Reasonably Productive Sunday
Jul. 25th, 2021 11:06 pmI mean, it was miserable and gray out most of the day, with a bit of rain in the morning, and temps cold enough that I actually put on long pants for a chunk of the afternoon, but I did get things done! That's always good! See below for such things as got done:
1. Free Writing Day -- work on Sims challenges, Fallout of Darkness snippets, etc: Check – I ended up actually going back to my Londerland Bloodlines Notes doc, reorganizing some of the information there (and spending more time than I probably should have rereading playthrough notes), before starting a rewrite of one of the future snippets – namely, the first time Alice drinks from Victor. Because I wrote the original before coming up with a certain headcanon about how sensitive Victor’s neck is, so now I have to account for the fact that Alice trying to bite him there would lead to an – interesting result. . . Don’t worry, after he calms himself back down, they’re able to laugh it off. And I have plans for a future snippet involving her taking advantage of that as a sort of “we might never see each other again” thrill. . .
2. Watch at least three OXBox/OXtra list videos, keep up on YouTube Subs, watch Jon's FO4 YOLO video: Check and above – I actually managed to clear out FIVE of the OX videos! :D So yeah, Watch Later is not looking NEARLY as crowded, and I’m feeling less stressed. :) Let’s go –
A) Okay, as per usual with me, started with an off-the-list thing – namely, the behind-the-scenes video for the “Bad Habits” music video, just because I was interested. Looked like one of those videos where everyone was having a lot of fun, though it was revealed that poor Ed Sheeran is afraid of heights and thus the shot where he jumps off the roof midway through was one of the toughest for him. And then the ending, showing him filming the ending of the video in “normal mode,” with him pulling out a thing of sunscreen. . .well, that probably amused me more than it should have. XD Poor ginger. (And then I rewatched the actual music video and was overly amused AGAIN when I realized a shot of him applying the sunscreen was actually IN IT. XD)
B) Then, after lunch and writing, I moved onto James Turner and the latest episode of “Rags To Redecoration!” Which – okay, this episode, in James’s own words, was all over the place. Why?
Part 1 – Hazel takes a job to do a room renovation for “Monet.” James was puzzled because she’s the only Monet in the world. . .and yes, as he discovered the moment he went into buy mode, the renovation WAS FOR HER OWN HOUSE. Apparently the game either doesn’t remember to remove YOUR OWN SIM from the queue of Sims whose houses and lots you can renovate, or (as a commenter suggested), the game glitched out after the client who was SUPPOSED to have asked for the renovation died. James, baffled and annoyed that he was stuck on his own glitchy lot, ended up doing nothing, and canceling the reveal – Hazel was not paid, and her professional reputation took a hit for not, you know, redoing her own home. Ookay then!
Part 2 – Hazel takes a job to do a “bar renovation” for the RoM Bigwallets. This one is on James, because he thought he was ADDING a bar area to Column’s home – nope, what happened here is that the game assigned Column as the rep for the Gnome’s Arms pub in Finchwick, and Hazel had to renovate that. James was annoyed because he already liked the look of the pub, and didn’t want to wreck it – he did end up changing the seating and the bar back so it wasn’t all base game. Column liked it, Hazel got paid, James facepalmed. XD
There was also a brief trip to the Finchwick Cow Fair, but there’s not much to do if you’re not participating, and Hazel wasn’t able to swipe any of the entries, so she went home early. She did at least meet Trenton while she was there! But yeah, very scattershot episode. Hopefully the next will be more normal!
C) Then, after that, it was time for OXBox and OXtra as I finally caught up on a bunch of their list videos! We had:
I. “7 Hard Pivots for Games That Shouldn't Have Worked But Did” – those game franchises who didn’t just survive changing their well-known genre, but thrived! Fallout’s change from Interplay’s isometric turn-based games to Bethesda’s 3-D real-time combat ones was top of the list, but we also had Metroid Prime taking that series from 2-D platformer to 3-D first-person shooter, Legend of Zelda: Breath of the Wild going from a set series of dungeons to open-world exploration, and Yakuza: Like a Dragon doubling down on its turn-based combat April Fool’s joke after reaction to the trailer featuring indicated people kinda liked it. You can’t argue with success for any of these, though I was surprised to see RE7 and not RE4 for the Resident Evil entry – I would have thought the switch from more survival-horror to more actiony game play would have made the list before the switch back to survival-horrory stuff. *shrug*
II. “7 Jerk Achievements for Total Jerks” – games that reward you for jerkish behavior! This ranges from “understandably jerkish to a total asshole” (spitting on Barkov in the rebooted Call of Duty: Modern Warfare every time you get a dialogue prompt while he’s torturing you) to “okay this is fun but you really shouldn’t be doing it” (steering the Rhino into 15 breakable objects while riding him in a busy mall during Spider-Man: Miles Morales) to “this is Untitled Goose Game, why are you highlighting ONE THING” (the one thing was trapping the boy in the shopkeeper’s garage, which earns you an achievement explicitly named “Dreadful”). Basically, if you want top gamerscore, you sometimes have to be a jerk. And if you want to be a proper goose, you ALWAYS have to be a jerk. *honk*
III. “7 Tortured Acronyms They Clearly Worked Backwards From: The Return” – more terrible backronyms (aka the acronym came first, THEN they made it stand for something) from games, because Luke and Ellen can’t get enough! Stuff like the “FINGeR” rail gun from the Resident Evil 3 remake (named that solely to make a “giving the Tyrant the finger” joke in its instruction manual), to the Super FX chip that made Star Fox possible back in the day being given the codename “MARIO” (and it’s even printed on the chip itself!), to the whole “the chapter titles in Dead Space spell out the fate of a minor character” (though, admittedly, you might not notice that until afterward, and I think a lot of people cottoned on that something was wrong with said minor character early on). Game developers just love coming up with goofy acronyms – they’re just not the best at getting them to mean things. (Not without torturing it, anyway – come on, “Ferromagnetic Infantry-use Next Generation Railgun?” As Ellen rightfully pointed out, the original game called the damn thing the “Sword of Paracelsus,” which is WAY cooler.)
IV. “7 Times Movie Games Couldn’t Get the Actor’s Likeness So Here’s Some Random - Part Two” – a sequel to an older video about games that got the rights to do a movie tie-in, but didn’t get the rights to the stars. Thus you have things like the Fight Club game being about a rando LOOKING for Tyler Durden for most of it (beating up people along the way), only to find Tyler and the Narrator look a lot like him at the end; the Minority Report: Everyone Runs game starring a blond version of its main character played by Clancy Brown and not Tom Cruise; and The Amazing Spider-Man 2 getting the hairstyles right for its hero and villain, but nothing else. XD Though, as I said in my comment, a lot of these games are on the older side, and thus in the era where the characters weren’t going to look human no matter what. Still, I do love the shade thrown on the Ghost Rider game – and on Nic Cage for apparently being willing to star in just about ANY movie that offers him a paycheck, but not said game. XD
V. “7 Greatest Weapons You Only Got to Use Once” – those awesome weapons that either are only usable at the very end of the game, or only work for a specific level. Examples include – Storm Ruler, an awesome lightning-sword in Demon Souls that only functions in one specific area against a specific set of evil sky manta rays (seriously); the Chronoscepter gun, that has to be found in various pieces throughout the levels of Turok Dinosaur Hunter and thus is only fully assembled when you reach the final boss; and the return of the FINGeR from the acronym video, an awesome railgun with three shots and a repowering system so complicated that I’m not sure it really counts as a “great weapon.” Ahh, to have such power in your hand and not be able to use it. . .shame.
D) After all that, we moved onto GrayStillPlays (the Great Kevin Move starts this week, so no upload from him tonight) and more Hero Stickman Dismount! Because he hadn’t inflicted enough pain on all the Stickvengers, you see. XD He spent his time going through all the boards he hadn’t bought yet, seeing who got the most points on each one (Hulk was generally a good option as he got double points, apparently, and generally ended up pretty nicely blenderized by saw blades and thrusters, but Captain America was lighter and thus got batted around more – plus he could throw his shield to turn himself into chunky Captain soup!) and laughing whenever he found his characters stuck in a way that gave infinite points. Eventually he unlocked everything and was able to fling Hulk through the blade-colon that was “The World.” He was very pleased with himself. XD
E) And finally, we had Jon’s latest Fallout 4 YOLO episode! :) Today Finalley started the Far Harbor DLC, which Jon continually insisted was not the result of him losing his marbles and trying to end the run early. XD His reasoning for doing the DLC now can be summed up as “I think there are some good items there” and “the fact that there are multiple endings means we only need to do what’s necessary to get ONE of them.” AKA, he’s going to be kind of speed-running the DLC to get whatever ending is most convenient for Finalley’s build. All he has to do is resolve the situation with Kasumi and engineer an end to the civil war – it doesn’t matter HOW.
So yes, Finalley talked to Kasumi’s parents, got the plot-important holotape, and headed over to Far Harbor, where she met Avery and Allen. She kinda-sorta helped defend the Hull (taking out a few Gulpers to get her crits back up, then backing off the moment the Anglers showed up and the Harborpeople started chucking molotovs around), then made sure to spend all the money the Nakanos and Avery insisted on giving her on ammo at Brooks’ and Allen’s shops, asking Allen about the Children of Atom and learning about the warring factions in the meantime. She then bartered for a bed at the local inn, because unfortunately for Jon, this particular DLC is crash-happy for him. (Central Boston, the place most people fear? Just fine. This lonely fog-covered island? Will break as soon as he looks at it – he mentioned a few of Grills Bears’s famous crashes as examples.)
Save dropped, she then proceeded to completely ignore Old Longfellow (no reason to pick him up if she’s not allowed any companions anyway) and carefully plot her own route through the woods and up the rocky hills to Acadia, where she met up with DiMA and had the conversation about whether or not she is a synth (a metatextual joke on the fact your character literally didn’t exist before character creation on the day the bombs dropped that Bethesda likes to pretend is deeper than that). After that was meeting up with Kasumi, learning there’s something weird going on, and eavesdropping on DiMA’s meeting with his friends/people-in-charge Faraday and Chase to learn that things are getting hot between the Children of Atom and Far Harbor, and DiMA’s old memories are now in the crossfire. Finalley snatched the holotape to help her crack into the memories, and now – well, now comes the dangerous part. Because next episode, she has to make her way to the Children of Atom. Which means more enemies to fight, and HAVING to take a bunch of rads to get past their security. I mean, she’s already wiped out enough of her health bar it shouldn’t be too much of a problem, but. . .yeah. Combine that with what’s lurking in the section of the Nucleus with DiMA’s memories – namely, a terrifying Assaultron – and Jon’s genuinely worried the run might end next episode. But if it doesn’t. . .well, he thinks he can wrap this up sooner than he thinks. My personal guess?
I think Finalley’s gonna decide “glory be to Atom.”
3. Get in a workout: Check! Went on the treadmill for half an hour today for some solid sweating. Watched Carl’s Sims Guides short video on Cottage Living (in which he complained about how easy it was to get Golden Treats, how overpowered Golden Chickens are, and how the gifting system from birds and rabbits gives you too much good stuff. . .I am trying to acknowledge this as a fair criticism (I mean, getting super-expensive stuff from dust bunnies was a major complaint regarding Bust the Dust), but part of me is like “people aren’t going to play the game like you’re playing it AND YES THERE’S A NEW SKILL DUDE IT’S THE CROSS-STITCH SKILL”), and then – after a long hiatus – returned to Many A True Nerd playing Fallout 4 for workouts! I’m now watching his VERY FIRST playthrough, where he didn’t know anything about the game and couldn’t even start on the PC version because the only one he could get early was on XBOX One. XD His enthusiasm and joy at getting to play the game he’s been waiting for is very cute. :D So far he’s made his character – a woman named Jon – done her stats, explored the opening pre-War cul-de-sac, got blown up when he tried to get out of bounds (hehehehe), entered the Vault, and seen his husband get shot and his baby get kidnapped. I’m really looking forward to seeing him go through and learn about the game for the very first time! :)
Additionally:
-->I tried to get that FF.net PM I owed done last night, but exhaustion took me before I could finish it – wrapped it up this morning, though, so yay! I gotta get back into the habit of answering those earlier. . .
-->Got the starter posts for my upcoming Newcrest Adventures update (Emmett, Nikal, and Julia celebrating Egg Day) in the drafts on Victor Luvs Alice, and I got the pictures for the next one done for next week! Doing my best to keep ahead of everything! :)
And I just got the queue sorted for Valice Multiverse (one thread reply, one reblog), so all that remains is my DW comment, and I'm set for the night. Hopefully tomorrow won't be too much of a clusterfuck. . .night all!
1. Free Writing Day -- work on Sims challenges, Fallout of Darkness snippets, etc: Check – I ended up actually going back to my Londerland Bloodlines Notes doc, reorganizing some of the information there (and spending more time than I probably should have rereading playthrough notes), before starting a rewrite of one of the future snippets – namely, the first time Alice drinks from Victor. Because I wrote the original before coming up with a certain headcanon about how sensitive Victor’s neck is, so now I have to account for the fact that Alice trying to bite him there would lead to an – interesting result. . . Don’t worry, after he calms himself back down, they’re able to laugh it off. And I have plans for a future snippet involving her taking advantage of that as a sort of “we might never see each other again” thrill. . .
2. Watch at least three OXBox/OXtra list videos, keep up on YouTube Subs, watch Jon's FO4 YOLO video: Check and above – I actually managed to clear out FIVE of the OX videos! :D So yeah, Watch Later is not looking NEARLY as crowded, and I’m feeling less stressed. :) Let’s go –
A) Okay, as per usual with me, started with an off-the-list thing – namely, the behind-the-scenes video for the “Bad Habits” music video, just because I was interested. Looked like one of those videos where everyone was having a lot of fun, though it was revealed that poor Ed Sheeran is afraid of heights and thus the shot where he jumps off the roof midway through was one of the toughest for him. And then the ending, showing him filming the ending of the video in “normal mode,” with him pulling out a thing of sunscreen. . .well, that probably amused me more than it should have. XD Poor ginger. (And then I rewatched the actual music video and was overly amused AGAIN when I realized a shot of him applying the sunscreen was actually IN IT. XD)
B) Then, after lunch and writing, I moved onto James Turner and the latest episode of “Rags To Redecoration!” Which – okay, this episode, in James’s own words, was all over the place. Why?
Part 1 – Hazel takes a job to do a room renovation for “Monet.” James was puzzled because she’s the only Monet in the world. . .and yes, as he discovered the moment he went into buy mode, the renovation WAS FOR HER OWN HOUSE. Apparently the game either doesn’t remember to remove YOUR OWN SIM from the queue of Sims whose houses and lots you can renovate, or (as a commenter suggested), the game glitched out after the client who was SUPPOSED to have asked for the renovation died. James, baffled and annoyed that he was stuck on his own glitchy lot, ended up doing nothing, and canceling the reveal – Hazel was not paid, and her professional reputation took a hit for not, you know, redoing her own home. Ookay then!
Part 2 – Hazel takes a job to do a “bar renovation” for the RoM Bigwallets. This one is on James, because he thought he was ADDING a bar area to Column’s home – nope, what happened here is that the game assigned Column as the rep for the Gnome’s Arms pub in Finchwick, and Hazel had to renovate that. James was annoyed because he already liked the look of the pub, and didn’t want to wreck it – he did end up changing the seating and the bar back so it wasn’t all base game. Column liked it, Hazel got paid, James facepalmed. XD
There was also a brief trip to the Finchwick Cow Fair, but there’s not much to do if you’re not participating, and Hazel wasn’t able to swipe any of the entries, so she went home early. She did at least meet Trenton while she was there! But yeah, very scattershot episode. Hopefully the next will be more normal!
C) Then, after that, it was time for OXBox and OXtra as I finally caught up on a bunch of their list videos! We had:
I. “7 Hard Pivots for Games That Shouldn't Have Worked But Did” – those game franchises who didn’t just survive changing their well-known genre, but thrived! Fallout’s change from Interplay’s isometric turn-based games to Bethesda’s 3-D real-time combat ones was top of the list, but we also had Metroid Prime taking that series from 2-D platformer to 3-D first-person shooter, Legend of Zelda: Breath of the Wild going from a set series of dungeons to open-world exploration, and Yakuza: Like a Dragon doubling down on its turn-based combat April Fool’s joke after reaction to the trailer featuring indicated people kinda liked it. You can’t argue with success for any of these, though I was surprised to see RE7 and not RE4 for the Resident Evil entry – I would have thought the switch from more survival-horror to more actiony game play would have made the list before the switch back to survival-horrory stuff. *shrug*
II. “7 Jerk Achievements for Total Jerks” – games that reward you for jerkish behavior! This ranges from “understandably jerkish to a total asshole” (spitting on Barkov in the rebooted Call of Duty: Modern Warfare every time you get a dialogue prompt while he’s torturing you) to “okay this is fun but you really shouldn’t be doing it” (steering the Rhino into 15 breakable objects while riding him in a busy mall during Spider-Man: Miles Morales) to “this is Untitled Goose Game, why are you highlighting ONE THING” (the one thing was trapping the boy in the shopkeeper’s garage, which earns you an achievement explicitly named “Dreadful”). Basically, if you want top gamerscore, you sometimes have to be a jerk. And if you want to be a proper goose, you ALWAYS have to be a jerk. *honk*
III. “7 Tortured Acronyms They Clearly Worked Backwards From: The Return” – more terrible backronyms (aka the acronym came first, THEN they made it stand for something) from games, because Luke and Ellen can’t get enough! Stuff like the “FINGeR” rail gun from the Resident Evil 3 remake (named that solely to make a “giving the Tyrant the finger” joke in its instruction manual), to the Super FX chip that made Star Fox possible back in the day being given the codename “MARIO” (and it’s even printed on the chip itself!), to the whole “the chapter titles in Dead Space spell out the fate of a minor character” (though, admittedly, you might not notice that until afterward, and I think a lot of people cottoned on that something was wrong with said minor character early on). Game developers just love coming up with goofy acronyms – they’re just not the best at getting them to mean things. (Not without torturing it, anyway – come on, “Ferromagnetic Infantry-use Next Generation Railgun?” As Ellen rightfully pointed out, the original game called the damn thing the “Sword of Paracelsus,” which is WAY cooler.)
IV. “7 Times Movie Games Couldn’t Get the Actor’s Likeness So Here’s Some Random - Part Two” – a sequel to an older video about games that got the rights to do a movie tie-in, but didn’t get the rights to the stars. Thus you have things like the Fight Club game being about a rando LOOKING for Tyler Durden for most of it (beating up people along the way), only to find Tyler and the Narrator look a lot like him at the end; the Minority Report: Everyone Runs game starring a blond version of its main character played by Clancy Brown and not Tom Cruise; and The Amazing Spider-Man 2 getting the hairstyles right for its hero and villain, but nothing else. XD Though, as I said in my comment, a lot of these games are on the older side, and thus in the era where the characters weren’t going to look human no matter what. Still, I do love the shade thrown on the Ghost Rider game – and on Nic Cage for apparently being willing to star in just about ANY movie that offers him a paycheck, but not said game. XD
V. “7 Greatest Weapons You Only Got to Use Once” – those awesome weapons that either are only usable at the very end of the game, or only work for a specific level. Examples include – Storm Ruler, an awesome lightning-sword in Demon Souls that only functions in one specific area against a specific set of evil sky manta rays (seriously); the Chronoscepter gun, that has to be found in various pieces throughout the levels of Turok Dinosaur Hunter and thus is only fully assembled when you reach the final boss; and the return of the FINGeR from the acronym video, an awesome railgun with three shots and a repowering system so complicated that I’m not sure it really counts as a “great weapon.” Ahh, to have such power in your hand and not be able to use it. . .shame.
D) After all that, we moved onto GrayStillPlays (the Great Kevin Move starts this week, so no upload from him tonight) and more Hero Stickman Dismount! Because he hadn’t inflicted enough pain on all the Stickvengers, you see. XD He spent his time going through all the boards he hadn’t bought yet, seeing who got the most points on each one (Hulk was generally a good option as he got double points, apparently, and generally ended up pretty nicely blenderized by saw blades and thrusters, but Captain America was lighter and thus got batted around more – plus he could throw his shield to turn himself into chunky Captain soup!) and laughing whenever he found his characters stuck in a way that gave infinite points. Eventually he unlocked everything and was able to fling Hulk through the blade-colon that was “The World.” He was very pleased with himself. XD
E) And finally, we had Jon’s latest Fallout 4 YOLO episode! :) Today Finalley started the Far Harbor DLC, which Jon continually insisted was not the result of him losing his marbles and trying to end the run early. XD His reasoning for doing the DLC now can be summed up as “I think there are some good items there” and “the fact that there are multiple endings means we only need to do what’s necessary to get ONE of them.” AKA, he’s going to be kind of speed-running the DLC to get whatever ending is most convenient for Finalley’s build. All he has to do is resolve the situation with Kasumi and engineer an end to the civil war – it doesn’t matter HOW.
So yes, Finalley talked to Kasumi’s parents, got the plot-important holotape, and headed over to Far Harbor, where she met Avery and Allen. She kinda-sorta helped defend the Hull (taking out a few Gulpers to get her crits back up, then backing off the moment the Anglers showed up and the Harborpeople started chucking molotovs around), then made sure to spend all the money the Nakanos and Avery insisted on giving her on ammo at Brooks’ and Allen’s shops, asking Allen about the Children of Atom and learning about the warring factions in the meantime. She then bartered for a bed at the local inn, because unfortunately for Jon, this particular DLC is crash-happy for him. (Central Boston, the place most people fear? Just fine. This lonely fog-covered island? Will break as soon as he looks at it – he mentioned a few of Grills Bears’s famous crashes as examples.)
Save dropped, she then proceeded to completely ignore Old Longfellow (no reason to pick him up if she’s not allowed any companions anyway) and carefully plot her own route through the woods and up the rocky hills to Acadia, where she met up with DiMA and had the conversation about whether or not she is a synth (a metatextual joke on the fact your character literally didn’t exist before character creation on the day the bombs dropped that Bethesda likes to pretend is deeper than that). After that was meeting up with Kasumi, learning there’s something weird going on, and eavesdropping on DiMA’s meeting with his friends/people-in-charge Faraday and Chase to learn that things are getting hot between the Children of Atom and Far Harbor, and DiMA’s old memories are now in the crossfire. Finalley snatched the holotape to help her crack into the memories, and now – well, now comes the dangerous part. Because next episode, she has to make her way to the Children of Atom. Which means more enemies to fight, and HAVING to take a bunch of rads to get past their security. I mean, she’s already wiped out enough of her health bar it shouldn’t be too much of a problem, but. . .yeah. Combine that with what’s lurking in the section of the Nucleus with DiMA’s memories – namely, a terrifying Assaultron – and Jon’s genuinely worried the run might end next episode. But if it doesn’t. . .well, he thinks he can wrap this up sooner than he thinks. My personal guess?
I think Finalley’s gonna decide “glory be to Atom.”
3. Get in a workout: Check! Went on the treadmill for half an hour today for some solid sweating. Watched Carl’s Sims Guides short video on Cottage Living (in which he complained about how easy it was to get Golden Treats, how overpowered Golden Chickens are, and how the gifting system from birds and rabbits gives you too much good stuff. . .I am trying to acknowledge this as a fair criticism (I mean, getting super-expensive stuff from dust bunnies was a major complaint regarding Bust the Dust), but part of me is like “people aren’t going to play the game like you’re playing it AND YES THERE’S A NEW SKILL DUDE IT’S THE CROSS-STITCH SKILL”), and then – after a long hiatus – returned to Many A True Nerd playing Fallout 4 for workouts! I’m now watching his VERY FIRST playthrough, where he didn’t know anything about the game and couldn’t even start on the PC version because the only one he could get early was on XBOX One. XD His enthusiasm and joy at getting to play the game he’s been waiting for is very cute. :D So far he’s made his character – a woman named Jon – done her stats, explored the opening pre-War cul-de-sac, got blown up when he tried to get out of bounds (hehehehe), entered the Vault, and seen his husband get shot and his baby get kidnapped. I’m really looking forward to seeing him go through and learn about the game for the very first time! :)
Additionally:
-->I tried to get that FF.net PM I owed done last night, but exhaustion took me before I could finish it – wrapped it up this morning, though, so yay! I gotta get back into the habit of answering those earlier. . .
-->Got the starter posts for my upcoming Newcrest Adventures update (Emmett, Nikal, and Julia celebrating Egg Day) in the drafts on Victor Luvs Alice, and I got the pictures for the next one done for next week! Doing my best to keep ahead of everything! :)
And I just got the queue sorted for Valice Multiverse (one thread reply, one reblog), so all that remains is my DW comment, and I'm set for the night. Hopefully tomorrow won't be too much of a clusterfuck. . .night all!
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Date: 2021-07-27 03:42 am (UTC)Edit: Though FYI, it's 3 feet tall. Can't really tell from the pictures. :p
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Date: 2021-07-28 03:23 am (UTC)