A Cranky Tuesday
May. 11th, 2021 11:16 pmBad traffic both into work and out of it, and some stressful things happening during the day (continuing to play phone tag with this one donor, putting on surprise gifts, dealing with e-mail annoyances -- and then paying my credit card off when I got home) coupled with my PMSing, means we have kind of a tense and unhappy Vicky today. *grumbles* I swear this is worse than my actual period -- then I'm more just TIRED than murdery! Bleeeh. . .
Well, I got through the day, at least. And I did do well on the usual to-do list stuff:
1. Get in a workout: Check – back on the bike, back with “Nuka-World Level One Survival!” Caught up with Minnie as she was creeping around the borders of the maze within the “Safari Adventure” park, looking for the second hidden Cappy within – and, of course, she and Cito found a Gatorclaw. And when Minnie tried to sneak attack the hell out of it with her bat, the damn thing turned just in time to negate it. By letting it smack around Cito and hiding in the water, she was able to finally get the action points and power to kill it – only for Cito to pull ANOTHER nearby Gatorclaw, which in its pursuit, woke up a THIRD. Minnie promptly decided “screw this” and ran back to the primate house to hide out for a while and let everybody reset.
After a break (and I assume a save), Minnie ventured out again and tried a new tactic – height! Specifically, Jon remembered a set of stairs that led onto the roof of “triangle house,” so she found those, climbed up, and then exploited the fact that the hedges are solid enough to walk on again and started wandering around the borders of the maze, hoping to avoid all within –
And then she spotted the Cappy. And discovered that she couldn’t record the clue from up top. She gave it her best shot, but ended up sliding down into the maze. Damn. At least she got the damn thing! Just that last one in the bottling plant to go. . .at any rate, after that, the game became “escape the maze without dying.” Fortunately, she and Cito only encountered, the ONE Gatorclaw, and Minnie ACTUALLY managed to get a sneak attack on it. That and some PsychoJet got her the kill, and she was able to exit the maze and head back to the primate house for another rest, ending the episode.
Episode 12 started with Minnie leaving Safari Adventure for a bit to go get some supplies (Cito waiting patiently by the park entrance), because damn did she need them. Picked up some junk to make herself a couple of frag grenades and one baseball grenade, cooked up some Gatorclaw meat and a few drugs, then set herself a plan – get to the rollercoaster around the SIDE of the park, instead of going THROUGH it. That would limit her exposure to Gatorclaws and allow her to get the key and the passcode she needed relatively unmolested. And this plan –
Actually worked! Minnie didn’t encounter any major threats on the way over to the “giant metal snake,” and while there were three Gatorclaws lurking around the general area, none of them ever found Minnie. Hell, she was able to snipe one and lure it away from the not-PETA compound she needed to visit – it got distressingly close to her own position, but I think it ended up getting into a fight with a nearby Cave Cricket over hunting her down. She sneaked into the little trailer she needed, got all the holotapes and whatnot, then snuck back out, without any enemies being the wiser.
Except for some Brahmiluffs (mutated buffalo) who decided they didn’t like Minnie’s face (just seconds after Jon called them cute!) and chased her all the way back to the park’s entrance, fortunately to meet Cito and his board. Minnie and Cito went back to the primate house, where Minnie dropped another nap-save before trying to pickpocket into Cito’s inventory the Sword of Wonders that Oswald gave her, since he DEFINITELY needs a better weapon. The first attempt didn’t go well and aggroed Cito; I left off just before attempt number two. I assume she can’t just talk to him to trade like a normal companion and thus that’s why she has to do it the “illegal” way. . . *checks the wiki* Doesn’t actually say, but apparently the reason he has a board is because Minnie herself is such low level – come here at the “proper” time and he has a sledgehammer. Good to know!
2. Edit some more on “In A World Of His Own” Chapter 4: Check – after a narrow escape from another of the Paino’s charges, Victor has received the weapon that I decided was more important than steampunk DDR – the Awful Orphica! Hasn’t actually been named yet, but he’s in possession of it, and he’s ready to give the Paino a taste of its own medicine. :) Only a few more pages of editing to go, yay~
3. Keep up with YouTube Subscriptions: Check – three in, three out, w000 –
A) Started with James Turner and the final part of his Boroughsburg LP in Sims 3! Sims 3 continues to not impress me by, apparently, crashing every time poor James tried to build his own hotel, so he started this episode by having Semaj ditch his bowling date in favor of buying the already-in-world Wolfe Hotel! And then discovered that it was a two-star hotel with a bunch of bad reviews. XD James was not impressed and went through it trying to fix all the mentioned problems (like the pool being dirty and the hot tubs being “tepid” at best, ew). Once that was done and Semaj had rested up, he sent Semaj off to the future to check on his descendants again – turns out they’re living in a MUCH nicer area of town now! With a future tube elevator and fancy dream beds and everything. Not that Semaj was allowed to use them, of course. XD He did get in a quick dream about workouts at the visitor center before upsetting a robot and fleeing back to the past. He did another day at the fire station – responding to another small house fire and earning another promotion – then attended a party thrown by his love interest. . .which she herself didn’t attend. And which featured burnt food made by her sister. And one of the other guests insisted on fighting him. Yeaah, I don’t think that relationship is going anywhere, Semaj. And that, along with the fact that this world runs like old expired milk (seriously, there were unloaded textures all OVER the shop), is why Semaj is going to be moving out of Boroughsburg. James wants to keep playing Sims 3, but – in a world where his framerate is not outpaced by Powerpoint slideshows. Can’t blame him!
B) Then it was onto Call Me Kevin and more GTA V RP with Grognak The Destroyer, Attorney At Law! This is apparently the first bit of a two-parter, and oh dear what a bit. Grognak has a new friend named Troy, with whom she practiced her small talk, then went to a speed-running restaurant, then stole a bus and picked up her other friends along the way. Then she, Dawn, and Sherie broke off from the others to go have adventures (including Grognak sneakily trolling them into going to the pier via anonymous texts) and plan Grognak going on a bachelorette show, before going to meet up with a couple of guys – Beats and Lil Cap – who have a recording studio. Grognak favored them with a rendition of “Chug Jug” – then what I assume were connection problems led to them getting locked in for a while. XD Troy called Grognak to check up on her, and she asked him to come around to help free them – before he could, however, they managed to escape and ended up on the pier again, with Grognak calling Troy to meet them there. Turns out, though, Lil Cap was also there, to ply Grognak with booze and sandwiches and explain he’d caught feelings for her (after fainting and causing a panicked Grognak to leap into the ocean) – but, honestly, it looks like Grognak only has eyes for Troy. . . The actual “bachelorette show” is in the next episode, and apparently that’s when things REALLY kick off – I’m looking forward to it. XD
C) And finally we had GrayStillPlays, also in GTA V for more stunt race agony! This was a “two choices, multiple paths” kind of board – Gray chose left every time, and experienced having to run back and forth through boosted traffic on foot; the ULTIMATE WALL RIDE FROM HELL (spinning windmill, walls to dodge, fan thing to dodge, "!" sign to dodge, rusty old container to slip through the middle of – and the first time he got THAT far, he managed to FLY OVER AND MISS THE CHECKPOINT); a trip up a pain tube in a helicopter; and an “over the humps and across these tightropes” challenge with a very finicky van, before ending with a fancier helicopter fly course. There was much, much, MUCH suffering. Especially on the wall ride. We haven’t heard him get that cross with a wall ride in QUITE some time. XD
4. Get my tumblr queues sorted: Check – did the text of my Newcrest Adventures update for tomorrow (rather glad it was just two posts), then got that and the Thursday post in the queue on Victor Luvs Alice. On the Valice Multiverse side, one ask, one thread, bing-bop-boom.
So yeah, that's all sorted, at least. And now I just need to wrap things up with the DW comments and head to bed. One more day, then I get a day off. . .I miss the days when going to work didn't feel quite so soul-sucking. Maybe tomorrow will be a little quieter -- we'll see. Night all!
Well, I got through the day, at least. And I did do well on the usual to-do list stuff:
1. Get in a workout: Check – back on the bike, back with “Nuka-World Level One Survival!” Caught up with Minnie as she was creeping around the borders of the maze within the “Safari Adventure” park, looking for the second hidden Cappy within – and, of course, she and Cito found a Gatorclaw. And when Minnie tried to sneak attack the hell out of it with her bat, the damn thing turned just in time to negate it. By letting it smack around Cito and hiding in the water, she was able to finally get the action points and power to kill it – only for Cito to pull ANOTHER nearby Gatorclaw, which in its pursuit, woke up a THIRD. Minnie promptly decided “screw this” and ran back to the primate house to hide out for a while and let everybody reset.
After a break (and I assume a save), Minnie ventured out again and tried a new tactic – height! Specifically, Jon remembered a set of stairs that led onto the roof of “triangle house,” so she found those, climbed up, and then exploited the fact that the hedges are solid enough to walk on again and started wandering around the borders of the maze, hoping to avoid all within –
And then she spotted the Cappy. And discovered that she couldn’t record the clue from up top. She gave it her best shot, but ended up sliding down into the maze. Damn. At least she got the damn thing! Just that last one in the bottling plant to go. . .at any rate, after that, the game became “escape the maze without dying.” Fortunately, she and Cito only encountered, the ONE Gatorclaw, and Minnie ACTUALLY managed to get a sneak attack on it. That and some PsychoJet got her the kill, and she was able to exit the maze and head back to the primate house for another rest, ending the episode.
Episode 12 started with Minnie leaving Safari Adventure for a bit to go get some supplies (Cito waiting patiently by the park entrance), because damn did she need them. Picked up some junk to make herself a couple of frag grenades and one baseball grenade, cooked up some Gatorclaw meat and a few drugs, then set herself a plan – get to the rollercoaster around the SIDE of the park, instead of going THROUGH it. That would limit her exposure to Gatorclaws and allow her to get the key and the passcode she needed relatively unmolested. And this plan –
Actually worked! Minnie didn’t encounter any major threats on the way over to the “giant metal snake,” and while there were three Gatorclaws lurking around the general area, none of them ever found Minnie. Hell, she was able to snipe one and lure it away from the not-PETA compound she needed to visit – it got distressingly close to her own position, but I think it ended up getting into a fight with a nearby Cave Cricket over hunting her down. She sneaked into the little trailer she needed, got all the holotapes and whatnot, then snuck back out, without any enemies being the wiser.
Except for some Brahmiluffs (mutated buffalo) who decided they didn’t like Minnie’s face (just seconds after Jon called them cute!) and chased her all the way back to the park’s entrance, fortunately to meet Cito and his board. Minnie and Cito went back to the primate house, where Minnie dropped another nap-save before trying to pickpocket into Cito’s inventory the Sword of Wonders that Oswald gave her, since he DEFINITELY needs a better weapon. The first attempt didn’t go well and aggroed Cito; I left off just before attempt number two. I assume she can’t just talk to him to trade like a normal companion and thus that’s why she has to do it the “illegal” way. . . *checks the wiki* Doesn’t actually say, but apparently the reason he has a board is because Minnie herself is such low level – come here at the “proper” time and he has a sledgehammer. Good to know!
2. Edit some more on “In A World Of His Own” Chapter 4: Check – after a narrow escape from another of the Paino’s charges, Victor has received the weapon that I decided was more important than steampunk DDR – the Awful Orphica! Hasn’t actually been named yet, but he’s in possession of it, and he’s ready to give the Paino a taste of its own medicine. :) Only a few more pages of editing to go, yay~
3. Keep up with YouTube Subscriptions: Check – three in, three out, w000 –
A) Started with James Turner and the final part of his Boroughsburg LP in Sims 3! Sims 3 continues to not impress me by, apparently, crashing every time poor James tried to build his own hotel, so he started this episode by having Semaj ditch his bowling date in favor of buying the already-in-world Wolfe Hotel! And then discovered that it was a two-star hotel with a bunch of bad reviews. XD James was not impressed and went through it trying to fix all the mentioned problems (like the pool being dirty and the hot tubs being “tepid” at best, ew). Once that was done and Semaj had rested up, he sent Semaj off to the future to check on his descendants again – turns out they’re living in a MUCH nicer area of town now! With a future tube elevator and fancy dream beds and everything. Not that Semaj was allowed to use them, of course. XD He did get in a quick dream about workouts at the visitor center before upsetting a robot and fleeing back to the past. He did another day at the fire station – responding to another small house fire and earning another promotion – then attended a party thrown by his love interest. . .which she herself didn’t attend. And which featured burnt food made by her sister. And one of the other guests insisted on fighting him. Yeaah, I don’t think that relationship is going anywhere, Semaj. And that, along with the fact that this world runs like old expired milk (seriously, there were unloaded textures all OVER the shop), is why Semaj is going to be moving out of Boroughsburg. James wants to keep playing Sims 3, but – in a world where his framerate is not outpaced by Powerpoint slideshows. Can’t blame him!
B) Then it was onto Call Me Kevin and more GTA V RP with Grognak The Destroyer, Attorney At Law! This is apparently the first bit of a two-parter, and oh dear what a bit. Grognak has a new friend named Troy, with whom she practiced her small talk, then went to a speed-running restaurant, then stole a bus and picked up her other friends along the way. Then she, Dawn, and Sherie broke off from the others to go have adventures (including Grognak sneakily trolling them into going to the pier via anonymous texts) and plan Grognak going on a bachelorette show, before going to meet up with a couple of guys – Beats and Lil Cap – who have a recording studio. Grognak favored them with a rendition of “Chug Jug” – then what I assume were connection problems led to them getting locked in for a while. XD Troy called Grognak to check up on her, and she asked him to come around to help free them – before he could, however, they managed to escape and ended up on the pier again, with Grognak calling Troy to meet them there. Turns out, though, Lil Cap was also there, to ply Grognak with booze and sandwiches and explain he’d caught feelings for her (after fainting and causing a panicked Grognak to leap into the ocean) – but, honestly, it looks like Grognak only has eyes for Troy. . . The actual “bachelorette show” is in the next episode, and apparently that’s when things REALLY kick off – I’m looking forward to it. XD
C) And finally we had GrayStillPlays, also in GTA V for more stunt race agony! This was a “two choices, multiple paths” kind of board – Gray chose left every time, and experienced having to run back and forth through boosted traffic on foot; the ULTIMATE WALL RIDE FROM HELL (spinning windmill, walls to dodge, fan thing to dodge, "!" sign to dodge, rusty old container to slip through the middle of – and the first time he got THAT far, he managed to FLY OVER AND MISS THE CHECKPOINT); a trip up a pain tube in a helicopter; and an “over the humps and across these tightropes” challenge with a very finicky van, before ending with a fancier helicopter fly course. There was much, much, MUCH suffering. Especially on the wall ride. We haven’t heard him get that cross with a wall ride in QUITE some time. XD
4. Get my tumblr queues sorted: Check – did the text of my Newcrest Adventures update for tomorrow (rather glad it was just two posts), then got that and the Thursday post in the queue on Victor Luvs Alice. On the Valice Multiverse side, one ask, one thread, bing-bop-boom.
So yeah, that's all sorted, at least. And now I just need to wrap things up with the DW comments and head to bed. One more day, then I get a day off. . .I miss the days when going to work didn't feel quite so soul-sucking. Maybe tomorrow will be a little quieter -- we'll see. Night all!