Poking At The Timeline
Oct. 9th, 2012 10:25 pmTried a version that uses the start point that I previously selected -- September 20th, 1875 -- and the endpoint of December 12th, 1875 (as that "bad ending" appears to be in the style of a newspaper article, meaning that it's safe to assume it's the day after everything happened). Now it feels like there's too big a gap between the very first bit of Chapter 3 and the rest of Chapter 3. Except that it might help explain the abandoned house better. . . >.< This game is so hard for those of us doing chronological stories!
Well, never mind,we'll all perish soon enough, I owe you a Sin:
( No Job Is Too Big, No Fee Is Too Big )
And before we go, the Alice report:
Alice Progress: Up to Majestic Maze, "American McGee's Alice"
Would you believe that the Hatter boss fight was the bit that caused me the least trouble? Throwing down a Jackbomb right before he arrived basically made sure he couldn't even summon his automatons. Fight was over in less than five minutes. That's why I decided to go ahead and go through all of Burning Curiosity -- and then, since I was there, Jabberwock Part I, then Caterpillar's Plot 2 since it's so quick. So yeah, ahead of schedule! Tomorrow we'll see how much of the maze I can do.
Well, never mind,
( No Job Is Too Big, No Fee Is Too Big )
And before we go, the Alice report:
Alice Progress: Up to Majestic Maze, "American McGee's Alice"
Would you believe that the Hatter boss fight was the bit that caused me the least trouble? Throwing down a Jackbomb right before he arrived basically made sure he couldn't even summon his automatons. Fight was over in less than five minutes. That's why I decided to go ahead and go through all of Burning Curiosity -- and then, since I was there, Jabberwock Part I, then Caterpillar's Plot 2 since it's so quick. So yeah, ahead of schedule! Tomorrow we'll see how much of the maze I can do.