A Speedy Wednesday Update
Sep. 21st, 2022 11:54 pmAfter a very slow day at work, ironically, as you will see. . .but I'm busy catching up on a few last things, so we'll have to get through this quick --
Work – So quiet I ended up spending most of the day organizing old e-mails into folders so I could better find them if necessary. ...This actually made the day go by pretty well. Also had one credit card call that required some workaround nonsense, and helped my coworker attempt to figure out if two people with the same name were duplicates or not (RI has a HUGE thing for Juniors and Seniors, and we couldn’t determine off the top of our heads if they were the same guy or father and son). *shrug* I’ve had much worse Wednesdays!
Beanbags – Yup, because it was finally nice out – though I did NOT appreciate all the mosquitoes and gnats, let me tell you! Got a bunch of bites on my arm now. . .anyway, we all had decent games, though Dad had the best ones. I managed a solid win in the middle, though – final scores were me 3-W-2; Dad W-3-W; Mom 2-2-3. It’s better than she’s been doing!
To-Do List –
1. Get in a workout: Check – back on the bike, and back to the second part of the Oxventure “Crawl Me Maybe!” We picked up Corazon telling Bob not to move a single MUSCLE before they got themselves over the pit, and then the others having to remind Bob that it was okay to BREATHE. XD Dob, having just done the splits over the pit, decided that it was definitely short enough to jump, and encouraged everyone to jump with him. Johnny told them to make Dex rolls and not to biff it – Dob and Egbert did well, Corazon got a nat 20 and did a fun little one-and-a-half somersault –
And Prudence biffed it, but made a good-enough saving throw that she was able to grab onto the far end of the pit, though she did hit her chin and bite her tongue for two points of damage. Those two points being her little baby tiefling fangs. XD And Merilwen never jumped at all, and as a consequence nearly got left behind before she reminded everyone she hadn’t made it over the pit yet. XD But she made up for it by doing a cool zipline thing with her bow and the rope she had Bob hold, and Bob was dutifully impressed and said that it was a shame that people normally weren’t around to see these sorts of things. Which Merilwen heartily agreed with, since naturally she’d been feeling pretty underappreciated these days. At least her fellow party members also seemed pretty impressed!
Anyway, with everyone having made it over the pit, it was time to take a look at this room that Bob said was full of bioluminescent trees. It was actually quite the peaceful place, full of glowing trees and moss, with a nice little path in the middle for people to walk down. Everyone was very confused as to how these plants were even GROWING down here, though, so it was time for Merilwen to break out one of the few unique spells she had left and cast Speak With Plants! (Corazon doing his best to hype it up for Bob, who naturally just saw Merilwen doing some rather one-sided chatting with the trees. XD) As she could cast it in a thirty-foot radius, she got as many trees and bits of moss she could in the spell, only to find that they mostly spoke with one voice. One very goofy voice. XD Her question as to how they photosynthesized was met with general amusement, and they explained that all the plant life they saw here was actually specialized MUSHROOMS – they’re all one big fungus. Merilwen, of course, could not resist the “fun guys” pun. XD She asked if they could let them know what was on the other end of the path, and they let her know the way out was around a sharp right, then down the second left. Also that there was nothing in here except them –
Oh, and thousands of bees. Thousands of very angry bees that would immediately descend upon them if they took a single step further into the fungi forest they’d claimed as their own. Hmmm. Fortunately, upon Merilwen relaying this, Dob – having dealt with bees quite a bit while camping in the wilderness – came up with a quick and easy plan – smoke! Namely, he took the torch Corazon was carrying to light the way for himself and Bob, and got him to squirt a little grease on it (everyone looking away respectfully) so that it created a big smoky grease cloud. He got everyone to huddle in close, and they proceeded to shuffle along the path. The bees did indeed descend damn near immediately – but they were also indeed repelled by the smoke, and thanks to a good Dex save, Dob ALSO managed to avoid setting any of the fungi on fire. XD So they made it through without being stung to death by bees – and subsequently being eaten by the fungi, since Merilwen just heard some of the moss admit that that’s what usually happens. Insert your “I knew it!” moment here. XD (However, no, Corazon did NOT make a single Beeples joke during this entire sequence. Now THAT’S the scary bit.)
With the gang through the archway (talking about how being stung to death by bees would be a rather ignoble way to go, especially if you were eaten by fungi afterward) they found themselves in a large dark room – which then rapidly lit up as special magical globe lights set on the walls (using VERY spindly bits of wood) flared up, revealing something that looked a bit like an old guards’ quarters. Moldering food on the tables, a weapon rack, and a big fancy door with big fancy carvings awaited them on the other side. Corazon, curious, went to investigate the magical globe lights –
Only for one of the floor’s flagstones to move under his foot. He hopped back, but the stone only moved down until something went crack, then a strange rainbowy substance began to leak out the cracks around the flagstone. Corazon instantly deduced that it was oil, and that the entire room was a giant fire trap, with the globes set to fall if they were hit. This was obviously a problem. Dob was like “can’t we just go across and be careful not to jostle any of the globes,” but Corazon was convinced that if they tried just walking across, something would happen halfway through to set all the globes tumbling to the floor. Prudence was like “can’t we just have Merilwen Create Water – oh, wait, oil floats. . .” but that inspired Dob to suggest that she create ENOUGH water for them to go UNDER the floating, possibly flaming oil and look badass (Bob eagerly said that it reminded him of one of his favorite bard tales, a sequel to a previous one, where they did just that to free a prisoner named William – Free Willy 2 was really good!). Merilwen was forced to put the kibosh on that, though, by pointing out she could create ten gallons at max. Dob suggested putting the globe lights OUT – however, it was confirmed that they were solid globes with magical wicks in the bottom with no openings for Merilwen to rain water into. Egbert was told to check his teleport stats – no good this time; he can go up to thirty feet, the room is thirty meters (roughly 120 feet I believe). I left with a frustrated Dob, having once again been told that no, just walking across carefully is probably not an option, suggesting that Prudence use her Spider-Climb again to go across the ceiling and find a way to carry the rest of them. We’ll see if she’s game tomorrow (I hope, given, you know, thunderstorms predicted)!
2. Continue writing “Londerland Bloodlines: Downtown Queensland”: Check – the fight with Jezebel has begun! And Jezebel TRIED to use Presence to make Alice see her as an opponent too scary to fight. . .BUUUT Alice countered with her Dementation, and soon Jezebel was the one running from the angry Queen of Hearts. They’ve both gotten a lick or two in, though Alice was VERY annoyed to discover Jezebel has the super-speed power that she so covets. And then Jezebel used that speed to try and pin her for a bite – fortunately Alice has some stompy boots on, and they are NOT going to do good things to Jezebel’s more fragile heels. Whew! See how I want to wrap this up later. . .
3. Keep up with YouTube Subs: An easy check tonight, as I only had one video from GrayStillPlays (and I got to it late enough that I decided to keep it to one so I could get all my other stuff sorted) – “I found the 200 worst ways to die in GTA 5!” Yes, more Alex board torture, and WOW did he come up with a doozy! I mean, the board STARTED with him forcing Gray to run at an oncoming train to pick which door was the right one to teleport him to the next area and not back to the beginning of the death corridor in the sky Alex had set up. Oh, and which door was the correct door kept switching between the right and the left. XD From there, Gray had to launch Satan at a target to clear it and reveal the teleporter he needed to get to the next level, and then launch himself using the train so he could get through it – this brought him to a car, which he then also had to launch with the train to make it onto a wall ride! Complete with a “fidget spinner” made of targets spinning in front of a pair of tire thumbnail holes; a weird alien spinning thing with long thin legs Gray had to dodge on his way through, and then two more thumbnail holes, the second of which was MUCH smaller and had to be hit EXACTLY right so he could reach the tube of doom and the checkpoint atop it. And THEN we had more fun with “Gray having to deal with the floor moving out from under him!” Only this time the floor was the spinning tube, the tube had two sections which spun in opposite directions, and there were a variety of obstacles for him to dodge, from bits of wall to whole other chunks of tube sticking out all over the place. Once he was through THAT, it was into the second spinny tube and find his way up and through the spinny ramp and its thumbnail holes to the next checkpoint. . .
And then we had the true WALL RIDE FROM HELL. Started normally, then went into a pretty big jump, then a transfer down while helicopters and planes shot rockets at him, then into a twisting loop into a booster, onto a wall ride that was PARTIALLY SUBMERGED, then across the punching fists section, where he had to alternate between up and down to avoid the fists, then onto an even SMALLER wall ride even DEEPER in the water, then onto a more normal wall ride in a chunk where Alex cut out the water, only to have to do a really late, really deep transfer onto the other side of the curve, then – if you were lucky – you got launched onto the final platform. Where you had to pick up some rockets and do one last wall ride into the win area, using said rockets to sink the pink sub at the end. XD Gray was SUFFERING throughout all of this – you should have heard his manic laughter every time he actually managed to complete a section. It was fantastic. XD Alex is truly a devil among GTA V board makers, and Gray a god of perseverance.
4. Get my tumblr queues sorted: Check – finished making up prompts for that Valice Inktober prompt list the new follower making Valice art wanted and slapped that in the Victor Luvs Alice queue, along with a CB gif set reblog and a really old Song Saturday of a “Pure Imagination” cover remix CB music video. So I’m good with that tumblr for the next few days, yay. :)
Not bad, not bad. Got almost everything I wanted to get done, done! And now I just have to head to bed so I can get through my final day of work this week. . .night all!
Work – So quiet I ended up spending most of the day organizing old e-mails into folders so I could better find them if necessary. ...This actually made the day go by pretty well. Also had one credit card call that required some workaround nonsense, and helped my coworker attempt to figure out if two people with the same name were duplicates or not (RI has a HUGE thing for Juniors and Seniors, and we couldn’t determine off the top of our heads if they were the same guy or father and son). *shrug* I’ve had much worse Wednesdays!
Beanbags – Yup, because it was finally nice out – though I did NOT appreciate all the mosquitoes and gnats, let me tell you! Got a bunch of bites on my arm now. . .anyway, we all had decent games, though Dad had the best ones. I managed a solid win in the middle, though – final scores were me 3-W-2; Dad W-3-W; Mom 2-2-3. It’s better than she’s been doing!
To-Do List –
1. Get in a workout: Check – back on the bike, and back to the second part of the Oxventure “Crawl Me Maybe!” We picked up Corazon telling Bob not to move a single MUSCLE before they got themselves over the pit, and then the others having to remind Bob that it was okay to BREATHE. XD Dob, having just done the splits over the pit, decided that it was definitely short enough to jump, and encouraged everyone to jump with him. Johnny told them to make Dex rolls and not to biff it – Dob and Egbert did well, Corazon got a nat 20 and did a fun little one-and-a-half somersault –
And Prudence biffed it, but made a good-enough saving throw that she was able to grab onto the far end of the pit, though she did hit her chin and bite her tongue for two points of damage. Those two points being her little baby tiefling fangs. XD And Merilwen never jumped at all, and as a consequence nearly got left behind before she reminded everyone she hadn’t made it over the pit yet. XD But she made up for it by doing a cool zipline thing with her bow and the rope she had Bob hold, and Bob was dutifully impressed and said that it was a shame that people normally weren’t around to see these sorts of things. Which Merilwen heartily agreed with, since naturally she’d been feeling pretty underappreciated these days. At least her fellow party members also seemed pretty impressed!
Anyway, with everyone having made it over the pit, it was time to take a look at this room that Bob said was full of bioluminescent trees. It was actually quite the peaceful place, full of glowing trees and moss, with a nice little path in the middle for people to walk down. Everyone was very confused as to how these plants were even GROWING down here, though, so it was time for Merilwen to break out one of the few unique spells she had left and cast Speak With Plants! (Corazon doing his best to hype it up for Bob, who naturally just saw Merilwen doing some rather one-sided chatting with the trees. XD) As she could cast it in a thirty-foot radius, she got as many trees and bits of moss she could in the spell, only to find that they mostly spoke with one voice. One very goofy voice. XD Her question as to how they photosynthesized was met with general amusement, and they explained that all the plant life they saw here was actually specialized MUSHROOMS – they’re all one big fungus. Merilwen, of course, could not resist the “fun guys” pun. XD She asked if they could let them know what was on the other end of the path, and they let her know the way out was around a sharp right, then down the second left. Also that there was nothing in here except them –
Oh, and thousands of bees. Thousands of very angry bees that would immediately descend upon them if they took a single step further into the fungi forest they’d claimed as their own. Hmmm. Fortunately, upon Merilwen relaying this, Dob – having dealt with bees quite a bit while camping in the wilderness – came up with a quick and easy plan – smoke! Namely, he took the torch Corazon was carrying to light the way for himself and Bob, and got him to squirt a little grease on it (everyone looking away respectfully) so that it created a big smoky grease cloud. He got everyone to huddle in close, and they proceeded to shuffle along the path. The bees did indeed descend damn near immediately – but they were also indeed repelled by the smoke, and thanks to a good Dex save, Dob ALSO managed to avoid setting any of the fungi on fire. XD So they made it through without being stung to death by bees – and subsequently being eaten by the fungi, since Merilwen just heard some of the moss admit that that’s what usually happens. Insert your “I knew it!” moment here. XD (However, no, Corazon did NOT make a single Beeples joke during this entire sequence. Now THAT’S the scary bit.)
With the gang through the archway (talking about how being stung to death by bees would be a rather ignoble way to go, especially if you were eaten by fungi afterward) they found themselves in a large dark room – which then rapidly lit up as special magical globe lights set on the walls (using VERY spindly bits of wood) flared up, revealing something that looked a bit like an old guards’ quarters. Moldering food on the tables, a weapon rack, and a big fancy door with big fancy carvings awaited them on the other side. Corazon, curious, went to investigate the magical globe lights –
Only for one of the floor’s flagstones to move under his foot. He hopped back, but the stone only moved down until something went crack, then a strange rainbowy substance began to leak out the cracks around the flagstone. Corazon instantly deduced that it was oil, and that the entire room was a giant fire trap, with the globes set to fall if they were hit. This was obviously a problem. Dob was like “can’t we just go across and be careful not to jostle any of the globes,” but Corazon was convinced that if they tried just walking across, something would happen halfway through to set all the globes tumbling to the floor. Prudence was like “can’t we just have Merilwen Create Water – oh, wait, oil floats. . .” but that inspired Dob to suggest that she create ENOUGH water for them to go UNDER the floating, possibly flaming oil and look badass (Bob eagerly said that it reminded him of one of his favorite bard tales, a sequel to a previous one, where they did just that to free a prisoner named William – Free Willy 2 was really good!). Merilwen was forced to put the kibosh on that, though, by pointing out she could create ten gallons at max. Dob suggested putting the globe lights OUT – however, it was confirmed that they were solid globes with magical wicks in the bottom with no openings for Merilwen to rain water into. Egbert was told to check his teleport stats – no good this time; he can go up to thirty feet, the room is thirty meters (roughly 120 feet I believe). I left with a frustrated Dob, having once again been told that no, just walking across carefully is probably not an option, suggesting that Prudence use her Spider-Climb again to go across the ceiling and find a way to carry the rest of them. We’ll see if she’s game tomorrow (I hope, given, you know, thunderstorms predicted)!
2. Continue writing “Londerland Bloodlines: Downtown Queensland”: Check – the fight with Jezebel has begun! And Jezebel TRIED to use Presence to make Alice see her as an opponent too scary to fight. . .BUUUT Alice countered with her Dementation, and soon Jezebel was the one running from the angry Queen of Hearts. They’ve both gotten a lick or two in, though Alice was VERY annoyed to discover Jezebel has the super-speed power that she so covets. And then Jezebel used that speed to try and pin her for a bite – fortunately Alice has some stompy boots on, and they are NOT going to do good things to Jezebel’s more fragile heels. Whew! See how I want to wrap this up later. . .
3. Keep up with YouTube Subs: An easy check tonight, as I only had one video from GrayStillPlays (and I got to it late enough that I decided to keep it to one so I could get all my other stuff sorted) – “I found the 200 worst ways to die in GTA 5!” Yes, more Alex board torture, and WOW did he come up with a doozy! I mean, the board STARTED with him forcing Gray to run at an oncoming train to pick which door was the right one to teleport him to the next area and not back to the beginning of the death corridor in the sky Alex had set up. Oh, and which door was the correct door kept switching between the right and the left. XD From there, Gray had to launch Satan at a target to clear it and reveal the teleporter he needed to get to the next level, and then launch himself using the train so he could get through it – this brought him to a car, which he then also had to launch with the train to make it onto a wall ride! Complete with a “fidget spinner” made of targets spinning in front of a pair of tire thumbnail holes; a weird alien spinning thing with long thin legs Gray had to dodge on his way through, and then two more thumbnail holes, the second of which was MUCH smaller and had to be hit EXACTLY right so he could reach the tube of doom and the checkpoint atop it. And THEN we had more fun with “Gray having to deal with the floor moving out from under him!” Only this time the floor was the spinning tube, the tube had two sections which spun in opposite directions, and there were a variety of obstacles for him to dodge, from bits of wall to whole other chunks of tube sticking out all over the place. Once he was through THAT, it was into the second spinny tube and find his way up and through the spinny ramp and its thumbnail holes to the next checkpoint. . .
And then we had the true WALL RIDE FROM HELL. Started normally, then went into a pretty big jump, then a transfer down while helicopters and planes shot rockets at him, then into a twisting loop into a booster, onto a wall ride that was PARTIALLY SUBMERGED, then across the punching fists section, where he had to alternate between up and down to avoid the fists, then onto an even SMALLER wall ride even DEEPER in the water, then onto a more normal wall ride in a chunk where Alex cut out the water, only to have to do a really late, really deep transfer onto the other side of the curve, then – if you were lucky – you got launched onto the final platform. Where you had to pick up some rockets and do one last wall ride into the win area, using said rockets to sink the pink sub at the end. XD Gray was SUFFERING throughout all of this – you should have heard his manic laughter every time he actually managed to complete a section. It was fantastic. XD Alex is truly a devil among GTA V board makers, and Gray a god of perseverance.
4. Get my tumblr queues sorted: Check – finished making up prompts for that Valice Inktober prompt list the new follower making Valice art wanted and slapped that in the Victor Luvs Alice queue, along with a CB gif set reblog and a really old Song Saturday of a “Pure Imagination” cover remix CB music video. So I’m good with that tumblr for the next few days, yay. :)
Not bad, not bad. Got almost everything I wanted to get done, done! And now I just have to head to bed so I can get through my final day of work this week. . .night all!