crossover_chick: Victor leaning over to look at a blue butterfly in a glass jar (CB: i has a happy thing)
[personal profile] crossover_chick
By which I mean a reasonably-large snowstorm is blowing in overnight (initial totals were in the eight-to-twelve-inches range; currently they've backed those down to five-to-ten, which is still fairly ick), so the office shut down for the day on Tuesday. I'll take it -- I feel like February always owes us at least one snow day. So I have a little extra time tonight -- though not MUCH, as I'm trying not to completely wreck my sleep schedule mid-week. That can be saved for my long weekend. :p But I'm giving myself an extra half-hour or so. Before then, though, I have for you a to-do list:

Work – Fairly standard Monday – I did the GL, I wrote up my latest batch of credit card nonsense in an e-mail, I cleaned up some returned mail and some obituaries, yadda yadda yadda. The main annoyance of the day (other than my coworkers yakking behind me) was waiting on whether or not we were going to get a snow day tomorrow or if I’d have to take a personal day to avoid driving in the predicted shitty weather – fortunately, they officially announced the snow day at 3 PM, yay. So all the work bullshit can wait until Wednesday! Or possibly later, depending on what happens with this storm. . .

To-Do List

1. Get in a workout: Check – another night on the bike, another night with Oxventure: Deadlands, “The Town That Dreaded Justice, Part I!” We picked up with the gang getting the rest of their provisions (Garnet getting a “starter miner’s kit” with rope, a shovel, and dynamite packed in a duffel bag) and asking the shopkeep about the town of Fort Parker, because they forgot to ask Victoria what she knew about the place. The shopkeep said that he’d never been, but he’d heard it was a lovely town where a lot of people went on vacation – in fact, he and his wife had been meaning to go there for a long weekend. Nate encouraged the guy not to put it off, as you never know what might happen – the shopkeep, looking at Nate’s death wound, agreed. Though he declined to join the trio on THEIR journey, citing his obligations to the shop and his wife’s obligations to her job (Jane was like “I don’t think we’re getting free NPC help here”). The gang thus finished up their shopping and started discussing options for getting to the town, finally settling on a stagecoach because that meant Nate could sit out on the back and avoid smelling up the actual stage. XD Though, as it turned out, nobody actually sat in the stage itself – Nate AND Silas sat on the back, sipping corn whiskey (Silas didn’t want to look at the horses), while Garnet sat up front and chatted with Purdy the driver, getting him to open up about his life – and accidentally triggering a breakdown when he talked about how he had to shoot his very first horse, Jerry, when he got really sick. The trip thus took an extra hour. XD Eventually, though, they did make it to Fort Parker –

Where they were met by some people with a box, informing the trio that they would have to surrender their weapons as per town policy. Nate commented on how it was a good thing Delacy wasn’t part of this particular mission. XD They were very polite about it, which convinced Nate to hand over his shotgun, and Silas handed over his Colt Peacemakers after confirming the firearms would be kept in a safe location. Garnet suspected a scam and asked for proof that they were actually lawmen – one of them flashed a badge and handed over a copy of the town charter, which was enough for her to surrender her gun as well. The trio received receipts and were welcomed into the town – which did indeed look like a lovely place! There was a saloon and boarding-house called The Lucky Nugget, a candy shop, a bakery, and all sorts of stuff like that, set along a gorgeous white street, with people wandering to and fro.

People which included quite a lot of lawmen, as Silas discovered on an excellent Notice roll – both blue-suited “official” cops and plainclothes peacekeepers. Garnet did a roll to see what the actual civilian townsfolk looked like, and they didn’t seem particularly unhappy or cowed, so that was something –

But then the doors of The Lucky Nugget burst open, and two cops dragged out a man who was yelling about how all he’d done was try to get a drink, loudly declaring he was being arrested for public intoxication. Because alcohol is illegal in this town.

. . .did I mention that Nate was still carrying his yoke of corn whiskey? XD Fortunately one of the officers mistook his pails for water, and Nate’s clumsy declaration that he’d just come from the well and of course he’d keep them away from this miscreant managed to pass the Persuasion check despite him being at a -2 for being an elderly, stinky zombie. XD Silas inquired as to how many the man had had, and was told it didn’t matter, what mattered was he was drunk in public and he would pay the price. The trio decided that thus the next logical step was to check out the saloon (once Johnny had gotten their head wrapped around the idea of a saloon that didn’t serve booze – in character, Mike’s character Silas struggled with much the same concept) and started in that direction –

Only to spot a fellow in the stocks down a side street. They naturally went to investigate, with Silas asking with his usual bluntness what he’d done – turned out the man had dared to start whistling on a Sunday, and that’s punishable by a year in the stocks. Though he wasn’t that upset, as he did have his three squares a day brought to him and such – and it’s better than what happened to his friend who started singing on a Sunday. He’s definitely not singing any more. Garnet suspect religious mania at first, but a check of the town did not reveal any prominent churches. In fact, it didn’t reveal any churches at all, which was a bit odd. Nate, meanwhile, unwittingly tormented the man first by scratching the guy’s nose with his stinky, dead finger, then by trying to give him some zebra jerky when the guy asked if they had any – only to fail the Focus roll to aim at the guy’s mouth and instead got him in the eye. At least Johnny earned a benny for having Nate say, “Sorry, I stopped paying attention.” XD

Anyway, unable to convince the man that the punishment he was receiving for his transgression was a bit extreme, the group continued into The Lucky Nugget, which – being a dry saloon – was mostly stocked with various Victorian-era tonics and such. Garnet ordered a sarsaparilla just to learn what it was – mediciney, lightly-carbonated root beer, basically. :p Her first instinct was to ask the town’s policy on gambling, but Andy STRONGLY hinted she should do a Notice roll first – and when she did so, revealed the poor bartender, Ian, had no nose. (“How does he smell?” Mike couldn’t resist saying, and Andy whipped a benny at him very resentfully. XD) Silas again bluntly asked what had happened – apparently the guy got his nose whacked off for “improper horse care” (he didn’t properly pick out the hooves – Silas was naturally horrified by the very idea of going near a horse’s hooves). Again, though, he was perfectly fine with that, as a lot of other crimes are punished by the gallows. (And yes, Garnet, gambling is HIGHLY ILLEGAL here.) The group expressed the idea that the punishments here were rather severe, but Ian said that the draconian laws set down by their new judge, Judge Boudreau, had turned this place from a hive of scum and villainy into a fine place to live! A place where people can go outside at night without fear! A place where people never need lock their doors! Honest men need never fear the law and all that. The trio then started asking how they could get an audience with the judge – Ian joked that you just needed to improperly care for your horse. There didn’t seem to be any other way to see the guy other than commit a crime –

And two more cops came in, saw Nate’s pails of corn whiskey, and promptly accused Ian of selling alcohol and dragged him out of his own saloon. A horrified Nate shuffled after them with all the speed of an eighty-something-year-old zombie, ready to plead Ian’s innocence –

And found a large crowd gathered in the street, looking at the gallows in the town square. The gallows where Public Intoxication Man (PIM for short) was getting prepared for the long drop. Nate was like “okay, this feels rather more pressing than helping Ian just at the moment.” Garnet decided to take advantage of the fact that they were new in town to ask some of the other cops what was happening (going “it’s not a crime to ask,” only for Silas to point out that it might very well be) – the guy explained that Judge Boudreau had made some crimes instant capital punishment to cut down on the time needed for trials. Garnet was like, “but what about the whole ‘innocent until proven guilty’ thing?” which only triggered a laughing fit from the guy and his friend. Nate thus decided to take matters into his own hands and ascend the stage. The cops tried to send him down, but Nate protested that, first, he was severely myopic, and second, wasn’t this all a bit much? As a professional gravedigger (mostly retired), he knew how much work it was to dig a grave, and he felt that it would take much less to just run the guy out of town. The cops were contemptuous, saying that it was much easier to simply kill the guy rather than try to deal with him again and again. Nate then decided to ask if cursing was a crime in this town (yes) and if it was an immediate death sentence (no, cursing gets you a show trial before you’re hanged). Silas remarked that they couldn’t kill Nate twice, that’d be double jeopardy –

And so Nate horrified the policemen by saying “Heck. Darn. Ninny.” XD He was promptly put into cuffs as the cops went to talk to Silas and Garnet, since they knew the trio were together. Silas said he was Nate’s advocate – but as he didn’t have his law license, he was accused of impersonating a police officer and also cuffed. Garnet attempted to claim she was merely an interested observer, but the officer noted her fancy waistcoat had THREE colors in it, when the town only allowed TWO. Garnet demanded to see where the hell THAT was in the charter – and he showed her, to her great surprise. XD However, as she was the only one not yet clapped in irons, she promptly grabbed a pocketknife and went to cut the noose around poor PIM’s neck – and upon the spending of a benny and a reroll, she was successful! She promptly told the guy to run, and he took off –

Still handcuffed and hooded in preparation for the hanging, meaning he immediately ran into a tree. XD Fortunately he was able to get up again and keep going, and Andy assured them that he might in fact make it, yay. :) I ended with the trio allowing themselves to be taken into custody just so they could get a look at this Judge Boudreau – we’ll see how THAT goes for them tomorrow!

2. Continue editing “Londerland Bloodlines: Downtown Queensland”: Check – Alice has finished her meeting with LaCroix – informing him of Nines’s desire to beat him about the head with a golf club – and is on her way out to head back to Santa Monica and spy on the Elizabeth Dane for him. However, she won’t be riding the elevator down to the ground floor alone, as two minor characters from the first story are about to make a reappearance. . .

3. Keep up with YouTube Subs: Check – just GrayStillPlays again this Monday, with “Can I obey the law while chaos happens in GTA 5?” Another Alex Chaos Board, this one tasked Gray with being a delivery driver (complete with his own Attack-A-Taco truck), traveling across the city and making food deliveries at various checkpoints. The first problem was, he had to obey the law – wait for green lights, not cut people off, not crash into them, etc, etc – or Alex would spawn in a cop with a minigun (or, if Gray had REALLY broken the law, a whole squad of police cars) to murder him. The second problem was, as per the title, Alex’s extra-special Chaos Mod was running the whole time, meaning sometimes breaking the law was completely out of his control. Like, right at the beginning of the video, Gray got the “Super Stunt” effect and ramp-jumped a stop sign, causing a cop to spawn and start shooting him, and then trapping Gray in a vicious cycle of killing the cop and causing a new one to spawn until his car took enough damage and he died. XD And things did NOT calm down from there – Gray’s trying to judge when a red light is turning green? How about Alex turns the graphics down to full on Potato quality (aka so pixelated you could barely see)? Gray has to take an intersection carefully? Hit him with the discount Speed chaos (where he has to go above a certain speed constantly or he explodes) and then round it off with a YEEEEEETUS onto a roof once that wears off! Gray’s trying to navigate to his next checkpoint? FILL THE STREETS WITH TANKS! And then make them all blue. XD And that’s just a small sampling of the madness – Gray had to deal with meteor showers, whale showers, black holes, being forcibly teleported into cars to steal them (with the cop spawning in the passenger seat), people swarming him because he smelled good, being a traffic magnet, clones, and being rocket-propelled into the sky by his own farts because he ate too many tacos. XD But, because he’s GrayStillPlays, he soldiered on, stumbling his way through all his deliveries before he finally reached the beach and was able to have one glorious tiny crime spree where he stole some lifeguard’s quad and threw grenades at pedestrians before launching himself through the nearby win circle. After which he was immediately shot and killed again. XD Ah, I do love these ridiculous chaos boards – they are so much fun! Nothing like a little random nonsense to spice up your day. . .

4. Get my tumblr queues sorted: Uh – kinda N/A tonight, as I have a whole extra day to work on tumblr drafts and stuff tomorrow. Though I did check out the posts I want to reblog from Valice Multiverse to Victor Luvs Alice for this Valentine’s week – namely, the “love life questions” answers for Victor, Alice, and Smiler’s love languages and pet names! Just wondering if I should do the meme as well, at least for context. . . *thoughtful* I’ll decide tomorrow, I think!

And yeah, that's about it! Just waiting on the snow, seeing how it'll turn out. Either way, I have Tuesday off, and I intend to spend it wisely -- seeing if I can finish up some more tumblr drafts; catching up with my missed Jon "Sim Settlements 2" video and keeping up with GrayStillPlays; maybe playing some Sims 4 if the mood strikes me (I should probably get back to work on the factory I was trying to create for a potential VITD save file); and working more on "Start At The Beginning. . .Sort Of." :) Should be an achievable list of activities -- night all!
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