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Again, very chilly (temperatures remain around freezing), and the traffic remains "eh" at best, but I can't complain too much about how the day went:

Work – Somewhat busier day work-wise, with a fair number of people calling in to set up credit card pledges and a long call with the credit card people in the afternoon (there are claims of actually fixing things, I don’t know how much I trust them). Plus various things to look up for tax-letter-sending purposes. Basically, the day went by. Just gotta get through tomorrow, and whatever snow we may get – not supposed to be much if anything up here, but you never know until the storm actually hits. . .

To-Do List

1. Get in a workout: Check – pedaled my way through the end of Oxventure: Deadlands – “Running Them Down” tonight! We picked up with the gang in the middle of a fight with a Sasquatch, with Silas having managed to wound it pretty badly. The initiative order passed to Nate, who spent it hurrying over to the carriage with shotgun in hand (remember, he and Delacey had been guarding the tied-up guards outside) – then it turned to Delacey, who whistled his now-beloved Humble Ned over and hopped on to ride past the open door of the carriage, calling a headshot on the Sasquatch on the way and trusting in his marksmanship abilities to make the shot. This incurred a WHOLE load of penalties for a multi-action turn and a called shot on a MOVING HORSE, but Luke was determined to roleplay his little nutter, and had a few abilities that would allow him to cancel out a few penalties. The ride roll went well –

But the shooting roll did not, and poor Delacey missed. Fortunately, as it was just a near fail (and he’d spent his last benny to reroll the bad roll), Andy ruled that the shot did not hit anyone as it ricocheted around the carriage. This brought the turn order around to the Sasquatch itself, who managed to shake off its “shaken” status from being shot by Silas –

And pay him back in kind by basically SMASHING him into the back wall of the carriage with a mighty swing. Silas ended up slumped in a heap, dazed and with one shoulder dislocated. This brought things around to Garnet, the card sharp. She stepped up in front of everyone, told them to get out of the way, and revealed that she was in fact a Huckster – a Weird West sorcerer, playing mental games of poker with a lesser demon in her head to get power to fuel her spells. She drew a pair on this hand, getting two points of power, and used this to unleash the flamethrower-like spell Burst on the Sasquatch.

She rolled multiple criticals on her damage (three sixes!), and so Andy promptly declared the Sasquatch, well, burst. XD This is the bit that I saw in the video, and yes, it was exactly as gory as it sounded. Garnet, Edie, and Silas ended up covered in blood; Delacey had to calm down poor Humble Ned; and Nate got to the carriage, took one look in it, and decided to go back and rob the tied-up guards instead. XD Got eight dollars and a small bottle of EXTREMELY fine bourbon! The others, realizing there was no way to get enough Sasquatch back together to actually look like anything but a pile of gore, unlocked the other carriage, which had all the non-living treasures in it. Edie, Garnet, and Silas took a look around, with Silas again looking for something not particularly valuable to soothe his mind about stealing – on a decent notice roll, Garnet and Silas spotted a mysterious small wooden box sitting among the fancier treasures (like the Egyptian sarcophagus and Easter Island head Edie was distracted by), and Silas slipped it into the pocket of his duster. He also took one lump of ghostrock, the horrible screaming coal that serves as a power source in this setting, because he figured it might be useful later on. Dawn was coming on at this point, so the train drivers asked how much longer the robbery was going to take – the group got together to review, Delacey confirmed that they were leaving all of the guards alive (everyone else taking a moment to realize this thirteen-year-old kid might have straight up murdered these dudes – fortunately he is very easily persuaded by Garnet), and they decided they’d done enough, hooked the horses back up to the stagecoach, and proceeded back to Croyt’s Wrath.

Where they were met with a final problem – namely, Delacey had really bonded with Humble Ned and wanted to keep him (Silas declared that the horse was playing him, and Delacey replied “then call me a fiddle”). However, they were unable to straight-up buy the horse – Garnet, pulling on the knowledge from her old character sheet, told them that a horse was $150 usually, meaning that No-Security-Deposit Bill at the stables might not be satisfied with Nate offering him $8. XD Delacey decided to pretend that Humble Ned had died on the journey, but Bill insisted on the $150 anyway for the loss of the horse. Delacey decided instead to make him a bet and asked to borrow Garnet’s cards (she gave him a spare pack, as she needed her fancy ones for spellcasting/demon poker purposes), then told Bill to throw the cards in the air. If Delacey could shoot the eye out of the King of Hearts, Bill would waive the $150 fee for the horse; if he couldn’t, Delacey would hand over his extremely fancy gun Rooster (which has a SOLID SILVER handle, incidentally, damn). Bill, sure that an “eight-year-old” could never pull off this trick, tossed the cards in the air –

And Delacey shot him in the knee. XD Mostly for calling him an eight-year-old when he’s thirteen-and-a-half, thank you very much. XD Bill was much more inclined to let him go after having most of his knee exploded, as you might imagine – the others attempted to do some damage control by pretending to dress down Delacey (Edie) and giving Bill $8 (Nate), but who knows how much it actually helped. They’re really just lucky that the people of Croyt’s Wrath aren’t inclined to investigate random gunshots!

With that matter settled, the group returned to Bulltail Ranch and met up with Victoria, presenting her the box. Once she’d confirmed that it had indeed been on the train by looking through the pamphlet (with Nate borrowing said pamphlet to tear out the page about the Sasquatch), she praised them for their good work and said they might be the very people she was looking for, if they still felt up for the challenge. The group did, though Edie admitted they should probably do some more research before setting out on these expeditions. XD Victoria thus told them what she wanted them for – to hunt down the members of the Red Hand gang who’d invaded her family ranch some time ago. . .and killed her son and husband in cold blood. They’d tried to kill her too, but she’d just managed to survive, and now all she wanted in her life was revenge. And she was willing to pay to get it, offering the gang a cool $2,500 each if they offed the gang members. Everyone was on board with that, both for money and justice reasons, and a toast was raised over the old bounty posters of their targets toward their success. (The toast was moonshine, so Delacey ended up spitting it out again much like the whiskey. XD) Next time, we start the process of eliminating the targets! I’m looking forward to it – this looks like a fun, if rather complicated, game. And I’m curious to see if this is going to be “all the players all the time” like in regular D&D, or “smaller groups focusing on different types of scores” like it was in the Blades In The Dark series – either is fine with me! I just want more murder-kid Delacey and horsephobic Silas. XD

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – Alice has officially met Regent Strauss, and continues to find his wording as florid in person as it was on his invitation. XD She has also smartly backed away from inquiring too much into Tremere blood studies, as she’s not about to go picking fights over abilities she currently believes she has no chance at learning. So, right now, Strauss likes her. :p But unfortunately, the conversation is about to take a dark turn, because Strauss is the source of a particular sidequest in this game, and it’s not a pretty one. . .

3. Keep up with YouTube Subs: Substitution check – no Subs videos today (being as GrayStillPlays reserves Thursday videos for his members), so instead I watched the latest list video from OXtra – “7 Incredible Homes Better Than Anything We’ll Ever Own IRL!” A look at those gorgeous homes you are either gifted or just own outright from the start in various video games. Granted, they for some reason started with Ophelia Villa, the version of the Goth family mansion from The Sims 4, but they earned their cred back from praising an EAxis base game build (admittedly, far from the worst one out there) by showcasing such lovely spots as Franklin’s sweet CEO pad from GTA V (featuring gorgeous views, an infinity pool, and a giant dining table perfect for gaming); Villa Auditore from Assassin’s Creed 2 (featuring the world’s most expensive art gallery, a room dedicated to building up the town AROUND the villa, and an attic study – and, for some reason, only one bedroom); and Falls House from Test Drive Unlimited 2 (a racing game that for some reason has loads of customizable houses you can buy in it – this one is situated atop a waterfall, and has various customizable coffee tables and a little waterfall water feature in it, along with an eight-car garage for all your racing car needs). Niiiiice – certainly puts my little house to shame! (Though at least I OWN a house, so. . .)

4. Get my tumblr queues sorted: Check – nothing going on over on Victor Luvs Alice tonight, but over on Valice Multiverse I got four anonymous asks, including one reply to the “ask me a question and we’ll see how the answer differs across different universes” meme that I reblogged the other day, yay. :) Got all those set up in the queue, so I’m set there!

*nods* Not too bad, all things considered. But now it's time to go hunker under the covers again and get some sleep. Got one more day to get through tomorrow (excepting if the very light snow we're supposed to maybe get tomorrow afternoon shows up early and with a vengeance, but I don't think that'll happen), then it's back to the weekend, yay~ Night all!
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