The Posting Time Is Slipping Again
Jan. 15th, 2025 11:43 pmMostly because, while I managed to fall asleep at a decent time last night, I ended up getting woken up early this morning by the asshole across and down the street a ways revving his absurdly loud truck, and I never really got back to sleep despite my best efforts. So trying to get to bed earlier now feels very much "what's the point, I'm not going to get enough sleep anyway." *sigh* Starting to wonder if I'm PMSing here...would be just my luck to end up getting my period early this month. Ugh.
Anyway -- here's the write-up of my day:
Work – Slightly quieter day (relatively – Talky Coworker was back in the office after a brief absence, so it was a lot more chatty behind me, that’s for sure), though there were a little burst of credit card calls in the early afternoon, right while I was trying to wrap up my lunch break. *sigh* I also had a call from someone very upset her four-years-dead mother was still getting pledge cards (took care of THAT right away), and had the scheduled check-in call with the credit card people (as usual, the one person who knows our systems is too busy to help us). Other than that, though, it was largely just another roster maintenance day. Joy. *sigh* We’ll see what happens tomorrow!
To-Do List –
1. Get in a workout: Check – another night on the bike, another night with “Our first Sim to finish in Tiny Town Challenge! - Part 14” by James Turner! The second third of Vivienne’s last episode (sorry, Viv, I forgot how your name was spelled for a moment!), which had a pretty strong focus on building and decorating –
A) First, after Vivienne finished Krystoff’s Book Of Life (and James renamed it the “Book Of Krystoff”), he spent some time (and a bunch of her money) on building a little vault room next to the main vault to store it and the future Books of Life in! complete with a fancy vault door, pedestals for each book, and spotlights shining down on them in the Sim’s matching color (for example, Krystoff has Evil Red XD). It’s still very much a work in progress, but James is so far a fan!
B) Then most of the rest of the episode was spent on actually making Vivienne’s shipping container house a little bit nicer! With a break midway through so Vivienne could write another screenplay and socialize with nephew Reuben a bit when he stopped by (they watched a movie together and became Jokesters, which was sweet). There was a lot of fiddling (especially with figuring out how to make the stairs upstairs go a different way so he didn’t have so much wasted room at the top of the house – eventually he just had to move the bathroom downstairs so he could put the stairs in the right place) and a few poor design decisions (he attempted to put some decorative wooden beams around the end of the pink shipping container, only to realize it looked like a Minecraft pig with thin, stringy hair...he promptly made it look even MORE like a pig as a joke :P), but by the time I stopped for the day, things had started coming together! The kitchen is now slightly sunken and has some better appliances, along with some nice paneling and some greenery; the downstairs bathroom has been moved so it sticks into what was once the rest of the kitchen (best place for it after moving the stairs, and James was able to put a cool cogwheel thing on the wall as a feature); the living room has been turned ninety degrees and now features a better TV sitting on what was once the coffee table; there’s a little hidden “book nook” under the stairs, complete with comfy cushions – and to James’s delight, it’s actually usable; Vivienne’s bedroom upstairs has been greatly extended now that James was able to move the upstairs bathroom to a better spot (though she did lose a window in order to have a spot to put her dresser); her office now sports dark wood paneling, a lot of floor-level bookshelves, and a comfy couch (this was another place where James fiddled with the layout a lot); and the upstairs balcony has a fireplace, some seating, and plenty of greenery. It all looks quite nice, honestly! :D Tomorrow, we’ll see the house take its true final form, and see Vivienne capture the epic saga of all of her siblings. Though it’s worth noting I don’t think James has realized that you can’t write a “Book of Life” for YOURSELF yet...
2. Continue working on “Londerland Bloodlines: Downtown Queensland”: Check – Alice has successfully navigated the sewers with the help of the Mock Turtle (though they did start looking a lot more like the Village of the Doomed midway through the trip – what can I say, Alice’s brain got bored :P), and has thus climbed up the junk staircase and into Brother Kanker’s little church! Filled with candles, meat hooks, and one crucified security guard. Fun! *thumbs up, fake smile* Anyway, I left it with Alice on the verge of meeting Kanker himself – next time, we should be in for a boss fight!
3. Keep up with YouTube Subs: Check – GrayStillPlays was back to the shenanigans I enjoy seeing from him tonight, with “DO NOT open the wrong mystery box in GTA 5!” This was a very bizarre board where Gray was given a rocket car, a single grenade, and a wall of mystery boxes, from 1 to 16, that contained various items. Some items were good (like a repair kit in Box 1, or a remote control tank to drive in Box 4), some items were bad (like a bunch of explosives in Box 6, or a syringe of mystery red liquid that gave Gray’s car tetanus in Box 11), and some items were just weird (like a bunch random candy items and a message saying “You got all the CANDY!!” in Box 3, and a bunch of presents and a boxers-wearing carjacking Santa in Box 9). Gray had to open up the mystery boxes (with the help of three different-sized ramps, a yeeter, and his rocket car, and the hindrance of a helicopter circling the area and trying to explode him) and figure out which ones had the right items to help him complete the challenge behind him! Said challenge being driving onto a large platform set a little ways below the water in the ocean without drowning his car; finding the right hole containing the right mine to explode to remove a wall from the front of a box containing a teleporter to the win; and then getting to that teleporter down a strip of platform where the ocean had been cut out, avoiding being yeeted by the windmill directly in front of it. ...it’s one of those things that is really hard to describe. XD Anyway, how did Gray solve it?
By beating his head against the problem until he finally found what he needed! XD Specifically, what he needed was the sticky bombs held by John Glick (aka Discount John Wick) in Box 8 to help him blow up more of the boxes without damaging his car (and to kill the damn helicopter tormenting him); the giant soccer ball in Box 12 to blow up mines and drop down holes; and the pink camo Sherp in box 16 to actually drive through the water without worrying about his engine! And once all those powers had combined, he was able to brave the platform, find the right hole with the right mine, and – well, accidentally drive off the board. And then yeet himself even FURTHER off the board while using the windmill to try and get back on. But he made it back and into the teleporter, and thus to the win! Eventually! XD Oh, Sherpy, it’s such a good thing you can float… Very weird challenge, but it was a nice change of pace from the usual “which car is the best at this particular set of themed tortures” boards, I guess!
4. Get my tumblr queues sorted: Check – I only had Victor Luvs Alice (N Smiler) to worry about tonight, and I had just a couple of things to do over here tonight –
A) Reply to my friend Satirical Demon’s latest post, explaining his recent absence (apparently dude’s been VERY sick, which sucks) and showing off his latest plushy friend, a Halloween Wally Darling doll (from some sort of creepypasta) – I expressed my condolences over the illness and asked about one of the other dolls Halloween Wally was hanging out with, a toothy blood-splattered monkey with what looked like knife arms; Satirical told me it’s knock-off merch of an enemy from the video game Dark Deception. Okay then. XD
B) And tweak my VITD Advocates write-up a bit – specifically, I changed up Smiler’s history with the cult a bit. Originally I had them get marmalised and officially join the cult at thirteen, a year after running away from Kelman and meeting Matt and Carol, but the more I thought about it, the more I worried that was a bit TOO young. So I changed it to Smiler getting “officially” adopted (aka, starting to call Mat and Carol their parents and them calling Smiler their child) at age thirteen, and getting marmalised at age fifteen instead. Which is still YOUNG (and it’s supposed to be, you’re supposed to side-eye this a bit – Alice sure does), but is slightly more acceptable to my brain. *nods*
And there you have it! And now I might as well get off and go to bed, I guess. We'll see what happens tonight in the eternal fight against the insomnia...night all!
Anyway -- here's the write-up of my day:
Work – Slightly quieter day (relatively – Talky Coworker was back in the office after a brief absence, so it was a lot more chatty behind me, that’s for sure), though there were a little burst of credit card calls in the early afternoon, right while I was trying to wrap up my lunch break. *sigh* I also had a call from someone very upset her four-years-dead mother was still getting pledge cards (took care of THAT right away), and had the scheduled check-in call with the credit card people (as usual, the one person who knows our systems is too busy to help us). Other than that, though, it was largely just another roster maintenance day. Joy. *sigh* We’ll see what happens tomorrow!
To-Do List –
1. Get in a workout: Check – another night on the bike, another night with “Our first Sim to finish in Tiny Town Challenge! - Part 14” by James Turner! The second third of Vivienne’s last episode (sorry, Viv, I forgot how your name was spelled for a moment!), which had a pretty strong focus on building and decorating –
A) First, after Vivienne finished Krystoff’s Book Of Life (and James renamed it the “Book Of Krystoff”), he spent some time (and a bunch of her money) on building a little vault room next to the main vault to store it and the future Books of Life in! complete with a fancy vault door, pedestals for each book, and spotlights shining down on them in the Sim’s matching color (for example, Krystoff has Evil Red XD). It’s still very much a work in progress, but James is so far a fan!
B) Then most of the rest of the episode was spent on actually making Vivienne’s shipping container house a little bit nicer! With a break midway through so Vivienne could write another screenplay and socialize with nephew Reuben a bit when he stopped by (they watched a movie together and became Jokesters, which was sweet). There was a lot of fiddling (especially with figuring out how to make the stairs upstairs go a different way so he didn’t have so much wasted room at the top of the house – eventually he just had to move the bathroom downstairs so he could put the stairs in the right place) and a few poor design decisions (he attempted to put some decorative wooden beams around the end of the pink shipping container, only to realize it looked like a Minecraft pig with thin, stringy hair...he promptly made it look even MORE like a pig as a joke :P), but by the time I stopped for the day, things had started coming together! The kitchen is now slightly sunken and has some better appliances, along with some nice paneling and some greenery; the downstairs bathroom has been moved so it sticks into what was once the rest of the kitchen (best place for it after moving the stairs, and James was able to put a cool cogwheel thing on the wall as a feature); the living room has been turned ninety degrees and now features a better TV sitting on what was once the coffee table; there’s a little hidden “book nook” under the stairs, complete with comfy cushions – and to James’s delight, it’s actually usable; Vivienne’s bedroom upstairs has been greatly extended now that James was able to move the upstairs bathroom to a better spot (though she did lose a window in order to have a spot to put her dresser); her office now sports dark wood paneling, a lot of floor-level bookshelves, and a comfy couch (this was another place where James fiddled with the layout a lot); and the upstairs balcony has a fireplace, some seating, and plenty of greenery. It all looks quite nice, honestly! :D Tomorrow, we’ll see the house take its true final form, and see Vivienne capture the epic saga of all of her siblings. Though it’s worth noting I don’t think James has realized that you can’t write a “Book of Life” for YOURSELF yet...
2. Continue working on “Londerland Bloodlines: Downtown Queensland”: Check – Alice has successfully navigated the sewers with the help of the Mock Turtle (though they did start looking a lot more like the Village of the Doomed midway through the trip – what can I say, Alice’s brain got bored :P), and has thus climbed up the junk staircase and into Brother Kanker’s little church! Filled with candles, meat hooks, and one crucified security guard. Fun! *thumbs up, fake smile* Anyway, I left it with Alice on the verge of meeting Kanker himself – next time, we should be in for a boss fight!
3. Keep up with YouTube Subs: Check – GrayStillPlays was back to the shenanigans I enjoy seeing from him tonight, with “DO NOT open the wrong mystery box in GTA 5!” This was a very bizarre board where Gray was given a rocket car, a single grenade, and a wall of mystery boxes, from 1 to 16, that contained various items. Some items were good (like a repair kit in Box 1, or a remote control tank to drive in Box 4), some items were bad (like a bunch of explosives in Box 6, or a syringe of mystery red liquid that gave Gray’s car tetanus in Box 11), and some items were just weird (like a bunch random candy items and a message saying “You got all the CANDY!!” in Box 3, and a bunch of presents and a boxers-wearing carjacking Santa in Box 9). Gray had to open up the mystery boxes (with the help of three different-sized ramps, a yeeter, and his rocket car, and the hindrance of a helicopter circling the area and trying to explode him) and figure out which ones had the right items to help him complete the challenge behind him! Said challenge being driving onto a large platform set a little ways below the water in the ocean without drowning his car; finding the right hole containing the right mine to explode to remove a wall from the front of a box containing a teleporter to the win; and then getting to that teleporter down a strip of platform where the ocean had been cut out, avoiding being yeeted by the windmill directly in front of it. ...it’s one of those things that is really hard to describe. XD Anyway, how did Gray solve it?
By beating his head against the problem until he finally found what he needed! XD Specifically, what he needed was the sticky bombs held by John Glick (aka Discount John Wick) in Box 8 to help him blow up more of the boxes without damaging his car (and to kill the damn helicopter tormenting him); the giant soccer ball in Box 12 to blow up mines and drop down holes; and the pink camo Sherp in box 16 to actually drive through the water without worrying about his engine! And once all those powers had combined, he was able to brave the platform, find the right hole with the right mine, and – well, accidentally drive off the board. And then yeet himself even FURTHER off the board while using the windmill to try and get back on. But he made it back and into the teleporter, and thus to the win! Eventually! XD Oh, Sherpy, it’s such a good thing you can float… Very weird challenge, but it was a nice change of pace from the usual “which car is the best at this particular set of themed tortures” boards, I guess!
4. Get my tumblr queues sorted: Check – I only had Victor Luvs Alice (N Smiler) to worry about tonight, and I had just a couple of things to do over here tonight –
A) Reply to my friend Satirical Demon’s latest post, explaining his recent absence (apparently dude’s been VERY sick, which sucks) and showing off his latest plushy friend, a Halloween Wally Darling doll (from some sort of creepypasta) – I expressed my condolences over the illness and asked about one of the other dolls Halloween Wally was hanging out with, a toothy blood-splattered monkey with what looked like knife arms; Satirical told me it’s knock-off merch of an enemy from the video game Dark Deception. Okay then. XD
B) And tweak my VITD Advocates write-up a bit – specifically, I changed up Smiler’s history with the cult a bit. Originally I had them get marmalised and officially join the cult at thirteen, a year after running away from Kelman and meeting Matt and Carol, but the more I thought about it, the more I worried that was a bit TOO young. So I changed it to Smiler getting “officially” adopted (aka, starting to call Mat and Carol their parents and them calling Smiler their child) at age thirteen, and getting marmalised at age fifteen instead. Which is still YOUNG (and it’s supposed to be, you’re supposed to side-eye this a bit – Alice sure does), but is slightly more acceptable to my brain. *nods*
And there you have it! And now I might as well get off and go to bed, I guess. We'll see what happens tonight in the eternal fight against the insomnia...night all!
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