Yeah The PMS Is Starting To Set In
Mar. 4th, 2026 11:54 pmI have been quite distracted tonight, which is a good sign that a certain time of the month is coming up fast. Granted, I have been expecting it -- according to my calculations, the actual bleeding should hit next week -- but still. Really wish my focus wasn't the first thing to go when the hormones start fluctuating! Meeeh... *shakehead*
Anyway -- here's the write-up for the day:
Work – It was a surprisingly-quiet day at work today – the phone didn’t even start ringing until the afternoon, and even then we only got a handful of calls. I was able to put on the endowment gifts (source code was made after we left last night, hooray!), go through the latest QC file for the latest set of thank-yous going out (and confirm that someone’s recurring gift WASN’T a mistake, but instead them just being on a financial upswing), clean up some of my e-mail inbox, contact some people about failed credit card stuff, and start looking through some of the returned mail with surprisingly minimal interruption. All in all, not a bad day –
Just a shame it was sandwiched in between two horrible commutes. The main drag AND the highway was all backed up this morning, and this afternoon, I had a hell of a time getting onto the highway because part of the road was closed due to someone losing an entire tire. Like, their car was missing the front left wheel. O.o It was quite the sight, let me tell you. *sigh* But yeah – the day may not have stressed me out, but driving to and from it sure as hell did. Hopefully tomorrow will be better!
To-Do List –
1. Get in a workout: Check – hopped back on the bike this evening for another half-hour of “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” Today’s chunk got us through:
A) Gale deciding to run up to the three incoming Glitchy Magic Spirits Mk. II (the ones that looked like various creatures welded together) and hit them with a Thunderwave! Cast from a second level spell slot, no less, so it did more damage. This went off rather better than his Ray of Frost on the Glass Warrior – one of the spirits got immediately killed and flung away so it couldn’t explode on him, while the other two, while they did make their saves, did take a good chunk of damage. Good work, Gale!
B) Karlach initially thinking she should throw a javelin at a Glitchy Magic Spirit Mk. II, because if she tried attacking one of the regular spirits nearby, she ran the risk of hurting Scratch (and picking up the doggo was not an option because, you know, she was ON FIRE) – however, after Samantha came up with the idea that Karlach might have a dog whistle in her pocket that she’d been using to train Scratch, she instead blew the whistle to get the dog to disengage (with a successful Animal Handling roll, of course – Karlach is actually rather good at Animal Handling, getting a +3 in the skill), then just straight up cleaved one of the spirits beside her with her greataxe. Killing it –
But also forcing her and Wyll to make another Dexterity saving throw. Which they both failed – but only poor Wyll took the full brunt of the damage because Karlach’s rage meant all incoming damage was halved. Fortunately it was only 2 points of force damage, but still! The dice are not being kind to Wyll in this video.
C) The spirits getting their turn – one of the remaining Mk. Is attacked Shadowheart’s illusory duplicate, wasting its turn; the other two managed to get in some hits on Tav, accelerating whatever horrible magical process was happening to them and causing them to contort even more painfully; and the two Mk. IIs both smacked around Gale, inflicting a not-insignificant amount of damage on him. *nods* Wyll says “welcome to the club.” XD
D) Shadowheart coming up with a rather unusual plan on her turn – namely, cast Pass Without Trace on the party (which gives everyone a +10 to Stealth Checks), grab the suspended Tav, and try to get them out of there, as she could see people (Wyll) were getting their shit wrecked and she felt it was time to cut their losses and hide. Mark the DM called that an “unusual” plan, causing Jennifer to be like, “Oh no, I’m doing it wrong, aren’t I?” XD But Mark allowed it – though he did have Shadowheart make an Arcana roll first to see if she could figure out if this WAS a good plan or not. Unfortunately she did not roll well enough to figure that out, and thus tried it anyway. The casting of the spell went off fine –
But the roll to decide if the spirits were tracking Tav by sight (because it’s important to note, Pass Without Trace doesn’t actually cloak you in darkness or anything, it just makes you generally more stealthy and erases your footprints) or via magical means (which just might be blocked by the spell) did not – the spirits were still VERY aware of where Tav was. *shrug* You tried, Shadowheart! Astarion enjoyed the extra stealth, at least.
E) Speaking of which, Astarion deciding on his go to try for another elaborate move with his bow – grab a lantern from where it was stored near the remains of the campfire, fling it over the Glitchy Magic Spirits Mk. IIs threatening Gale, and then shoot it with his bow to douse them in very flammable oil. Hopefully without getting Gale in the process. XD Unfortunately for him, the dice were not NEARLY as kind to him this round as they were in the last one, and he both threw the lantern so the oil would have definitely dumped on Gale as well as his actual targets, and only struck a glancing blow on it with his arrow so it tumbled off in a completely different direction. He promptly yelled to Gale that he’d saved him from the lantern. XD
F) Lae’zel finally getting another go and making another, even more rage-filled attack at the Mk. Is around her – complete with Devora arguing that Lae’zel’s longsword is, well, a long sword, and she should be allowed to attack two spirits in one go. Mark decided that she could roll to attack one, and if she did enough damage to kill it, he’d have her momentum carry the sword into the other spirit and apply the extra damage there –
Cue her getting a 19 and enough damage to murder both spirits in one swing! :D Devora declared this was fueled by Lae’zel’s fury at everyone being useless. XD (Presumably including herself, but – she’s early game Lae’zel (it was specified Gale was Level 3, so I presume that’s everyone’s level), so she may not be that self-aware yet.) A badass moment that completely canceled out the previous one, to be sure –
But also a moment that required some saving throws, because, again, these things explode on death. And guess who, besides Lae’zel, was close enough to get hit? Yeah, uh, poor Theo’s face when he realized he was going to have to make ANOTHER Dexterity saving throw was a sight to behold. XD Even worse, he ended up having to make two, because of course Lae’zel killed two spirits! Karlach was also in range, but only of one of them, so she only had to make one. The gang rolled their dice –
And cue Lae’zel managing to avoid all the damage, Karlach getting hit and only taking half damage due to her rage...and Wyll taking two massive hits full to the face and falling over, at death’s door. D: Lae’zel was unrepentant, stating that they had to take out these things and if that meant sacrificing Wyll… XD
G) Fortunately for Wyll, Mark at this point had a jolly figure in a red robe and hat, sporting a full white beard, make an appearance – not Santa Claus, as Astarion initially guessed, but Elminster of Shadowdale, one of the most powerful wizards in the land! (“It’s Gale’s granddad!” Karlach cheered happily.) He rapidly assessed the situation (with some snarky commentary from Gale) and put his own powerful magics to workmaking sure nobody died in the very first fight banishing the remaining spirits and stabilizing poor Tav.
Which left the rest of the party to stabilize poor Wyll – who, at Mark’s insistence, made a death saving throw, and, of course, failed. (Theo, dude, you HAVE to get rid of that D20. Or at least stop kissing it, it doesn’t seem to like it.) Shadowheart quickly got in with some Cure Wounds, managing to restore 6 HP and bring him back from the brink of death (assuring him it was “My pleasure – don’t let it happen again” XD), while Karlach went looking for the local store of healing potions in Tav’s pack (because of course Tav insists on carrying everything themselves – I would argue it’s much smarter to give each companion at least one healing potion, but I’m not the one playing :P) and Astarion just went looking for Tav’s pack. XD Gale and Lae’zel, meanwhile, went over to see what Elminster was doing – or, rather, Lae’zel went over to demand to know what was happening and if he could fix it already (Elminster informed her that, sadly, no he couldn’t, not right away, and he wanted to save the full explanation for when all the companions were gathered), and Gale went over to whine to his old mentor that “I had it handled!” (Elminster assured him “Oh, I know you did” while glancing over at poor bruised-and-bloodied Wyll XD).
And I left off with Karlach and Astarion both finding Tav’s pack tucked away under the picnic table, and grabbing it at the same time – Astarion pitted his Sleight-of-Hand against Karlach’s Athletics and won, leading to a situation where Astarion believed he’d gotten one over on her when she’d really just decided it was easier to let him take the damn thing. XD We’ll see what’s in the pack, and hopefully learn more about what’s going on with the unfortunate Tav, tomorrow!
2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – got through another good chunk of today, featuring:
A) Victor, Alice, and Smiler getting most of Victor’s stuff (namely sketchbook, suits, shirts, socks, underwear, and pajamas) packed up off-screen, and Alice getting a little worried that Victor might need a second bag, as the current one was looking a little full – Victor assured her he didn’t have that much more he wanted to take
B) Victor gathering up a trio of books to take with him (two serious books on lepidoptery and a satire of same that he happened to enjoy) – Smiler asked if he wanted to take some quills and ink for his sketchbook as well, and while Victor was happy enough to take a handful of quills, he balked at taking any ink for fear it would spill in the bag. He had the same worry about taking some of his paints, though he admitted those would be much less useful without his easel, and there was no way they could bring that with them. Alice agreed, but said that Victor should take some brushes, and they could earmark some of their upcoming ill-gotten gains for getting him a new easel and paints so he could continue doing art – something which Victor appreciated, since drawing and painting are the only things he’s been doing longer than playing piano
C) Victor wondering if there was anything else he wanted to take, prompting Smiler to suggest the big purple blanketfrom my room his bed – Victor agreed it would be a good idea, as it’s the warmest blanket he’s ever owned –
And then snapped his fingers and got down on his hands and knees to start poking around under the bed, because Smiler’s comment had reminded him that there was something under his bed that he wanted too – his collection of slug stories! (AKA the local equivalent of the Victorian penny dreadful.) Cue:
I. Victor telling Alice and Smiler that he first got into them when he borrowed “The Tycherosi Traveler” off one of the servants and was so fascinated by it that he immediately went out and bought the whole series
II. Smiler admitting that they too had enjoyed that one (about a crow man who helped ghosts catch their own murderers) but hadn’t liked the next serial, “The Barber of Blood,” as it had been too gory for their tastes
III. Alice saying she thought she might have read a little of that one, and asked if it was the one where they’re turning people into pies, and also every other chapter someone bursts into song – Victor confirmed it was, and that his personal suspicion was that the author had REALLY wanted it to be a play, but couldn’t get it produced
IV. And Victor finally saying that he preferred “The Unfortunates,” which went on a little long, perhaps, but which he still fully enjoyed – Smiler confessed they’d only gotten up to the third installment, where the children go to stay with their aunt above the void lake, before quitting because it was a little too depressing for them
Gee, I wonder what “The Barber of Blood” and “The Unfortunates” are references to. :p
D) And Smiler adding that they much prefer the kind of funny stories that in magazines like Amusements, and Alice going “Well, of course you’d prefer your own cult’s literature – also I don’t know if we’re going to get this blanket into the carpet bag” – cue Smiler saying that if they wrap the blanket up tight enough, it should be fine (though maybe they should put it at the bottom)...and that Amusements actually WASN’T an Advocate publication. The magazine had existed before the cult was formed, and when they sent some people around, the publishers said they would prefer to be independent. And since that would make them happy, the Advocates left them alone (well, except for submitting stories and jokes). Tomorrow’s writing session will start with Victor noting the Advocates are a very weird cult. XD Looking forward to it!
3. Watch something on YouTube: Check – I didn’t have much time for videos, but I managed to find something short over on DragonsDream’s channel: “Top 10 Wyll's Funniest Moments in Baldur's Gate 3!” A collection of amusing lines from everyone’s favorite Blade of Frontiers – some sweet, some very sassy. A few favorites:
A) “Damn – you showed that who’s boss. A real hero” – said ultra sarcastically to an Origin Shadowheart who chose to crush the githyanki egg in the creche
B) “What in the Hells? Oh shit – you’re a gods-damned vampire, aren’t you?” – said with no small amount of shock to an Origin Astarion who just drank a rat
C) “Welcome to the League of the Lone Eye, my friend” – said to a Tav who lost their own eye (either to Ethel or Volo) – might have to work that one into my “Smiler asks Wyll about false eye care” not-incorrect quote scene!
D) “Ah yes, that classic tune: ‘Ode to a Shrieking Owlbear’” – said after listening to a Tav with no musical instrument proficiency attempt to play the flute XD
E) “Unless you’re too busy dreaming up new insults, in which case, let me save you some time: ‘Soldier’s Pet.’ ‘Papa’s Prince.’ ‘Duke’s Little Rich Boy.’ ‘The Babe of Frontiers.’ Hm. That should cover it” – said to a Tav who’d just accused him of being a “daddy’s boy” for trying to locate Ansur, the dragon under Baldur’s Gate even after his father’s death (with the extra bonus of DragonsDream dressing him up in a new outfit for each insult XD)
Fun stuff! Wyll really deserves more love from the community, he’s great.
4. Get my tumblr queues sorted: N/A – Victor Luvs Alice (N Smiler)-only day, and I finished my queue on that yesterday, so… *shrug* We’ll see if anything happens tomorrow!
*nods* Not too bad -- though yeah, REALLY wish that the traffic hadn't been so bad today. I know it's probably because everyone was slipping and sliding over black ice, but -- still. Keep your fingers crossed tomorrow is better! Night all!
Anyway -- here's the write-up for the day:
Work – It was a surprisingly-quiet day at work today – the phone didn’t even start ringing until the afternoon, and even then we only got a handful of calls. I was able to put on the endowment gifts (source code was made after we left last night, hooray!), go through the latest QC file for the latest set of thank-yous going out (and confirm that someone’s recurring gift WASN’T a mistake, but instead them just being on a financial upswing), clean up some of my e-mail inbox, contact some people about failed credit card stuff, and start looking through some of the returned mail with surprisingly minimal interruption. All in all, not a bad day –
Just a shame it was sandwiched in between two horrible commutes. The main drag AND the highway was all backed up this morning, and this afternoon, I had a hell of a time getting onto the highway because part of the road was closed due to someone losing an entire tire. Like, their car was missing the front left wheel. O.o It was quite the sight, let me tell you. *sigh* But yeah – the day may not have stressed me out, but driving to and from it sure as hell did. Hopefully tomorrow will be better!
To-Do List –
1. Get in a workout: Check – hopped back on the bike this evening for another half-hour of “Baldur's Gate 3 Cast play D&D #1 | High Rollers Presents: Shadows of Athkatla!” Today’s chunk got us through:
A) Gale deciding to run up to the three incoming Glitchy Magic Spirits Mk. II (the ones that looked like various creatures welded together) and hit them with a Thunderwave! Cast from a second level spell slot, no less, so it did more damage. This went off rather better than his Ray of Frost on the Glass Warrior – one of the spirits got immediately killed and flung away so it couldn’t explode on him, while the other two, while they did make their saves, did take a good chunk of damage. Good work, Gale!
B) Karlach initially thinking she should throw a javelin at a Glitchy Magic Spirit Mk. II, because if she tried attacking one of the regular spirits nearby, she ran the risk of hurting Scratch (and picking up the doggo was not an option because, you know, she was ON FIRE) – however, after Samantha came up with the idea that Karlach might have a dog whistle in her pocket that she’d been using to train Scratch, she instead blew the whistle to get the dog to disengage (with a successful Animal Handling roll, of course – Karlach is actually rather good at Animal Handling, getting a +3 in the skill), then just straight up cleaved one of the spirits beside her with her greataxe. Killing it –
But also forcing her and Wyll to make another Dexterity saving throw. Which they both failed – but only poor Wyll took the full brunt of the damage because Karlach’s rage meant all incoming damage was halved. Fortunately it was only 2 points of force damage, but still! The dice are not being kind to Wyll in this video.
C) The spirits getting their turn – one of the remaining Mk. Is attacked Shadowheart’s illusory duplicate, wasting its turn; the other two managed to get in some hits on Tav, accelerating whatever horrible magical process was happening to them and causing them to contort even more painfully; and the two Mk. IIs both smacked around Gale, inflicting a not-insignificant amount of damage on him. *nods* Wyll says “welcome to the club.” XD
D) Shadowheart coming up with a rather unusual plan on her turn – namely, cast Pass Without Trace on the party (which gives everyone a +10 to Stealth Checks), grab the suspended Tav, and try to get them out of there, as she could see people (Wyll) were getting their shit wrecked and she felt it was time to cut their losses and hide. Mark the DM called that an “unusual” plan, causing Jennifer to be like, “Oh no, I’m doing it wrong, aren’t I?” XD But Mark allowed it – though he did have Shadowheart make an Arcana roll first to see if she could figure out if this WAS a good plan or not. Unfortunately she did not roll well enough to figure that out, and thus tried it anyway. The casting of the spell went off fine –
But the roll to decide if the spirits were tracking Tav by sight (because it’s important to note, Pass Without Trace doesn’t actually cloak you in darkness or anything, it just makes you generally more stealthy and erases your footprints) or via magical means (which just might be blocked by the spell) did not – the spirits were still VERY aware of where Tav was. *shrug* You tried, Shadowheart! Astarion enjoyed the extra stealth, at least.
E) Speaking of which, Astarion deciding on his go to try for another elaborate move with his bow – grab a lantern from where it was stored near the remains of the campfire, fling it over the Glitchy Magic Spirits Mk. IIs threatening Gale, and then shoot it with his bow to douse them in very flammable oil. Hopefully without getting Gale in the process. XD Unfortunately for him, the dice were not NEARLY as kind to him this round as they were in the last one, and he both threw the lantern so the oil would have definitely dumped on Gale as well as his actual targets, and only struck a glancing blow on it with his arrow so it tumbled off in a completely different direction. He promptly yelled to Gale that he’d saved him from the lantern. XD
F) Lae’zel finally getting another go and making another, even more rage-filled attack at the Mk. Is around her – complete with Devora arguing that Lae’zel’s longsword is, well, a long sword, and she should be allowed to attack two spirits in one go. Mark decided that she could roll to attack one, and if she did enough damage to kill it, he’d have her momentum carry the sword into the other spirit and apply the extra damage there –
Cue her getting a 19 and enough damage to murder both spirits in one swing! :D Devora declared this was fueled by Lae’zel’s fury at everyone being useless. XD (Presumably including herself, but – she’s early game Lae’zel (it was specified Gale was Level 3, so I presume that’s everyone’s level), so she may not be that self-aware yet.) A badass moment that completely canceled out the previous one, to be sure –
But also a moment that required some saving throws, because, again, these things explode on death. And guess who, besides Lae’zel, was close enough to get hit? Yeah, uh, poor Theo’s face when he realized he was going to have to make ANOTHER Dexterity saving throw was a sight to behold. XD Even worse, he ended up having to make two, because of course Lae’zel killed two spirits! Karlach was also in range, but only of one of them, so she only had to make one. The gang rolled their dice –
And cue Lae’zel managing to avoid all the damage, Karlach getting hit and only taking half damage due to her rage...and Wyll taking two massive hits full to the face and falling over, at death’s door. D: Lae’zel was unrepentant, stating that they had to take out these things and if that meant sacrificing Wyll… XD
G) Fortunately for Wyll, Mark at this point had a jolly figure in a red robe and hat, sporting a full white beard, make an appearance – not Santa Claus, as Astarion initially guessed, but Elminster of Shadowdale, one of the most powerful wizards in the land! (“It’s Gale’s granddad!” Karlach cheered happily.) He rapidly assessed the situation (with some snarky commentary from Gale) and put his own powerful magics to work
Which left the rest of the party to stabilize poor Wyll – who, at Mark’s insistence, made a death saving throw, and, of course, failed. (Theo, dude, you HAVE to get rid of that D20. Or at least stop kissing it, it doesn’t seem to like it.) Shadowheart quickly got in with some Cure Wounds, managing to restore 6 HP and bring him back from the brink of death (assuring him it was “My pleasure – don’t let it happen again” XD), while Karlach went looking for the local store of healing potions in Tav’s pack (because of course Tav insists on carrying everything themselves – I would argue it’s much smarter to give each companion at least one healing potion, but I’m not the one playing :P) and Astarion just went looking for Tav’s pack. XD Gale and Lae’zel, meanwhile, went over to see what Elminster was doing – or, rather, Lae’zel went over to demand to know what was happening and if he could fix it already (Elminster informed her that, sadly, no he couldn’t, not right away, and he wanted to save the full explanation for when all the companions were gathered), and Gale went over to whine to his old mentor that “I had it handled!” (Elminster assured him “Oh, I know you did” while glancing over at poor bruised-and-bloodied Wyll XD).
And I left off with Karlach and Astarion both finding Tav’s pack tucked away under the picnic table, and grabbing it at the same time – Astarion pitted his Sleight-of-Hand against Karlach’s Athletics and won, leading to a situation where Astarion believed he’d gotten one over on her when she’d really just decided it was easier to let him take the damn thing. XD We’ll see what’s in the pack, and hopefully learn more about what’s going on with the unfortunate Tav, tomorrow!
2. Continue editing Chapter 4 of “The Van Dort Vacancy”: Check – got through another good chunk of today, featuring:
A) Victor, Alice, and Smiler getting most of Victor’s stuff (namely sketchbook, suits, shirts, socks, underwear, and pajamas) packed up off-screen, and Alice getting a little worried that Victor might need a second bag, as the current one was looking a little full – Victor assured her he didn’t have that much more he wanted to take
B) Victor gathering up a trio of books to take with him (two serious books on lepidoptery and a satire of same that he happened to enjoy) – Smiler asked if he wanted to take some quills and ink for his sketchbook as well, and while Victor was happy enough to take a handful of quills, he balked at taking any ink for fear it would spill in the bag. He had the same worry about taking some of his paints, though he admitted those would be much less useful without his easel, and there was no way they could bring that with them. Alice agreed, but said that Victor should take some brushes, and they could earmark some of their upcoming ill-gotten gains for getting him a new easel and paints so he could continue doing art – something which Victor appreciated, since drawing and painting are the only things he’s been doing longer than playing piano
C) Victor wondering if there was anything else he wanted to take, prompting Smiler to suggest the big purple blanket
And then snapped his fingers and got down on his hands and knees to start poking around under the bed, because Smiler’s comment had reminded him that there was something under his bed that he wanted too – his collection of slug stories! (AKA the local equivalent of the Victorian penny dreadful.) Cue:
I. Victor telling Alice and Smiler that he first got into them when he borrowed “The Tycherosi Traveler” off one of the servants and was so fascinated by it that he immediately went out and bought the whole series
II. Smiler admitting that they too had enjoyed that one (about a crow man who helped ghosts catch their own murderers) but hadn’t liked the next serial, “The Barber of Blood,” as it had been too gory for their tastes
III. Alice saying she thought she might have read a little of that one, and asked if it was the one where they’re turning people into pies, and also every other chapter someone bursts into song – Victor confirmed it was, and that his personal suspicion was that the author had REALLY wanted it to be a play, but couldn’t get it produced
IV. And Victor finally saying that he preferred “The Unfortunates,” which went on a little long, perhaps, but which he still fully enjoyed – Smiler confessed they’d only gotten up to the third installment, where the children go to stay with their aunt above the void lake, before quitting because it was a little too depressing for them
Gee, I wonder what “The Barber of Blood” and “The Unfortunates” are references to. :p
D) And Smiler adding that they much prefer the kind of funny stories that in magazines like Amusements, and Alice going “Well, of course you’d prefer your own cult’s literature – also I don’t know if we’re going to get this blanket into the carpet bag” – cue Smiler saying that if they wrap the blanket up tight enough, it should be fine (though maybe they should put it at the bottom)...and that Amusements actually WASN’T an Advocate publication. The magazine had existed before the cult was formed, and when they sent some people around, the publishers said they would prefer to be independent. And since that would make them happy, the Advocates left them alone (well, except for submitting stories and jokes). Tomorrow’s writing session will start with Victor noting the Advocates are a very weird cult. XD Looking forward to it!
3. Watch something on YouTube: Check – I didn’t have much time for videos, but I managed to find something short over on DragonsDream’s channel: “Top 10 Wyll's Funniest Moments in Baldur's Gate 3!” A collection of amusing lines from everyone’s favorite Blade of Frontiers – some sweet, some very sassy. A few favorites:
A) “Damn – you showed that who’s boss. A real hero” – said ultra sarcastically to an Origin Shadowheart who chose to crush the githyanki egg in the creche
B) “What in the Hells? Oh shit – you’re a gods-damned vampire, aren’t you?” – said with no small amount of shock to an Origin Astarion who just drank a rat
C) “Welcome to the League of the Lone Eye, my friend” – said to a Tav who lost their own eye (either to Ethel or Volo) – might have to work that one into my “Smiler asks Wyll about false eye care” not-incorrect quote scene!
D) “Ah yes, that classic tune: ‘Ode to a Shrieking Owlbear’” – said after listening to a Tav with no musical instrument proficiency attempt to play the flute XD
E) “Unless you’re too busy dreaming up new insults, in which case, let me save you some time: ‘Soldier’s Pet.’ ‘Papa’s Prince.’ ‘Duke’s Little Rich Boy.’ ‘The Babe of Frontiers.’ Hm. That should cover it” – said to a Tav who’d just accused him of being a “daddy’s boy” for trying to locate Ansur, the dragon under Baldur’s Gate even after his father’s death (with the extra bonus of DragonsDream dressing him up in a new outfit for each insult XD)
Fun stuff! Wyll really deserves more love from the community, he’s great.
4. Get my tumblr queues sorted: N/A – Victor Luvs Alice (N Smiler)-only day, and I finished my queue on that yesterday, so… *shrug* We’ll see if anything happens tomorrow!
*nods* Not too bad -- though yeah, REALLY wish that the traffic hadn't been so bad today. I know it's probably because everyone was slipping and sliding over black ice, but -- still. Keep your fingers crossed tomorrow is better! Night all!