May. 14th, 2021

crossover_chick: Doc snoozing on his couch (BTTF: exhausted)
Damn thing literally started this morning, so I haven't exactly been at my best today. Fortunately it was a reasonably quiet day at work -- did the GL, did some roster maintenance stuff, FINALLY resolved one of the credit card issues. . .only one, though. Can't expect any more than that in a day! *grumbles* I am so sick of that company, I swear. . .

But yeah, the day passed without too much incident, and the weather was very nice, so I can't complain too much. More beanbag game once I got home (and had some chocolate chip cookies, om nom) -- I improved my record to 3-2-2 today, with Mom winning all three games and Dad having a REAL off day. You know it's bad when you can't beat the girl on her period and thus feeling tired and grouchy. :p I also got through my usual to-do list:

1. Get in a workout: Check! 25 minutes on the bike – maybe roughly half that with “Nuka-World Level One Survival” because it took me a while to get into YouTube thanks to the Roku TV downstairs apparently needing a system restart. *grumbles* Thanks Mom for helping me with that!

Anyway, caught up with Minnie as she popped a Nuka-Grape to clear her rads from grabbing the final spacesuit for the Hubologists, and left Nuka-World itself to swim down the river and locate their camp. After a failed attempt to get a few more caps out of leader Dora (low Charisma is a bitch), Minnie handed over the suits to her and agreed to help them secure the junkyard and the “spaceship” within it. The Hubologists happily gathered and formed “the wheel” for their trip –

And that’s when Jon abruptly realized, “Oh, crap, I already went to the junkyard and got the fusion core in the warehouse – HANG ON, GUYS, I GOTTA GO GET A SPARE CORE BACK HOME!”

XD So yeah – as the Hubologists wheeled their way over to the junkyard, Minnie sprinted back to the Fizztop to pick up her lowest-charge fusion core (and apparently drop a quick save, as will be evident later). She swam back toward their camp, then tried to take a shortcut across some of the desert to get to the junkyard faster, only to stir up a bunch of bloatflies and bloodbugs.

And two radscorpions.

One of which was a Legendary Albino.

Cue Minnie LEGGING it to the junkyard in hopes of getting the Hubologists to charge in and help her with her new pursuer. It actually disappeared beneath the car she was standing on for a while, allowing her to take out some nearby robots without issue, but reappeared again once she got to ground – very glitchily, I might add. And unfortunately – despite the help of the Hubologists and a bunch of Psychobuff and Jet – its glitchy ass managed to kill poor Minnie. Reload!

This time around, after swimming to the Hubologists’ old camp and dropping a save there, Minnie took the road to the junkyard, which had rather less worrying enemies – namely, a radrat pup and some bloodworms. Minnie reached the Hubologists without issue, and nipped into the warehouse for another save, where she encountered a Star Core she apparently forgot to pick up (to Jon’s deep confusion, as he recalled that the whole reason he came here early was to GET that core – I suspect the damn thing might have glitched and respawned as part of the quest), and another spare fusion core in one of the decommissioned rides (meaning she didn’t have to run back home after all – ah well). I left it with her and the Hubologists carefully taking on a couple of the robots in the junkyard (the Mr. Frothy and Nukatron she killed before, in fact) – hopefully they can get past them and the sentry bot without too much more trouble! Or deaths.

2. Edit some more on “Londerland Bloodlines”: Check! Alice has finished wiping out Dennis and his gang, courtesy of a stolen gun and a baseball bat. Vampire strength means getting hit in the head with the latter is NOT going to be a fun time. Alice does not enjoy this bit of murder, though, if only because she was hoping to keep the kill count to a minimum. Sorry, Alice – I’ll let you do better in the future! And as her Wonderland entourage says, these guys WERE real scumbags, sooo. . .

3. Keep up with YouTube Subscriptions: Check! Easy three in, three out tonight –

A) Started with the latest Fun With Shorts – “The Violinist!” A terrible cartoon about a man named Harry who is a terrible violinist, so he asks an expert to help him learn to play “with feeling,” suffers for a while, learns how to play beautifully but ends up getting mocked for being ugly, and eventually goes back to how he was because he was happy then. Apparently actual respected musicians did music for this – and the voices were Carl Reiner! Guess this was his “Christopher Lloyd does Santa Buddies” moment.

B) Then it was on to Call Me Kevin and Duck Life! This is a silly mobile (I assume, the interface certainly looks mobile-ish) game based around making ducks (who look suspiciously like baby chickens) and competing in various races with them, progressing through various skills like running, swimming, and flying. There’s various training minigames and whatnot to help you improve those skills, along with energy-enhancing “seeds.” Kevin made The Terrifying T (the game cut off the rest of his name) to start and trained him to be a decent runner, eventually adding another little green member to the team for variety. It was in the swimming level that T hit his stride, though – mostly because Kevin found a glitchy bit of the floor in the “follow the path, avoid the walls” minigame and got T stuck in it, raising his swimming level up to 150, the max, in minutes. XD He handily won all the races there, and was looking primed to somehow win the flying races WITHOUT LEARNING HOW TO FLY – but then the game crashed from all of Kevin’s exploits. XD As I said in my comment, Spiffing Brit would be proud, Kev.

C) And then we had GrayStillPlays and Happy Wheels! As usual, we had quite a bit of weirdness, including a bottle flip that was secretly just the opening for an “escape the chamber of death” challenge (they said only Gray could do it, and Gray did indeed do it – after a few dozen tries to grab the chain he needed to swing on at JUST the right time); a “grab the token before you are fired out of the cannon” board (where he won by ACCIDENT after running over some mines, getting catapulted into the correct area, and then fighting off the attentions of an NPC); another “impossible” challenge that starts with being exploded and shot by ALL THE THINGS (Gray once again mastered the lean, and apparently won from one of his character’s organs falling on the finish line XD); a mega-fast harpoon run with extra meteor (Gray ALMOST ran off the edge after not collecting all the coins post-harpoon, but caught himself and went back); and a trip through the kitchen that involved escaping the coffee maker, falling down the sink, and getting poured out of a box of “Sponge Boob” cereal (definitely more unique than most boards in this game). As usual, the creativity and sadism on display is delightful. I’m so proud of the Happy Wheels community. :D

4. Get my tumblr queues sorted: Check – two asks and a thread reply on Victor Luvs Alice, yay~ Good thing it wasn’t much more, given my brainstate. :p

So yeah, that's all good, at least. Just gotta answer my DW comment, then it's kind of just "killing time until I decide to go to bed" tonight. And for tomorrow:

1. Clean my room

2. Watch the Plumbella and Linkara videos in my Watch Later and keep up with YouTube Subs

3. Play Sims 4 and do Eric celebrating Winterfest

4. Edit some more on "In A World Of His Own" Chapter 4

Hopefully all doable with the period brain fuzzies, but we'll see. Night all!
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