crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
[personal profile] crossover_chick
I managed to channel my frustration over losing most of my Saturday to the fan thing into getting shit done today, look at me. I'm a little surprised I managed to fit in all of it, but the to-do list does not lie --

1. Watch the long Atop The Fourth Wall three-part episode, Call Me Kevin, and Jon's Fallout 4 YOLO episode: Check! Amazing what being able to actually go on your computer and do things can result in, huh? ;p

A) Actually started with something else in my Subs – a new James Turner video! Being nine minutes long and focused on him going on reddit and laughing over silly Sims memes (from 2 through 4), I figured I could fit it in. :) Learned that the old dusty TV in Sims 2 actually has handprints on it (another little detail the other games didn’t bother with), someone made a frankly amazing recreation of New York City in Sims 3 (James downloaded it and wants to do an LP in it), and someone made a recreation of the “house” in the Sims 4 Build/Buy menu (James wants to do this too, color-matching the items as they appear when you hover over them). Just a bit of simple fun! :)

B) Then it was onto Linkara and his latest Atop the Fourth Wall – the three part “Marvel Meets The Eye: The Transformers #1-40,” the first part of his look at the Marvel Transformers comics! Apparently these comics were the basis for the whole Transformers story – back in Japan, these things were actually different kinds of transforming toys that Hasbro and Marvel combined into one brand. Comics #1-40 detailed the history of the Transformers on their home planet, Cybertron, their arrival on earth (Decepticons chasing Transformers who’d gone to clear an asteroid belt that threatened to destroy their knocked-out-of-orbit-because-of-the-civil-war planet and who fled to Earth to try and avoid their enemies), and their adventures – mainly in figuring out how to convert Earth’s energy resources to Energon, various leadership changes on both sides (Megatron being deposed by Shockwave, Optimus Prime killing himself due to dishonorable behavior in a videogame – yes, it’s as dumb as it sounds – and being replaced by Grimlock the Dinobot, who promptly went tyrant), and various weirdness like a mind-controlling carwash and the creation of the Headmasters (alien humanoids controlling Transformer bodies). I can’t pretend to have understood a good chunk of it, but Linkara did his best to make it all accessible and make some dumb jokes and astute observations along the way. We should be covering the second half of the run this upcoming week!

C) Then it was onto Call Me Kevin and a dive into Assassin’s Creed 2! A very wonky, awkward dive that misses the hay cart, because this game cannot be bothered to actually TELL you the controls. Instead it uses weird symbols and you have to check the control scheme yourself to figure out what the hell any of them actually do. (Legs are “Space,” by the way.) After a brief bit of running around forcing the NPCs to fight as Desmond (remember him? Remember that this series has a modern-day framing story that I’m pretty sure no one likes?), Kevin did some extra running around as Ezio, never actually getting to the assassin stuff. Possibly because his Ezio, thanks to his trouble figuring out the controls, is constantly pushing ghosts out of his path and beating up random civilians when he isn’t going around collecting feathers for his creepy younger brother or beating up his sister’s cheating boyfriend. Kevin left it after Giovanni, the patriarch of the family, got imprisoned, feeling like it was a good chance for Ezio to go and make his own life. XD Well said, Kevin, well said.

D) And then it was time for Jon’s Fallout 4 YOLO Playthrough! Today was all about taking another long trip down to the south – this time down to the southeastern corner of the map to pick up some stuff Jon wanted to boost our dear Miss Finalley’s stats before heading to Greentech Genetics to kill all those Gunners. Namely, he was looking for the Endurance Bobblehead, in Poseidon Energy, and the Agility Bobblehead, on the wreck of the FMS Northern Star. He got the latter of the two in today’s episode, and his journey went something like this:

1. A trek up to the Castle that was largely uneventful apart from a couple of raiders by Diamond City, and a sneak around University Point where he ended up wasting a crit on a synth after foolishly following a Brotherhood vertibird into the area. Whoops.

2. Building two new artillery pieces at the Castle to increase the power of his artillery strikes, just in case either of his targets was within range. He’d only planned to build one, but it turns out the Castle has as lot of the stuff necessary to build them, so he slapped another one in there.

3. Visiting Preston Garvey to turn in his latest Minutemen quest, then running away so all of his future quests will come from Radio Freedom. He was hoping for the quest that takes you to Warwick Homestead, but no dice.

4. Hiking over to Jamaica Plains to set up some artillery there (with the extremely unhappy settlers), and deciding to rebuild his criticals by hunting the ghouls. Got himself another decent piece of Unyielding armor – a Synth Chest Piece – off a Legendary ghoul in this one house, which he considered more than worth the exchange of ammo. And then he nearly fell through a hole in the roof of the church, which basically would have ended the run. XD Made it down without incident, though.

5. Moving from Jamaica Plains to the Atom Cats Garage, just to tag it for the XP (boosted by Idiot Savant) – turned out to be a great idea as, once Finalley went to leave, a radstorm started up. Having chairs inside to wait it out plus having her Hazmat Suit saved her bacon there!

6. Passing by the Quincy Ruins and Poseidon Energy, sniping a couple of raiders off the latter, before making his way to the Northern Star and deciding to throw an artillery grenade on it to see if it was in range. It was, and the Castle lit that sucker UP! It was glorious to watch!

7. Taking a very unnecessary risk by fighting Rags, the “boss” of the area, semi-head-on – Finalley was far away and sniping, but Rags knew where she was, which is never good in YOLO. Fortunately she was lucky and managed to kill him – and level up! – before getting shot.

8. Sneaking into the ship in her hazmat suit because of super-radioactive barnacles on the lower levels, avoiding Mirelurk Razorclaws and suchlike, then – the moment she took off her hazmat suit – having to put it back ON thanks to some surprise radiation near some Glowing Mirelurk corpses.

9. Hacking the turret controls to turn the turrets against the few surviving raiders – Finalley had to take a couple of the final shots herself, but she managed, and got her Agility Bobblehead! She’s now about as sneaky as it is possible for her to be, yay. :)

After all that, Jon decided that was enough for one day, so we’re doing Poseidon Energy next week. That should prove to be interesting. Then I assume it’s up to Sanctuary for the Mama Murphy hint, and then Greentech. And then, I guess, we figure out what faction Finalley – who cares about nothing more than not getting shot – sides with. . .

2. Play EITHER Alice: Madness Returns and start the Vale of Doom/Mysterious East chapter OR the Sims 4 and try to do the Newcrest McFlys going to Mt. Komorebi: Yeah, I think we all knew I was gonna do the former – especially with me needing to fit in the Linkara three-parter and some other stuff today. A:MR I can reliably fit into just an hour – Sims 4, not so much. But yeah, I have officially started Chapter 3 and the Vale of Doom! Had Alice visit Radcliffe in the real world (hey, did you know the clock at the end of his hallway in the regular version of the house actually advances hour by hour? And when you go in the downstairs study, you can tell something’s gone fucky with time, because it’s suddenly bright sunshine with flowers blooming on a previously rather cloudy and gray day. . .), went through the cutscene, had her leave the abandoned house, started fighting her way through the Vale, got up to the first Radula Room –

Remembered that the game likes to crash upon exiting this one particular Radula Room. . .

Yeah, okay, this was annoying, but it’s not like my Fallout 4 crashes, in that, upon encountering it, I remembered it was a thing, and this thing has a fix. Well, a couple of fixes – for some reason, you can play around with getting one or two of the available riddles wrong (even though they’re easy, Cheshire always has three, just in case somebody can’t figure out the first two), and sometimes that’ll work. It didn’t for me, though, so I went with the tried and true method of “turn the Physx settings to ‘Low’ for this one bit.” Given I was already having a bit of stuttering just from all the crap falling from the sky, I can totally believe a bad bit of “showing off the interactable debris” is the reason for the crash. So yeah, got past that room, and left it on "Low" so I could get past the next group of enemies over to the next checkpoint, past the wreckage of the Looking-Glass Station (mostly because you can’t reset Physx from the mid-game version of the configuration menu). Turned it back to “High” again before quitting for the day, because screw you, I have a really nice computer now and I want to play the game with proper settings. :p

3. Edit the second draft of my gift fic for my tumblr friend Newt, who's birthday is this upcoming Friday: Check! Went through it, made a few changes, added a couple of lines – it’s looking good! I think he’ll enjoy it – it’s technically a crossover between two of his favorite fandoms at the moment (I don’t know one, Supernatural, very well, so it’s the characters from the one I do know, Dirk Gently’s Holistic Detective Agency, talking about the characters from the former) and, well, I think it’s funny. XD

4. Get in a workout (subject to change based on time/if I get my period): Check! Got back on the bike for another chunk with Jon’s Fallout 4 Survival Playthrough! Caught back up with Grills as he entered the King Cola Castle and the theater inside – due to Jon already knowing how this goes from previous battles, he knew that the ghouls inside were already dead (and one was a Legendary, allowing him to take its loot early – it was bad loot, though, so Jon passed) and wouldn’t wake up until Oswald resurrected them. So he cheesed the fight by dropping bottlecap mines all over the place, then just shot Oswald with his gun until he did his teleport trick (which – kind of lends credence to Oswald’s beliefs that he has real magic). However, Oswald told him to go and meet him in the Funhouse next, rather than indicating that they should meet on the roof – and indeed, when Grills jetpacked up to that final area, there was no one there. So there is no way to completely sequence-break this nonsense – you have to do all the areas!

On the plus side, from the walls, Jon could easily see that the Funhouse was in fact really close to the castle – close enough that he could jetpack onto the roof, snipe the various ghouls coming at him (including another Legendary Charred with a Wounding Machete – not for Grills, but a decent weapon for a melee character. Especially if you have the machete from Dunwich Borers, whose legendary effect can actually be removed and put on other weapons. . .), and then sneak in that way. And inside the funhouse, he was able to sneak around and avoid most of the “Hypno-Tunnels” with their swirling green lights thanks to the jetpack’s sequence-breaking again. Though he did have to take a fuckton of rads in the spinny room, because one of the side rooms contains a Hidden Cappy for Sierra’s quest as well as a radiation mister, and Grills couldn’t use his Cappy glasses to “mark” it in his protective power armor. Yeowch. Still, he managed to make through the Funhouse without TOO much agony – and when he completed it, was surprised to hear Oswald direct him to the roof! Yeah, apparently since he ENTERED through the tunnel area, the game counted that as him already doing them and skipped him to the end. Not before spawning a few more ghouls outside, though – including TWO more Legendary Charred! One had some armor on it that Jon wasn’t interested in; the other a Crippling Deathclaw Gauntlet, which – again, not suitable for Grills’s playstyle, but still looks cool.

After a quick skip over to another, early-game save for Jon to see if the incredibly-powerful rad-reducing Nuka-Grape could be created by a character at the very start of the game (answer: no – a beginning character can make a Nuka-Mixer without any perks, but can only craft a limited number of recipes – you will have to go to Nuka-World and find the recipe books to get the power of Grape), Jon directed Grills back to the rooftop to meet with Oswald. And yes, handing over the holotape provided a quick, easy, and relatively bloodless way to end Oswald’s inadvertent reign of terror (he’s convinced his feral ghoul friends can be cured, you see). Oswald in turn gave Grills his Sword of Wonders (not particularly good according to Jon) and his hat (reasonably good but can’t take ballistic weave!), before turning off the radiation and leaving the park with his ferals. Yay, an ending to this quest that doesn’t have Grills murdering the guy! The BOS won’t approve, but who gives a shit? :p

After that was a quick trip back to base via the walls (Jon commenting that traversing the park on top of them is probably the best way to go, as most enemies simply cannot reach you there – even the flying ones can’t go that high), Grills dropped off his power armor again, then headed for the Galactic Zone, off to fight Mr. Frothies and find himself some star cores to fully power up the place! I left him preparing to head into the theater – we’ll see what happens in there next time!

Additionally:

-->Got the pictures sorted for the next “Chill Save” update on my tumblr last night – and then, after editing that gift fic didn’t take as long as anticipated, went ahead and made a draft of the post! I mean, these are always easy, so far they’re only ever one post long because I don’t go as nuts taking pictures of this save as I do the Newcrest Adventures save, but yay being a little ahead of the game on tumblr queues! (If only because I didn’t get a chance to do the ACTUAL update I had planned. . .)

-->Me and the fam played our beanbag toss game out in the backyard this afternoon, since it was actually decently nice out! I managed to pull ahead with some good throws and win the first game – Dad won the second, fourth, and fifth games, while a good final throw won Mom the third. I’m pleased with that outcome! I like it when everybody manages to win one. Granted, I prefer it if I can win MORE than one, but I will take what I can get.

-->Made my muffins tonight – though given my mom also made raisin bread, I probably could have pushed it back a night. I didn’t realize she was making an alternate breakfast option at the time, though. :p At least I’m well-stocked for the upcoming week!

-->And, of course, we finished off Expedition: Back To The Future! (With only a couple of freezes, fortunately.) The DeLorean was finished with a trip to the surplus store that pretty much all special effect and prop makers in Hollywood use to get their stuff, and a little extra gift from Christopher, before finally being given to Michael J. Fox and his foundation. It's always great to see Christopher and Michael together -- they just have such a great dynamic, on and off the screen. :) Mom looked up the car on the auction site afterwards, and was insulted that it's only up to $500,000. :p Hey, what can we say -- we're a BTTF family, and we want that thing to raise a LOT of money.

And with that and queuing up the three asks over on Valice Multiverse, I'm just about set for this Sunday. Just gotta answer my final ask, then get to bed. Got a long week ahead of me -- five full days, I'm guaranteed to get my period at some point during them, and they're followed up by a cleaning Saturday. *sigh* Just gotta get through them. . .hopefully they won't be too annoying. Night all!
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