banks, and all that. And you can unlock new flavors of milk by earning achievements, and click on golden cookies for bonus cookies, and. . .basically Jon was spending a lot of time trying to puzzle out the most efficient way to get better buildings and more cookies.

And then he chose to ascend without really realizing what that meant, and accidentally ended up pretty much back at the beginning. It was then that he chose to uninstall for his own sanity, as he found the game far too frustrating but also far too addictive. XD It’s okay, Jon, we get it. I’d rather you keep playing Fallout 4 and Hitman 3 than this!

II. Speaking of Fallout 4 – time for the weekly YOLO episode! Started with Miss Finalley making her way into the Glowing Sea, along a very particular route Jon had planned out in advance. Step One – follow this particular bit of broken road to avoid both the Gunner-occupied Vault 95 and some nearby radscorpions until reaching this pool of glowing nuclear waste. Kill the Stingwings there to get a crit in hand, then go right. Step Two – locate the Hopesmarch Pentecostal Church, a buried church full of ghouls that Finalley can pick off through the ceiling. Do this to get criticals back up to full and see if they have any good Legendaries with good gear (one apparently despawned by the time Finalley was finished shooting; the other had Exterminator’s armor, which Jon didn’t consider anywhere near worth it). Step Three – head just past this one relay tower to find a strange little strip of land against the edge of the map that is not TECHNICALLY part of the glowing sea, to keep Finalley from picking up too many rads (because she was picking them up like CANDY in the sea itself – by the end of the episode, about half her health bar had been swallowed by rads. Which in a way is a GOOD thing, as she gets stronger with more radiation in her health bar, but you don’t want it chewing up her actual health just yet). Follow this to the rocks that mark the bottom edge of the map, then turn back into the Glowing Sea and avoid the enemies there.

Step Four, hear some strange noises, get scared that the radscorpions you KNOW are at this part of the map have heard you, panic-burn five Stealth Boys sneaking past them so you don’t have to fight them or double back and go the long way around. XD To be fair, this is exactly what he should have been doing LAST time, when he was going by the Gunners and the Forged, but still. You probably didn’t need to pop FIVE, Jon.

Anyway, Step Five – kill some more ghouls on the way to the Sentinel Site, see if THEY have any good Legendary gear, sigh and accept the one bit of Troubleshooter’s armor they have because hell with it, Automatron is in the future. Step Six – reach the Sentinel Site, drop the power armor as you’re out of the rads, and do your best to kill all the ghouls and molerats on the bottom level while on the perfectly-safe walkways at the top, while also picking up the Astoundingly Awesome Tales comic that improves rad resistance. Get slightly nervous when one of your grenades doesn’t work, but then realize the ghouls and molerats may have killed each other, hooray. Step Seven – carefully make way through lower level, luring ghouls out with grenades and shooting all survivors. Step Eight – summon the final Glowing One early via the elevator and kill it. Step Nine – put on your Charisma gear and let the Child of Atom hanging around know that you too are a Child of Atom so he’ll just let you in without issue and you don’t have to fight him or his Assaultron. Step Ten – put on the cocking hazmat suit to drop the distress pulser for Haylen, then swap back to normal armor and head back to the power armor so you don’t leave it behind like you did on Far Harbor. Step Eleven – leave the site and IMMEDIATELY use the Institute teleport to get back home, hilariously at the end of a radstorm. XD Step Twelve – breathe a sigh of relief and then go to the surgery chair to get some rad burns on your face, a new lip cut from the bullet that hit you last week, and some Children of Atom face paint because you’ve gone all in on that at this point.

So yeah – pretty quiet, sensible episode! Jon had a plan, Jon executed that plan, we’re all happy. :p Next time is apparently running around and handing in quests for more XP, because Jon wants a jetpack so Finalley can go back to Nuka-World and finally finish off THAT DLC! Personally, at this point I’d see about completing Vault 88 too, since that’ll knock Vault-Tec off the list – it may not have MUCH story, but it has some, which means it’s a DLC that needs to be completed. Come on, Jon, you literally don’t even need to leave the Vault for most of it! Not to mention the whole “actual main game” campaign. . .hmmm. We’ll see where it all goes in the end!

3. Play Sims 4 and see about setting up a "test run" marketplace for my FO4 Sims Challenge in the Building Save: Check – hit my main building save and went to Newcrest to fiddle around with making a sort of Diamond City marketplace. Did a quick bar build to satisfy the community lot aspect of the build, then rooted around until I found the food stands – and yes, Kim Goldbloom’s market stall is available for general use! As the Crumplebottom garden stall, happily. :) After that, I started fiddling around with making a “Power Noodles” in the middle of the lot (with a bunch of octagonal rooms and the Japanese food stand), but then I figured, “you know, I could probably find something to edit on the Gallery instead of trying to make it from scratch.” So I hopped on the Gallery, found a nice build someone had apparently done in StrangerVille of the marketplace, tried to place it on the lot –

Game crashed. O.o Not sure WHAT happened there, but I suspect that lot is one of those lovely lots that looks amazing, but runs like absolute ass because of it. Fortunately I’d saved shortly after throwing together my “Dugout Inn,” so I just loaded up the game again for a bit and did another take on Power Noodles (doing those tarpaulins around the main eating area look like they’ll be a bitch) and threw on some of the vending machines and food/sundries stalls I figured might be useful. It’s not really anything yet, but my main goal here was to determine whether Sims could go there to buy groceries, and they can, so that’s good. It’ll serve as a good starting point for when I REALLY want to get going on the challenge!

4. Get in a workout: No check today – I got caught up in my videos and decided I didn’t have the time. Not too big a deal – I’ll try to get on the treadmill tomorrow!

5. Prep some tumblr queues: Check – got both posts of this week’s Newcrest Adventures updates drafted before lunch on Victor Luvs Alice! FULLY drafted, no less – pictures, text, and tags! So that was satisfying. :) Nothing on Valice Multiverse, though -- no threads or asks for me to reply to, and I couldn't find anything in my tags, so -- yeah, it's a holiday weekend, I can leave that one empty. I think being super ahead of the game on Victor Luvs Alice covers that.

And that's about it -- gonna go write with my friend Squid in just a moment, so let's set up the Labor Day to-do list:

1. Edit some more on "Londerland Bloodlines"

2. Keep up with YouTube Subs and listen to a bit more Lore By Night

3. Play more Bloodlines and do the museum mission

4. Get in a workout

5. Get more done with tumblr queues

Gotta make sure I get item 4 this time around. . .but I think that should all be good. Hopefully the weather's better tomorrow. . .night all!