crossover_chick: Victor on the ground with one hand up with the text "Nooo! Anything but the fangirls!" (CB: save Victor from the fangirls!)
[personal profile] crossover_chick
Though, actually, I believe the reason I am Wound Up is because soon I will have Somewhere To Go -- the work event is the day after tomorrow, and I am not looking forward to it. *grimace* It's only a few hours in the afternoon, but -- ugh. Do not like. >(

What I do like is getting most of my to-do list done:

Work – Fairly quiet day, overall – mostly doing the daily reports, obituaries, duplicates, and a remit file (which I had to have them resend me after noticing an error in it). Nothing too special, which I guess I should be grateful for!

To-Do List

1. Get in a workout: Check – back on the bike tonight, and back to Oxventure Presents: Blades in the Dark – “The Gut Cutter Bargain!” Kasimir did manage to keep up the ruse of being a safety inspector for the Council of Six (a high-ranking group in the city), though he did learn in the process that the guards, rather than reporting to the Council, all worked for The Hive – a merchant’s guild in Volisport that is mainly a front for contraband sales and other smuggling activities. Fortunately this allowed him to distract the guard with a terrible joke about not interfering in his “beesness.” XD Anyway, he “took the guard into his confidence” and – after implying that no, the guard shouldn’t get the others, they had their own intruders to find – asked if he could help him with his inspection. Namely, he wanted a look at those tanks over there, filled with distilled leviathan essence. . .

And as the guard went to lead him there, Kasimir FINALLY got a good roll and was able to taint a tiny knife with slumber essence and give the guard a little nick, sending him off to dreamland. XD He then stole the guy’s hat, shirt, and lantern and stored him in the carriage, before casually strolling over to the tanks. A quick study showed they had a valve on top and a ladder to get up there, so Kasimir climbed up and decided to use his tinkerer’s tools to cause a leak and break the valve. However, man had no dots in Tinker, so first Johnny talked Luke into allowing it to be a Finesse roll (which he DID have a dot in), and then asked for a Devil’s Bargain. Luke offered up an extra die in exchange for Kasimir losing his tinkerer’s tools and the possibility of the gang getting more Heat and thus more attention on them. Kasimir accepted this, and managed to break the valve and start a nice trickle. The tools slipped inside the hole he busted open, though, and a bad fortune roll meant that yes, they would be discovered and recognized, so – yeah. Gang is gonna be a little more well-known now, and not in a good way!

Still, the job was done – after ascertaining the trickle was heading toward the train shed, Kasimir made his way over there to drop his lantern and just wait for the inevitable explosion! A five on the roll meant that he made it over there all right, finding a nice little nook with a train inside of it – but he also heard some very posh voices as he set up his lantern. Turns out some of the higher-ups in The Hive were in the train corridor next to his, and were busy having a piss-up. And Kasimir did not know if he wanted to just leave them to die or not. . .he did reset his lantern a good dozen feet back to give himself more time, but Luke started an “Explosion” clock anyway. . .

Lilith, meanwhile, was fucking BANGING IT OUT OF THE PARK while all this was going on. She got under the turntable with Mumbles and studied the mechanism thoroughly to figure out where the ghostly activity was coming from. . .and got her answer when a ghost crawled out of the cogs that interlaced to actually turn the machine and started screaming. XD Just loud enough to cause another tick on the “Alarm” clock! Lilith quickly pulled out a spirit bottle and tried to Compel the ghost inside, indicating it was his ticket to freedom –

And rolled double sixes – CRIT CRIT CRIT CRIT :D The ghost very willingly left the gears and popped himself into the bottle, and Lilith was so attuned to his essence that she was even able to have a conversation with him. Turns out his name was Timothy, and he died in agony when he got mashed up in the gears of the turntable, unsurprisingly. The company just covered it up, so his body was never properly collected by the spirit wardens, so he’d been trapped in there – and he was more than open to getting a little revenge. Lilith assured him that she’d be happy to help him with that, and asked if there was any other accidents that he knew about in the yard. Timothy said he’d heard rumors about a terrible accident at the crane –

And one in the train shed! Lilith decided it would be easier to get a ghost from there than the crane, popped him away, and snuck along with Mumbles to get back up above ground and reach the train shed. A decent roll meant that they avoided the guards, but also heard the same posh party going on when they reached the shed (in the corridor on the opposite side from Kasimir). Cue the scene from before essentially repeating itself, only this time with a woman, Marge, who crawled out of a train cowcatcher to start screaming (another tick on the “Alarm” clock). Lilith rolled double sixes again to catch her (these dice are blessed and no mistake), and got her story – she was run down during a test run of that particular engine, and again the company chose to cover it up instead of letting the spirit wardens take her body. She too was all about revenge – and she had an idea of how to go about it. Seems she’d figured out something about ghosts while trapped in the cowcatcher – they can rip open the veil between this world and the afterlife. And she thought that, if she and Timothy worked together, they could make a pretty good-sized tear and let something really nasty through. Lilith was all for that plan, though she wanted to check up on the posh piss-up first –

And cue Lilith and Kasimir spotting each other from opposite sides of the hall! I ended my workout with Lilith getting Kasimir to come over to her side (fortunately with no issue) and start explaining the plan to him – tomorrow, we should see how this goes down! :D

2. Continue writing “Londerland Bloodlines: Downtown Queensland:” Check – Alice has successfully managed to skedaddle from Tin Can Bill’s death “bed” (aka his blankets beside a dumpster) and has returned to The Last Round to wash up and get some confirmation that she can’t become a carrier from being coughed on (after a bit of poking online, I had Jack assure her that she could only become a vector if she bit someone and picked it up that way). She’s getting ready to give the details to Jack (the others being out doing their own plaguebearer hunt), and then it’s back home to Victor to end the night! In, you know, probably another dozen pages. XD Look, the chapters in this story run REALLY long, what can I say. . .

3. Keep up with YouTube Subs: Half check today – writing went a little long (plus there were cookies and laundry – I’m sad to say my GrayStillPlays hoodie didn’t do great with its first wash; the hoodie itself is really nice and cozy, but the picture on the back kinda washed away a bit), so I was only able to fit in Kevin’s video, “This game gives you one hour to live!” Yes, today was Kevin playing One Hour One Life, a somewhat bizarre multiplayer game where you are literally born to one of the other players and have to learn how the game works from them before going off on adventures of your own. Oh, and the title is VERY literal – you have roughly an hour to live, I believe, because every minute is one year of your life. Kevin was born to a very nice in-game lady (I have no idea what their gender is outside of the game) who named his character Alexa, and was instructed almost out of the womb on how to make pies to help out the little colony. Kevin indulged her for a bit, gobbling up bread and learning how to create pies, but eventually insisted on going off on his own adventures. Mom was understanding and loaded him up with a backpack and some food and even told him she loved him, aw. :) Kevin went exploring and, after some futzing around, decided he was going to make a hatchet and returned to the colony to say hi to Mom and – after figuring out where people kept putting the stuff he left on the ground – made a hatchet, stocked up on corn, and went out again! He made kindling with his hatchet, found some wild geese and stole their eggs, generally mucked about –

And had a child of his own! He quickly picked the poor kid up and rushed home to get advice from Mom, who taught him how to name the kid (who ended up called “Blong”). Kid turned out to be way more competent than Kevin at just a few minutes old, so Kevin let them do their own thing in favor of spending more time with Mom, who was getting very old very fast – and ended up watching her die in the graveyard. :( She did at least tell him that he could bury her if he could get a shovel before she went, so he got one off a friendly fellow colonist and appointed himself the gravekeeper for a while, burying all the bodies he could find while his son grew up to be someone who randomly slaughtered sheep for the meat. XD Yeah, they never really bonded. But, fortunately, through the power of reincarnation (aka the player being randomly reborn into the same colony), Kevin’s Mom returned, and they were able to reconnect during Kevin’s golden years, as he spent his time lighting the kiln for everyone and finishing up all the meals. He eventually said a heartfelt – oh, no, sorry, a HATEFUL goodbye to his son and went to the graveyard to die right above his mom’s grave of starvation. :p Very weird game, but honestly kind of touching in parts – Kevin’s Mom definitely needs to join the great Circle of Friends Kevin has made playing stuff like Among Us. :)

4. Get my tumblr queues sorted: Check – got the five posts making up the latest Chill Save update into the Victor Luvs Alice queue before my workout! . . .I still have no idea what I’m doing for Thursday, but Wednesday is sorted. XD And I have one ask reply in the queue for Valice Multiverse, so that’s good too, yay.

So yeah, that's not too shabby. And now it's time to head to bed and try and get some sleep. One more day of regular work, and then The Event. . .hopefully it won't be too bad. Night all!
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