A Satisfying Saturday
Feb. 6th, 2021 11:06 pmAllow me to enlighten you via the medium of my to-do list:
1. Watch the videos in my Watch Later (Plumbella, Red Plumbob, OXBox) and continue keeping up with YouTube Subscriptions: Check, and even with some extra videos for my viewing pleasure!
A) Started with The Red Plumbob and their mini-evolution on Bonehilda! Never quite understood why she was skipped in Sims 2 – maybe because witches were shoved together with Apartment Life instead of getting their own thing? *shrug* At any rate, it was amusing to see the comparisons between the Bonehildas – I wish the Sims 4 version would ask the Reaper for his autograph like the Sims 1 version did! At least she beats up spirits for you. . .
B) Of course, Bonehilda leads us straight to Plumbella, her biggest fan, who had two videos for me (one from earlier this week, one from today):
1. A look at a “Harry Potter”-themed save file! This basically a save that completely overhauls Windenburg with so many Harry Potter builds it should be a crime. It’s a multi-creator project made with an absolute TON of love – the detail in all the builds! Jesse started with the Dursley house and took Petunia all over the place to investigate the other lots – Knockturn Alley! The Leaky Cauldron! Florish and Botts! Weasley’s Wizard Wheezes! The Ministry of Magic! The Forbidden Forest! Hogwarts itself! And everything was so incredible she was either speechless or swearing up a storm. XD Everything was just packed FULL of all those little touches that make these builds incredible (and uh, impossible to play on lower-end computers XD). I may not really be a Harry Potter fan anymore, but I am DEFINITELY impressed.
2. And a take on the “every room is one tile bigger” challenge! The standard “one time, two tiles, three tiles” version that we first saw on James Turner. Plumbella had a bit of a fight with getting everything to work cohesively at first (especially with figuring out how to put all the weirdly-shaped rooms), but eventually she settled on a design that was not only nice and colorful, but also FUNCTIONAL! I wasn’t sure it would be given the cramped space and all the weird nooks and crannies, but she made it work! Granted, part of making it work was sneakily combining two rooms via archway into one full living room, and she wasn’t able to use the one-by-one off the kitchen for the fridge because her Sim complained, but still. I am impressed! Kinda wanna take the challenge on myself now. . .
C) Oh, and speaking of James Turner, guess who put up another episode of his “3 Brothers” LP today? Might as well watch all the Sims stuff while waiting for my mods to update. . . At any rate, this episode was mostly about Brodie, everyone’s favorite vampire medium. He spent a couple of hours leveling up his medium skill, spending some time as a ghost from the “Ghastly Ritual,” aaaand – dun dun dun – DOING SNOWY ESCAPE STUFF. I know, right?! James sent him up to the Onsen to finally buy a remedy from a vending machine, then sent him to the rock-climbing wall to practice that as both were part of his aspiration. Who knew? He’s also now got a thing with Bonehilda – their relationship was a touch rocky at first (since Brodie has creepy vampire stuff, and Sims automatically get tense around Bonehilda the first few times she’s summoned – though I feel this should only be for Sims who haven’t actively summoned her), but eventually it got up to the point where they could have their first kiss, and their first woohoo in the wardrobe. XD Not just first woohoo, though – Try For Baby. Yes, apparently you can DO that with Bonehilda, which feels like an oversight and something that may crash or corrupt the game. . .but if it works, I am here for it. XD Around all this nonsense was Isaiah finally saving the family from debt by discovering he could sell his research data on plants for his job, the start of a plasma tree ranch in the side garden, the discovery that ghosts apparently don’t like spooky cookies, and Candle just constantly suffering because his needs are always so low. It’s frankly a wonder he’s managing to keep up a steady “B” average, poor kid. One day things will be better, kiddo! One day. . .
D) An off-the-list video from Carl’s Sim Guides to round out the “Sims” portion of the day, talking about the biggest flaw with Sims 4 – how little improvement is made to already-existing features over putting in new things. It has the most DLC but the least depth of all the games. In his world, existing features would be tweaked and improved as well as new things added and bugs fixed. That would make for a better overall game. Don’t think that’s ever going to happen, sadly – but I guess we can always look at Paralives, cross our fingers, and hope.
E) Back into the Watch Later, time to knock out the OXBox video – “7 Disastrous Launches That Games Will Never Live Down!” Things like No Man’s Sky, a space exploration sim, not having a lot of promised features at launch (fortunately, the developers put in the work to make the game actually good afterwards); The War Z, an open-world zombie shooter, blatantly lying on its Steam page about the size and number of its maps and how many people you could play with (and then getting hit with copyright notices about the name being too close to World War Z, a famous book-turning-into-a-movie about zombies), and E. T. The Extra-Terrestrial, that one Atari game, nearly helping to destroy the video game industry with a rushed launch (basically the licensing of the E. T. name took so long, Atari had five weeks to actually make the game if they wanted it out by Christmas and shoved the whole thing on one guy; the resultant mess tanked so badly it helped lead to the infamous 1983 crash). Also Fallout 76 was there. XD I left suggestions for SimCity (2013) and Sims 4 for a Commenter’s Edition – we’ll see what happens!
F) Then back into my Subscriptions for Call Me Kevin playing Reigns! This is one of those games that operates by making choices on various virtual cards, trying to balance four key elements of the kingdom – religion, popular opinion, the army, and the treasury. Too little or too much of any one thing, and it’s game over! Kevin – got game over a lot. I mean, like three or four of his kings had one-year reigns thanks to bad decisions coming back to bite them immediately. XD Two others got lost in the dungeons and had their kingdoms taken from them; one died by falling into an ale cask; one died from an archery incident during a party; a number had their castle ransacked and ended up ruling over pigeons; a few others were thrown to the dogs; one even met the devil in his dog! His two most successful kings were James the Duelist (guy who met the devil; managed to rule for almost forty years thanks to keeping a careful lid on things – up until he started letting his doctor experiment on the populace and accidentally started a plague) and Robert the Mage (ate a magic mushroom that let him see EXACTLY how much his decisions would affect the various stats, allowing Kevin to make decisions that kept him alive until eventually old age got him; his tomb became a shrine, which pleased Kevin greatly). But yes, apart from them (hell, even with them), it was a very chaotic kingdom indeed that Kevin ruled over. We wouldn’t have it any other way. XD
G) And, finally, GrayStillPlays was back with Happy Wheels for the night! Started out with a rave of a bottle flip – got “YEET” right off the bat, and then proceeded to get “Australia Man” (one of those zoomy things holding the bottle against the ceiling), “WHA-” (a spinning box platform – and yes, he DID get it standing up!), and “Impossible” (he actually got this one MULTIPLE times, but he refused to stop until he got it in a way where it wouldn’t worm its way out of the two rotating “cups” made of little blocks). Then we had a bottle run with no bottles (basically you just had to launch yourself at just the right time); the rainbow bottle run with no boosts (Gray had to just pour on the speed – he eventually made it – without losing a limb or his son!); a pogo jump where the blue “walls” were explosive if you touched them (Gray’s pogo man somehow TANKED AN EXPLOSION TO THE FACE to win); various spike falls (including one three-parter where Gray ended up having to give up Nixon’s legs to win); a jet fall where if you got any part of your body to the finish line you were a god (Gray got a whole torso and scored the official victory music), and finally a pogo jump with no less than three ways to win (fall to the bottom and SOMEHOW not get exploded by the mines; get launched upward and rocketed to the win at the top by a boost; and SOMEHOW survive long enough against regular mines, homing mines, crossbows, and a wrecking ball for your body to fall into the win area in the middle). It was pretty epic today, is what I’m saying. XD
2. Work some more on “Londerland Bloodlines”: Check! Fish just made his big speech to Alice about how he needs to Embrace her because he thinks she’d be the second-most-perfect Malkavian (next to himself, of course), if not in so many words. Alice’s response, so far, has been a knife to the chest. Time to write her almost but not quite managing to kill her own sire before he even sires her! Damn, I do kind of genuinely feel bad about this, but it really is the only way to turn her into a vampire, sadly. . .
3. See what can be done about my latest Fallout 4 issues: Fucking CHECK, baby! :D Allow me to take you through what happened –
I. Fired up my game, then checked the menu once I was inside – no dice, still had the $MOD_CONFIG thing going. Even a second load with an earlier save did not help.
II. Fired le internet back up to try and find a fix – discovered a help topic someone had done on GitHub about a similar issue, where the responder had directed them to the NexusMods help topic on setting your game up for modding, specifying that they needed to do step four.
III. I checked out the article, discovering step four was about modifying your “Fallout4Custom.ini” file with a specific set of parameters. I decided “you know what? I have nothing to lose, if this doesn’t work I’m looking at a reinstall anyway,” followed the steps, then fired up my game again.
IV. Checked the menu – “Advanced Needs 2” opened up as expected, and the text issue was fixed! Yay! :D
V. Okay, with that sorted, I decided "might as well try that other suggestion I got about getting to Concord via going in the back way to avoid crashy crashy." After a failed encounter with those fucking Bloodbug Hatchlings (spindly little bastards) and a subsequent reload, I did a big loop, avoided the random encounter with that guy and his mini-bar (who apparently decided to set up next to Concord this save file), and came up on the side –
And heard the gunfire. And saw Preston taking out raiders. So apparently that encounter loaded properly, w000!
VI. Decided to try something mildly dangerous and reload the save that started it all – with Victor having just discovered Concord, before the crashes that became the bane of my life. Carefully trekked up the road with Dogmeat at my side, holding my breath. . .
Got to the Museum of Freedom. Helped Preston take out the raiders without issue.
I’M BACK IN BUSINESS, BABY! :D I don’t know if the edit to the .ini file helped, or if the game just decided to stop being an asshole with the Minutemen and leveled lists (as, looking over at the “We Are The Minutemen” mod page, that MIGHT be the issue – I have some mods that inject things into leveled lists, and someone else thinks those mods and WATM don’t always play nice), but I was able to meet Preston, loot the corpse of his compatriot, get into the museum, take out the raiders there, go through Preston’s dialogue, get the fusion core (ended up picking the door), get up to the power armor, and take out the raiders and the Deathclaw! Which – took a bit of doing (died twice to the ‘claw), but I eventually managed it through a judicious application of laser musket sniping of raiders from the roof (with Preston’s help), then molotoving and minigunning the Deathclaw. Now poor Victor’s very tired, but still needs to go through the final bit with Preston and his settlers – I’ve saved right outside the museum doors. :D Aw man, it feels GOOD to finally get back in action with this game! Now I just have to resist the urge to make anything harder on myself by downloading more mods. XD
4.Get in a workout: Ah – no check, because I got too into finally catching up to where I was on Fallout 4. Jon’s playthrough will have to wait until tomorrow. XD Ah, no biggie, I’d rather skip because I was too happy to be playing my game rather than feeling too stressed! I’ll try and get on the treadmill tomorrow.
So yeah, three out of four, and the third is something I'm very happy about. :D And in other news:
-->Monitor did the thing this morning while I was changing my sheets, listening to my friend Newt's "Valice" Spotify playlist -- the screen went black as I hadn't touched the computer in a while, and when I wiggled the mouse, it came up without actually displaying the windows for Firefox or anything because it was pulling from HDMI1, not DP. Fortunately, I remembered the instructions I found last night (the ones that allowed me to change the light color on the monitor) and opened up the main menu for the monitor itself and changed the image source back to DP, fixing the problem. "Okay," I thought, "this is a little annoying, but at least I know how to fix it now!"
Then, after having a late lunch with the folks, I came back to find the monitor in standby mode. Wiggled the mouse, fully expecting to have to bring up that menu again --
Nope. Monitor went to sleep normally. Did that twice in a row. I am confused but rolling with it.
-->My parents finished scraping off all the paint in their room, so yay for them -- Mom's hoping to replace it with wallpaper, once she can finally find some that's in-stock! 2021 might be year of house makeover in general -- I shall have to brace myself for when it's my turn.
-->Currently doing a bit of RP on Valice Multiverse and preparing to finish up comments here on DW; nothing too major, which I'm perfectly happy with~
All right -- let's get the to-do list for my (very snowy) Sunday all set up!
1. Watch the three tomatoanus videos I put in my Watch Later, Call Me Kevin, and Jon's FO4 YOLO episode
2. Play some Fallout 4 and see if I can at least get through the opening quest for Sanctuary
3. Write up some more rough drafts of posts I can do for this week on my Victor Luvs Alice tumblr
4. Get in a workout
Oh, I should be able to manage all that. Even if one of the tomatoanus videos is a long one of him speedrunning all the main Fallout games back-to-back. :D Been meaning to watch that one, and with all my other video responsibilities cleared. . . (Also, one of the other videos is him explaining that name of his. I'm curious.) Now it just remains to be seen how much snow we're going to be hit with. *grumbles* Well, maybe I'll get a late start on Monday out of it. As it stands, I need to go put some banana in the freezer for tomorrow's smoothie, then get to comments. Night all!
1. Watch the videos in my Watch Later (Plumbella, Red Plumbob, OXBox) and continue keeping up with YouTube Subscriptions: Check, and even with some extra videos for my viewing pleasure!
A) Started with The Red Plumbob and their mini-evolution on Bonehilda! Never quite understood why she was skipped in Sims 2 – maybe because witches were shoved together with Apartment Life instead of getting their own thing? *shrug* At any rate, it was amusing to see the comparisons between the Bonehildas – I wish the Sims 4 version would ask the Reaper for his autograph like the Sims 1 version did! At least she beats up spirits for you. . .
B) Of course, Bonehilda leads us straight to Plumbella, her biggest fan, who had two videos for me (one from earlier this week, one from today):
1. A look at a “Harry Potter”-themed save file! This basically a save that completely overhauls Windenburg with so many Harry Potter builds it should be a crime. It’s a multi-creator project made with an absolute TON of love – the detail in all the builds! Jesse started with the Dursley house and took Petunia all over the place to investigate the other lots – Knockturn Alley! The Leaky Cauldron! Florish and Botts! Weasley’s Wizard Wheezes! The Ministry of Magic! The Forbidden Forest! Hogwarts itself! And everything was so incredible she was either speechless or swearing up a storm. XD Everything was just packed FULL of all those little touches that make these builds incredible (and uh, impossible to play on lower-end computers XD). I may not really be a Harry Potter fan anymore, but I am DEFINITELY impressed.
2. And a take on the “every room is one tile bigger” challenge! The standard “one time, two tiles, three tiles” version that we first saw on James Turner. Plumbella had a bit of a fight with getting everything to work cohesively at first (especially with figuring out how to put all the weirdly-shaped rooms), but eventually she settled on a design that was not only nice and colorful, but also FUNCTIONAL! I wasn’t sure it would be given the cramped space and all the weird nooks and crannies, but she made it work! Granted, part of making it work was sneakily combining two rooms via archway into one full living room, and she wasn’t able to use the one-by-one off the kitchen for the fridge because her Sim complained, but still. I am impressed! Kinda wanna take the challenge on myself now. . .
C) Oh, and speaking of James Turner, guess who put up another episode of his “3 Brothers” LP today? Might as well watch all the Sims stuff while waiting for my mods to update. . . At any rate, this episode was mostly about Brodie, everyone’s favorite vampire medium. He spent a couple of hours leveling up his medium skill, spending some time as a ghost from the “Ghastly Ritual,” aaaand – dun dun dun – DOING SNOWY ESCAPE STUFF. I know, right?! James sent him up to the Onsen to finally buy a remedy from a vending machine, then sent him to the rock-climbing wall to practice that as both were part of his aspiration. Who knew? He’s also now got a thing with Bonehilda – their relationship was a touch rocky at first (since Brodie has creepy vampire stuff, and Sims automatically get tense around Bonehilda the first few times she’s summoned – though I feel this should only be for Sims who haven’t actively summoned her), but eventually it got up to the point where they could have their first kiss, and their first woohoo in the wardrobe. XD Not just first woohoo, though – Try For Baby. Yes, apparently you can DO that with Bonehilda, which feels like an oversight and something that may crash or corrupt the game. . .but if it works, I am here for it. XD Around all this nonsense was Isaiah finally saving the family from debt by discovering he could sell his research data on plants for his job, the start of a plasma tree ranch in the side garden, the discovery that ghosts apparently don’t like spooky cookies, and Candle just constantly suffering because his needs are always so low. It’s frankly a wonder he’s managing to keep up a steady “B” average, poor kid. One day things will be better, kiddo! One day. . .
D) An off-the-list video from Carl’s Sim Guides to round out the “Sims” portion of the day, talking about the biggest flaw with Sims 4 – how little improvement is made to already-existing features over putting in new things. It has the most DLC but the least depth of all the games. In his world, existing features would be tweaked and improved as well as new things added and bugs fixed. That would make for a better overall game. Don’t think that’s ever going to happen, sadly – but I guess we can always look at Paralives, cross our fingers, and hope.
E) Back into the Watch Later, time to knock out the OXBox video – “7 Disastrous Launches That Games Will Never Live Down!” Things like No Man’s Sky, a space exploration sim, not having a lot of promised features at launch (fortunately, the developers put in the work to make the game actually good afterwards); The War Z, an open-world zombie shooter, blatantly lying on its Steam page about the size and number of its maps and how many people you could play with (and then getting hit with copyright notices about the name being too close to World War Z, a famous book-turning-into-a-movie about zombies), and E. T. The Extra-Terrestrial, that one Atari game, nearly helping to destroy the video game industry with a rushed launch (basically the licensing of the E. T. name took so long, Atari had five weeks to actually make the game if they wanted it out by Christmas and shoved the whole thing on one guy; the resultant mess tanked so badly it helped lead to the infamous 1983 crash). Also Fallout 76 was there. XD I left suggestions for SimCity (2013) and Sims 4 for a Commenter’s Edition – we’ll see what happens!
F) Then back into my Subscriptions for Call Me Kevin playing Reigns! This is one of those games that operates by making choices on various virtual cards, trying to balance four key elements of the kingdom – religion, popular opinion, the army, and the treasury. Too little or too much of any one thing, and it’s game over! Kevin – got game over a lot. I mean, like three or four of his kings had one-year reigns thanks to bad decisions coming back to bite them immediately. XD Two others got lost in the dungeons and had their kingdoms taken from them; one died by falling into an ale cask; one died from an archery incident during a party; a number had their castle ransacked and ended up ruling over pigeons; a few others were thrown to the dogs; one even met the devil in his dog! His two most successful kings were James the Duelist (guy who met the devil; managed to rule for almost forty years thanks to keeping a careful lid on things – up until he started letting his doctor experiment on the populace and accidentally started a plague) and Robert the Mage (ate a magic mushroom that let him see EXACTLY how much his decisions would affect the various stats, allowing Kevin to make decisions that kept him alive until eventually old age got him; his tomb became a shrine, which pleased Kevin greatly). But yes, apart from them (hell, even with them), it was a very chaotic kingdom indeed that Kevin ruled over. We wouldn’t have it any other way. XD
G) And, finally, GrayStillPlays was back with Happy Wheels for the night! Started out with a rave of a bottle flip – got “YEET” right off the bat, and then proceeded to get “Australia Man” (one of those zoomy things holding the bottle against the ceiling), “WHA-” (a spinning box platform – and yes, he DID get it standing up!), and “Impossible” (he actually got this one MULTIPLE times, but he refused to stop until he got it in a way where it wouldn’t worm its way out of the two rotating “cups” made of little blocks). Then we had a bottle run with no bottles (basically you just had to launch yourself at just the right time); the rainbow bottle run with no boosts (Gray had to just pour on the speed – he eventually made it – without losing a limb or his son!); a pogo jump where the blue “walls” were explosive if you touched them (Gray’s pogo man somehow TANKED AN EXPLOSION TO THE FACE to win); various spike falls (including one three-parter where Gray ended up having to give up Nixon’s legs to win); a jet fall where if you got any part of your body to the finish line you were a god (Gray got a whole torso and scored the official victory music), and finally a pogo jump with no less than three ways to win (fall to the bottom and SOMEHOW not get exploded by the mines; get launched upward and rocketed to the win at the top by a boost; and SOMEHOW survive long enough against regular mines, homing mines, crossbows, and a wrecking ball for your body to fall into the win area in the middle). It was pretty epic today, is what I’m saying. XD
2. Work some more on “Londerland Bloodlines”: Check! Fish just made his big speech to Alice about how he needs to Embrace her because he thinks she’d be the second-most-perfect Malkavian (next to himself, of course), if not in so many words. Alice’s response, so far, has been a knife to the chest. Time to write her almost but not quite managing to kill her own sire before he even sires her! Damn, I do kind of genuinely feel bad about this, but it really is the only way to turn her into a vampire, sadly. . .
3. See what can be done about my latest Fallout 4 issues: Fucking CHECK, baby! :D Allow me to take you through what happened –
I. Fired up my game, then checked the menu once I was inside – no dice, still had the $MOD_CONFIG thing going. Even a second load with an earlier save did not help.
II. Fired le internet back up to try and find a fix – discovered a help topic someone had done on GitHub about a similar issue, where the responder had directed them to the NexusMods help topic on setting your game up for modding, specifying that they needed to do step four.
III. I checked out the article, discovering step four was about modifying your “Fallout4Custom.ini” file with a specific set of parameters. I decided “you know what? I have nothing to lose, if this doesn’t work I’m looking at a reinstall anyway,” followed the steps, then fired up my game again.
IV. Checked the menu – “Advanced Needs 2” opened up as expected, and the text issue was fixed! Yay! :D
V. Okay, with that sorted, I decided "might as well try that other suggestion I got about getting to Concord via going in the back way to avoid crashy crashy." After a failed encounter with those fucking Bloodbug Hatchlings (spindly little bastards) and a subsequent reload, I did a big loop, avoided the random encounter with that guy and his mini-bar (who apparently decided to set up next to Concord this save file), and came up on the side –
And heard the gunfire. And saw Preston taking out raiders. So apparently that encounter loaded properly, w000!
VI. Decided to try something mildly dangerous and reload the save that started it all – with Victor having just discovered Concord, before the crashes that became the bane of my life. Carefully trekked up the road with Dogmeat at my side, holding my breath. . .
Got to the Museum of Freedom. Helped Preston take out the raiders without issue.
I’M BACK IN BUSINESS, BABY! :D I don’t know if the edit to the .ini file helped, or if the game just decided to stop being an asshole with the Minutemen and leveled lists (as, looking over at the “We Are The Minutemen” mod page, that MIGHT be the issue – I have some mods that inject things into leveled lists, and someone else thinks those mods and WATM don’t always play nice), but I was able to meet Preston, loot the corpse of his compatriot, get into the museum, take out the raiders there, go through Preston’s dialogue, get the fusion core (ended up picking the door), get up to the power armor, and take out the raiders and the Deathclaw! Which – took a bit of doing (died twice to the ‘claw), but I eventually managed it through a judicious application of laser musket sniping of raiders from the roof (with Preston’s help), then molotoving and minigunning the Deathclaw. Now poor Victor’s very tired, but still needs to go through the final bit with Preston and his settlers – I’ve saved right outside the museum doors. :D Aw man, it feels GOOD to finally get back in action with this game! Now I just have to resist the urge to make anything harder on myself by downloading more mods. XD
4.Get in a workout: Ah – no check, because I got too into finally catching up to where I was on Fallout 4. Jon’s playthrough will have to wait until tomorrow. XD Ah, no biggie, I’d rather skip because I was too happy to be playing my game rather than feeling too stressed! I’ll try and get on the treadmill tomorrow.
So yeah, three out of four, and the third is something I'm very happy about. :D And in other news:
-->Monitor did the thing this morning while I was changing my sheets, listening to my friend Newt's "Valice" Spotify playlist -- the screen went black as I hadn't touched the computer in a while, and when I wiggled the mouse, it came up without actually displaying the windows for Firefox or anything because it was pulling from HDMI1, not DP. Fortunately, I remembered the instructions I found last night (the ones that allowed me to change the light color on the monitor) and opened up the main menu for the monitor itself and changed the image source back to DP, fixing the problem. "Okay," I thought, "this is a little annoying, but at least I know how to fix it now!"
Then, after having a late lunch with the folks, I came back to find the monitor in standby mode. Wiggled the mouse, fully expecting to have to bring up that menu again --
Nope. Monitor went to sleep normally. Did that twice in a row. I am confused but rolling with it.
-->My parents finished scraping off all the paint in their room, so yay for them -- Mom's hoping to replace it with wallpaper, once she can finally find some that's in-stock! 2021 might be year of house makeover in general -- I shall have to brace myself for when it's my turn.
-->Currently doing a bit of RP on Valice Multiverse and preparing to finish up comments here on DW; nothing too major, which I'm perfectly happy with~
All right -- let's get the to-do list for my (very snowy) Sunday all set up!
1. Watch the three tomatoanus videos I put in my Watch Later, Call Me Kevin, and Jon's FO4 YOLO episode
2. Play some Fallout 4 and see if I can at least get through the opening quest for Sanctuary
3. Write up some more rough drafts of posts I can do for this week on my Victor Luvs Alice tumblr
4. Get in a workout
Oh, I should be able to manage all that. Even if one of the tomatoanus videos is a long one of him speedrunning all the main Fallout games back-to-back. :D Been meaning to watch that one, and with all my other video responsibilities cleared. . . (Also, one of the other videos is him explaining that name of his. I'm curious.) Now it just remains to be seen how much snow we're going to be hit with. *grumbles* Well, maybe I'll get a late start on Monday out of it. As it stands, I need to go put some banana in the freezer for tomorrow's smoothie, then get to comments. Night all!