Better Sunday
Oct. 30th, 2022 11:31 pmYeah, feeling less "stressed out and angry at everything because I couldn't tick off items on a to-do list" tonight -- morning was a bit stressful because the parents went shopping and I woke up in the middle of Mom basically rearranging everything in the fridge AND the pantry, but things got better from there. I think it helped that I didn't have an official to-do list today, yeah. Though I got most of the things that would have been on the official to-do list done today anyway:
-->Tumblr: Did the dash-and-tags catch-up on Victor Luvs Alice this morning, and actually got a few things to put into my drafts from said tags (mostly some cool fanart and gif sets, and a neat music remix for VTMB that will do well for a Song Saturday). I also took some time this evening between supper and dessert (and Jon’s Tale of Two Wastelands vid, below) to catch up on reblogging Moose’s Doctober stuff and answer an ask (saying “I don’t have any interest in the Twilight series and its vampires so expect no Valice AUs from me in that world”). And one ask reply in the queue for Valice Multiverse tonight, nice and easy!
-->Fallout 4: Played through Victor’s day in Diamond City – after getting up way early, I had him hit up Percy at Diamond City Surplus for some good junk, then do some cooking and fiddle with his guns and armor until the other shops opened up. Victor ended up selling a bunch of his spare guns (mostly the Legendaries that he was never gonna use – Hitman’s 10mm, Stalker’s Lever Action rifle, that sort of thing – plus a random hardened sniper he’d picked up) and some unneeded ammo to Arturo in exchange for more .45 for the Two-Shot; meeting Moe Cronin and attempting to correct his embarrassingly bloody view of baseball with the real rules before selling him the Quickdraw Mahogany bat he’d picked up; visiting Fallon’s Basement and meeting Becky Fallon (a bit of a hardass, but with good reason – she’s having a problem with shoplifters, and thanks to raising a stink about her husband Charlie going missing and the Institute possibly being involved, she’s been blacklisted by the security guards, who refuse to help her), selling her a load of old Legendary armor (Chameleon Metal Right Arm, Exterminator’s Leather Chest piece, stuff like that) in exchange for a bit of water and caps; hitting up Polly to sell some spare food to clear out the inventory; and selling Solomon a few chems. He also scrapped down some old leather armor and a spare laser pistol Piper had on her for goodies; cleaned out the rest of Piper’s inventory (of everything but the old gun and armor mods, and her Tactical Fiery Laser Rifle – since I plan to trade her for Nick soon, I felt like I should); upgraded Righteous Authority a little (with a Fine-Tuned Beam Focuser – I’m thinking I’m gonna turn it into his new regular sniper once I have all the kit) and the .44 subnosed pistol he found a while back (now has a Powerful Receiver and a Comfort Grip).
And then it was FINALLY time to go see Nick! I watched him and Ellie have their belated but very cute reunion, and happily accepted 100 caps and a worn fedora and trench coat from her, before sitting down with Nick and having Victor tell him the whole story of what happened in Vault 111, with a brief digression into how Nick believes he’s a prototype, but can’t properly access his memories of the Institute because of an apparent failsafe in his programming (with, uh, Piper blocking Nick’s face for most of the “cutscene” because she chose to stand in an awkward position during it XD). Good stuff, though – I liked how Victor described Kellogg’s voice like “sandpaper across your face.” The voice actor for the Masc!Sole Survivor did that line really well. Anyway, Nick realized that the merc Victor was describing was probably Kellogg, explained how he lived in Diamond City for a while with a ten-year-old boy, then led Victor over to his old house. Neither he nor Victor could crack the lock, however, so Victor’s going to have to charm either the mayor or his secretary to get the key. As it was already getting late again in-game by this point, though, I had Victor instead scrap a bunch of the junk he’d gotten off Piper using his workbench so he wasn’t so overweight, then head back to Publick Occurrences to catch up on sleep again. Left it off at 6 AM on the morning of 12/21/2287 – Tuesday, we abuse my modded food to charm McDonough and get that key, and FINALLY start the hunt for Kellogg! Well, after getting a level-up so I can take another rank of Armorer and improve my backpacks a bit more to carry more shit. XD
-->Writing: Naturally, wrote up the above for my Playthrough Progression, with the usual changes made to accommodate Alice – she and Victor had a bit of a talk while he was cooking and waiting for the shops to open, about how he’s been putting this off because he’s not sure if he can handle knowing he outlived his son, awww. Also Victor-in-story isn’t going to have to rely on charming anybody for Kellogg's key, as Alice told him that she can try picking the lock in the morning – and I’ve decided that she’s either going to succeed (having gotten rather good at it over the years) – or she’s going to just rip the door off because super-strong vampire. XD Fun times!
-->Beanbags: We did play this afternoon, once the Pats game had wrapped up (we won, yay) and I’d done my gaming – and I actually had an excellent day, with two wins and two seconds. :) Mom also won a game and came second twice, so that’s good for her, while Dad kind of ping-ponged between being really good and really bad. XD But we all won at least once, so I’m happy. Final scores were me 2-2-W-W-3; Dad 3-W-3-2-W; Mom W-3-2-3-2.
-->YouTube: Another “I would have caught up if people in my Subs didn’t keep posting long videos” and “I would have caught up if we didn’t eat late and weren’t watching long episodes of Halloween Wars with supper” days – Call Me Kevin did an hour-long video on a skateboarding game, and I just wasn’t able to get to it. But I did get to the following –
A) First up, the latest Fun With Shorts at last – “The Trip!” Featuring a story about a lonely kid who makes a diorama with his toy plane and imagines flying out to his old neighborhood to see his old friends. . .and then for some reason it’s suddenly Halloween so he gets frightened by them in their costumes for no reason. And then they ride on his plane together. And then his mother calls him to go trick-or-treating and he goes as an ice cream cone, which is amusing. XD But yeah, weird and kinda dull little story, brightened up by Josh’s quips (including one that mentioned Rob Brydon! Apparently he was in something called “The Trip” himself, which intrigues me).
B) Then it was onto GrayStillPlays and “Surviving 100 years as every animal in GTA 5!” Yes, it was time for Animal Gray Challenge Boards again with Alex, featuring Gray flying as a cormorant (or similar waterfowl) through the tunnel of glitchy twitchy planes (with machine guns and rocket launchers! Also Gray attempted to cheat it by walking on the bottom, but Alex made the bird the slowest alive so his patience would run out SUPER quickly); Gray running as a chicken across the proverbial road – only it was MULTIPLE ROADS (three lanes of a racetrack, then onto the elevator to get down to street level and get across two sets of train tracks and one actual road to be precise) populated by glitchy twitchy cars (no guns, just a horrible ability to spawn in exactly the wrong place to smack right into Gray) – also, he had a two minute time limit on top of all that; Gray cycling as an albino chimp across a suspended track while faux-Pringles cans (“Phat Chips” as per the actual labeling) shot super-speedy Gray clones on go-karts at him (he fell or was smacked off a LOT) – also, there was a jump through the top of a building at one point, and that building did have a wind turbine in it; and Gray running as a husky through an obstacle course to become a police dog – said obstacles including dodging Up&Atom blasts, running a path made of tires between rapidly-spinning helicopter props, tightroping on a thin section of wall while people shot flares and ROCKETS at him, and then swimming through a pond of explodey doom. And then getting teleported to the beach for the win so he could hang out with a bunch of female huskies as a reward. XD Alex bringing his A pain game as per usual!
C) And of course, this evening we finished off with Jon of Many A True Nerd and “Fallout: Tale of Two Wastelands - Part 2 - Here Today, Bomb Tomorrow!” We have reached episode 2, Lone Wanderer has officially been nicknamed “Wanda,” and the HUD has been set to green because we are in the Fallout 3 world with its protagonist. All is right with the world. Jon’s goal today was to get to Megaton and do a whole bunch of sidequests, which he succeeded at admirably. Notable moments included:
I. Resolving the whole thing with Sheriff Lucas Simms asking Wanda to disarm the bomb in Megaton versus Mr. Burke wanting her to blow it up by accepting the job from Simms, managing to pass the speech check to get the extra caps, going over to the saloon where Burke awaits, hearing him out, and then turning on the Black Widow perk and making him fall in love with her with a few fancy words, causing him to apparently rethink his entire life. He did also show the way that gets you some fun goodies (namely, get the item to blow up the bomb from Burke, give to Simms, let Burke shoot Simms when Simms tries to arrest him, shoot Burke, loot their corpses – but don’t go into the armory with Simms’s key because the Mr. Gutsy in there WILL kill you), but he thinks the timeline where Burke is suddenly madly in love with this one Vault Dweller he’s never seen in his life will be funnier. Also he was able to disarm the bomb no problem because of high explosives skill, meaning he easily got a whole bunch of caps, a house, and a personal robot, Wadsworth. Not bad for a few minutes’ worth of work and charming one dude!
II. Taking a trip into Simms’s house to steal the Strength bobblehead and then go out on the roof to carefully glitch his way over to the local sniper, Stockholm, who is on a platform that most players will never be able to access – but who has a special voice line for any players who DO somehow manage to get up there. XD
III. Meeting the very excitable Moira and doing her Wasteland Survival Guide missions, doing his best to both a) get all the optional objectives (getting super irradiated at the bomb site in Megaton so she can study radiation sickness; getting both food AND medicine from the raider-controlled Super Duper Mart) and b) give all the “snide” (aka sarcastic) answers to her questions so he could get the perk variations he wanted from doing her quests (for example, getting super irradiated and then being snarky about it got him a perk where, when he’s super irradiated, his limbs now regenerate, which is not too shabby). So far he’s got the “limb regenerating perk” and a food sanitizer that makes all his food better. Plus a hot plate so he can cook at home and steam all that radroach meat he picked up.
IV. ATTEMPTING to get a rocket launcher from Moira by doing a bunch of small jobs and thievery to get the caps (notably stealing the life savings of the family that runs a local diner, then finding out about one member, Leo’s, chem addiction and convincing him to turn his life around and also turn over his key to his chem stash so it can be sold; helping out Walter the water guy with fixing leaky pipes around the place and agreeing to become his scrap metal delivery service; and tracking down a junkie for the saloon owner and talking her into handing over her caps to spare her life) to buy the schematics and the junk to build it – only for the mod to throw a shitfit and refuse to let him even scroll to the damn entry in his Pip-Boy. Apparently this is a known glitch and he needs some sort of “bashed patch” or the like – we’ll see if he gets it fixed in time for next week!
V. Having fun with random encounters on the way to the Super Duper Mart to do the “food and medicine” part of Moira’s quest – namely, he ran into a guy named Sam Warrington, who is a sniper and apparently a pretty nasty asshole. Took poor Wanda a few tries and a lot of healing to take him down, but take him she did, and she looted his sniper AND his sunglasses as trophies. That combined with a nice hat from a dead Chinese guy she found in front of the mart means she is looking stylish. XD
And that pretty much sums up the episode! :) Next time, Jon and Wanda take a trip to the minefield for the last bit of Moira’s book, and we’ll see what adventures they have along the way! Fun fun~
Not too shabby. :) And now it's time to wrap things up and try to get some sleep -- while I may not have work tomorrow, I DO want to get up at a decent time to avoid screwing up my sleep schedule too much. Also because Mom has decided that we could go vote tomorrow if we wanted, and we're almost certainly going to play beanbags after lunch, and -- well. I'm hoping if I have a bit more morning, I can get more of what I want to get done, done. Like, you know, SimCity Founding with my Valicer trio. And watching Ashock the Fourth Wall (the one video Lewis managed to get up anyway). But I'm keeping with not having an official to-do list because I'm hoping to avoid getting too stressed out again like on Saturday. Hopefully it's a Happy Halloween! Night all!
-->Tumblr: Did the dash-and-tags catch-up on Victor Luvs Alice this morning, and actually got a few things to put into my drafts from said tags (mostly some cool fanart and gif sets, and a neat music remix for VTMB that will do well for a Song Saturday). I also took some time this evening between supper and dessert (and Jon’s Tale of Two Wastelands vid, below) to catch up on reblogging Moose’s Doctober stuff and answer an ask (saying “I don’t have any interest in the Twilight series and its vampires so expect no Valice AUs from me in that world”). And one ask reply in the queue for Valice Multiverse tonight, nice and easy!
-->Fallout 4: Played through Victor’s day in Diamond City – after getting up way early, I had him hit up Percy at Diamond City Surplus for some good junk, then do some cooking and fiddle with his guns and armor until the other shops opened up. Victor ended up selling a bunch of his spare guns (mostly the Legendaries that he was never gonna use – Hitman’s 10mm, Stalker’s Lever Action rifle, that sort of thing – plus a random hardened sniper he’d picked up) and some unneeded ammo to Arturo in exchange for more .45 for the Two-Shot; meeting Moe Cronin and attempting to correct his embarrassingly bloody view of baseball with the real rules before selling him the Quickdraw Mahogany bat he’d picked up; visiting Fallon’s Basement and meeting Becky Fallon (a bit of a hardass, but with good reason – she’s having a problem with shoplifters, and thanks to raising a stink about her husband Charlie going missing and the Institute possibly being involved, she’s been blacklisted by the security guards, who refuse to help her), selling her a load of old Legendary armor (Chameleon Metal Right Arm, Exterminator’s Leather Chest piece, stuff like that) in exchange for a bit of water and caps; hitting up Polly to sell some spare food to clear out the inventory; and selling Solomon a few chems. He also scrapped down some old leather armor and a spare laser pistol Piper had on her for goodies; cleaned out the rest of Piper’s inventory (of everything but the old gun and armor mods, and her Tactical Fiery Laser Rifle – since I plan to trade her for Nick soon, I felt like I should); upgraded Righteous Authority a little (with a Fine-Tuned Beam Focuser – I’m thinking I’m gonna turn it into his new regular sniper once I have all the kit) and the .44 subnosed pistol he found a while back (now has a Powerful Receiver and a Comfort Grip).
And then it was FINALLY time to go see Nick! I watched him and Ellie have their belated but very cute reunion, and happily accepted 100 caps and a worn fedora and trench coat from her, before sitting down with Nick and having Victor tell him the whole story of what happened in Vault 111, with a brief digression into how Nick believes he’s a prototype, but can’t properly access his memories of the Institute because of an apparent failsafe in his programming (with, uh, Piper blocking Nick’s face for most of the “cutscene” because she chose to stand in an awkward position during it XD). Good stuff, though – I liked how Victor described Kellogg’s voice like “sandpaper across your face.” The voice actor for the Masc!Sole Survivor did that line really well. Anyway, Nick realized that the merc Victor was describing was probably Kellogg, explained how he lived in Diamond City for a while with a ten-year-old boy, then led Victor over to his old house. Neither he nor Victor could crack the lock, however, so Victor’s going to have to charm either the mayor or his secretary to get the key. As it was already getting late again in-game by this point, though, I had Victor instead scrap a bunch of the junk he’d gotten off Piper using his workbench so he wasn’t so overweight, then head back to Publick Occurrences to catch up on sleep again. Left it off at 6 AM on the morning of 12/21/2287 – Tuesday, we abuse my modded food to charm McDonough and get that key, and FINALLY start the hunt for Kellogg! Well, after getting a level-up so I can take another rank of Armorer and improve my backpacks a bit more to carry more shit. XD
-->Writing: Naturally, wrote up the above for my Playthrough Progression, with the usual changes made to accommodate Alice – she and Victor had a bit of a talk while he was cooking and waiting for the shops to open, about how he’s been putting this off because he’s not sure if he can handle knowing he outlived his son, awww. Also Victor-in-story isn’t going to have to rely on charming anybody for Kellogg's key, as Alice told him that she can try picking the lock in the morning – and I’ve decided that she’s either going to succeed (having gotten rather good at it over the years) – or she’s going to just rip the door off because super-strong vampire. XD Fun times!
-->Beanbags: We did play this afternoon, once the Pats game had wrapped up (we won, yay) and I’d done my gaming – and I actually had an excellent day, with two wins and two seconds. :) Mom also won a game and came second twice, so that’s good for her, while Dad kind of ping-ponged between being really good and really bad. XD But we all won at least once, so I’m happy. Final scores were me 2-2-W-W-3; Dad 3-W-3-2-W; Mom W-3-2-3-2.
-->YouTube: Another “I would have caught up if people in my Subs didn’t keep posting long videos” and “I would have caught up if we didn’t eat late and weren’t watching long episodes of Halloween Wars with supper” days – Call Me Kevin did an hour-long video on a skateboarding game, and I just wasn’t able to get to it. But I did get to the following –
A) First up, the latest Fun With Shorts at last – “The Trip!” Featuring a story about a lonely kid who makes a diorama with his toy plane and imagines flying out to his old neighborhood to see his old friends. . .and then for some reason it’s suddenly Halloween so he gets frightened by them in their costumes for no reason. And then they ride on his plane together. And then his mother calls him to go trick-or-treating and he goes as an ice cream cone, which is amusing. XD But yeah, weird and kinda dull little story, brightened up by Josh’s quips (including one that mentioned Rob Brydon! Apparently he was in something called “The Trip” himself, which intrigues me).
B) Then it was onto GrayStillPlays and “Surviving 100 years as every animal in GTA 5!” Yes, it was time for Animal Gray Challenge Boards again with Alex, featuring Gray flying as a cormorant (or similar waterfowl) through the tunnel of glitchy twitchy planes (with machine guns and rocket launchers! Also Gray attempted to cheat it by walking on the bottom, but Alex made the bird the slowest alive so his patience would run out SUPER quickly); Gray running as a chicken across the proverbial road – only it was MULTIPLE ROADS (three lanes of a racetrack, then onto the elevator to get down to street level and get across two sets of train tracks and one actual road to be precise) populated by glitchy twitchy cars (no guns, just a horrible ability to spawn in exactly the wrong place to smack right into Gray) – also, he had a two minute time limit on top of all that; Gray cycling as an albino chimp across a suspended track while faux-Pringles cans (“Phat Chips” as per the actual labeling) shot super-speedy Gray clones on go-karts at him (he fell or was smacked off a LOT) – also, there was a jump through the top of a building at one point, and that building did have a wind turbine in it; and Gray running as a husky through an obstacle course to become a police dog – said obstacles including dodging Up&Atom blasts, running a path made of tires between rapidly-spinning helicopter props, tightroping on a thin section of wall while people shot flares and ROCKETS at him, and then swimming through a pond of explodey doom. And then getting teleported to the beach for the win so he could hang out with a bunch of female huskies as a reward. XD Alex bringing his A pain game as per usual!
C) And of course, this evening we finished off with Jon of Many A True Nerd and “Fallout: Tale of Two Wastelands - Part 2 - Here Today, Bomb Tomorrow!” We have reached episode 2, Lone Wanderer has officially been nicknamed “Wanda,” and the HUD has been set to green because we are in the Fallout 3 world with its protagonist. All is right with the world. Jon’s goal today was to get to Megaton and do a whole bunch of sidequests, which he succeeded at admirably. Notable moments included:
I. Resolving the whole thing with Sheriff Lucas Simms asking Wanda to disarm the bomb in Megaton versus Mr. Burke wanting her to blow it up by accepting the job from Simms, managing to pass the speech check to get the extra caps, going over to the saloon where Burke awaits, hearing him out, and then turning on the Black Widow perk and making him fall in love with her with a few fancy words, causing him to apparently rethink his entire life. He did also show the way that gets you some fun goodies (namely, get the item to blow up the bomb from Burke, give to Simms, let Burke shoot Simms when Simms tries to arrest him, shoot Burke, loot their corpses – but don’t go into the armory with Simms’s key because the Mr. Gutsy in there WILL kill you), but he thinks the timeline where Burke is suddenly madly in love with this one Vault Dweller he’s never seen in his life will be funnier. Also he was able to disarm the bomb no problem because of high explosives skill, meaning he easily got a whole bunch of caps, a house, and a personal robot, Wadsworth. Not bad for a few minutes’ worth of work and charming one dude!
II. Taking a trip into Simms’s house to steal the Strength bobblehead and then go out on the roof to carefully glitch his way over to the local sniper, Stockholm, who is on a platform that most players will never be able to access – but who has a special voice line for any players who DO somehow manage to get up there. XD
III. Meeting the very excitable Moira and doing her Wasteland Survival Guide missions, doing his best to both a) get all the optional objectives (getting super irradiated at the bomb site in Megaton so she can study radiation sickness; getting both food AND medicine from the raider-controlled Super Duper Mart) and b) give all the “snide” (aka sarcastic) answers to her questions so he could get the perk variations he wanted from doing her quests (for example, getting super irradiated and then being snarky about it got him a perk where, when he’s super irradiated, his limbs now regenerate, which is not too shabby). So far he’s got the “limb regenerating perk” and a food sanitizer that makes all his food better. Plus a hot plate so he can cook at home and steam all that radroach meat he picked up.
IV. ATTEMPTING to get a rocket launcher from Moira by doing a bunch of small jobs and thievery to get the caps (notably stealing the life savings of the family that runs a local diner, then finding out about one member, Leo’s, chem addiction and convincing him to turn his life around and also turn over his key to his chem stash so it can be sold; helping out Walter the water guy with fixing leaky pipes around the place and agreeing to become his scrap metal delivery service; and tracking down a junkie for the saloon owner and talking her into handing over her caps to spare her life) to buy the schematics and the junk to build it – only for the mod to throw a shitfit and refuse to let him even scroll to the damn entry in his Pip-Boy. Apparently this is a known glitch and he needs some sort of “bashed patch” or the like – we’ll see if he gets it fixed in time for next week!
V. Having fun with random encounters on the way to the Super Duper Mart to do the “food and medicine” part of Moira’s quest – namely, he ran into a guy named Sam Warrington, who is a sniper and apparently a pretty nasty asshole. Took poor Wanda a few tries and a lot of healing to take him down, but take him she did, and she looted his sniper AND his sunglasses as trophies. That combined with a nice hat from a dead Chinese guy she found in front of the mart means she is looking stylish. XD
And that pretty much sums up the episode! :) Next time, Jon and Wanda take a trip to the minefield for the last bit of Moira’s book, and we’ll see what adventures they have along the way! Fun fun~
Not too shabby. :) And now it's time to wrap things up and try to get some sleep -- while I may not have work tomorrow, I DO want to get up at a decent time to avoid screwing up my sleep schedule too much. Also because Mom has decided that we could go vote tomorrow if we wanted, and we're almost certainly going to play beanbags after lunch, and -- well. I'm hoping if I have a bit more morning, I can get more of what I want to get done, done. Like, you know, SimCity Founding with my Valicer trio. And watching Ashock the Fourth Wall (the one video Lewis managed to get up anyway). But I'm keeping with not having an official to-do list because I'm hoping to avoid getting too stressed out again like on Saturday. Hopefully it's a Happy Halloween! Night all!