Another Day Of Trade-Offs
Mar. 23rd, 2021 11:13 pmStill dealing with my period, and my afternoon at work involved yet another trip down the "something's gone wrong with this credit card pledge" rabbit hole -- but the weather was nice and I had an entirely uninterrupted lunch break, so -- swings and roundabouts? *shrugs* I'll take the little things.
Anyway, got home despite some terrible traffic on the main drag (I swear, morning traffic is still fine, but afternoon traffic is slowly getting shittier and shittier), and proceeded to do the following:
1. Get in a workout: Check! After another three games of beanbag toss (Dad won all three, but I came in second all three times too), I got on the bike and started Episode 68 of Jon’s Fallout 4 Survival Playthrough! First up on Grills’s agenda, a quick trip back to The World of Refreshment to kill the Nukalurk Queen and clear out that quest! And also get some food – apparently, with all the running around and such Grills has been doing, he’s exhausted his usual supplies of meat! Meaning, once he got to the actual ride, Jon decided Grills might as well just kill ALL the Nukalurks there for their delicious, delicious flesh. . .
And that is what he did. Snuck in through the side entrance again and around the back areas to find good sniping spots and pick off most of the Nukalurks from above the actual Quantum river. (BTW, if you’re curious? World of Refreshment is basically the Nuka-World equivalent to the virtual factory tour you get in Hershey, with a river of “Quantum” (mostly water dyed blue) like from Willy Wonka.) Once the interior was clear, he headed back outside via the roof, and took out the Queen with a trio of Gauss Rifle shots – and then nearly had his head taken off by a surprise King lurking around up there. XD Managed to track them all down and slaughter them without mercy, though, picking up loads of meat (though he was disappointed the Nukalurk Queen only gave five bits) and a bunch of XP! Nice.
A quick stop back at the Fizztop Grille to cook up all his tasty, tasty crab (though it took him a minute to find the actual cooking station), and Grills was back out and about – this time to find a bunch of space suits so he could hand them over to the Hubologists and finally get them out of his inventory. He actually managed to get seven altogether – most out of the Vault-Tec exhibit in the Galactic Zone, of course, but there was also one in the World of Refreshment for some reason. O.o At any rate, he headed out in the wilderness to find the Hubologists, figuring his best chance was just following the river up to where he thought their camp was.
Well, he found a camp along the way, sure enough – though this was a couple of unfortunate settlers who were being munched on by Cave Crickets. Grills killed the giant bugs and looted what remained in the area – and then, luck of lucks, came across one of the Cleansed, aka an “unimportant” Hubologist! After a bit of snarking, Grills agreed to follow him back to base. Which – turned into a bit of an adventure, as the Cleansed was only too happy to walk through territory infested with Rad Rats, but more importantly, Radscorpions. Fortunately, despite having some scary names like “Deathskull,” none of them were too tough, and Grills and his Two-Shot Advanced .44 took them all out. He also came across a pack of slaughtered – er – Pack members, the leader of whom apparently lead them out to kill a Deathclaw so he could show off how ALPHA he was to Mason. It didn’t go well for them – but it also didn’t go well for the Glowing Deathclaw they met, who was sufficiently weakened by the fight to then get taken out by one of the Radscorpions Grills presumably then killed. And the circle of life goes on. . .
Eventually, Grills and his guide got back to the camp, and Grills handed over the suits, after an unsuccessful attempt at persuading leader Dara for more caps. Five were distributed among the Hubologists themselves – Grills dropped one and kept one to bring back for display purposes in the Commonwealth. The Hubologists suited up, and with Grills forming one spoke of their “wheel,” headed out to the junkyard where their “spaceship” (actually an old ride) was waiting. They fought a few Bloodworms along the way, and a couple of robots in the junkyard itself. I left with Grills encouraging the gang to charge right in – I suspect Jon may be trying to get them killed so he doesn’t have to worry about their quest anymore. XD
2. Work some more on “Londerland Bloodlines”: Check! Alice has now experienced a few different flavors of blood, including “homeless person” and “rat.” She’s not particularly fond of either, as you might imagine. Though she’s kind of conflicted about “rat,” simply because drinking animal blood will stop her from hurting innocent humans. . . Don’t worry, Alice, you’re not going to run into many of THOSE in this story. And one of the few you do is going to let you feed on him willingly. :p
3. Keep up on YouTube Subscriptions: Check! Three videos, all watched in order –
A) First up was James Turner talking about the latest Sims 4 patch, which brought bunk beds and loft beds to the base game! He used Lady Bigwallet II and family to test them out, and – well. . .they fell a little short. Pros are decent designs (two to start – one wooden, one metal) and the ability to change out the bottom bed to whatever single bed you want; cons are the top bed is a fixed design, and nothing else is supported to go under the loft bed. In practice, this means that anything other than a single bed needs to be placed there via Move Objects On – and if it takes up more than one tile of space and is put by the ladder? Sims aren’t going to be able to use the bed. James considered this not ideal, as putting a one-tile desk – already a space-saver – under a loft bed just looks weird. He’s just holding out hope that the fact they called this the “first iteration” of the beds means improvements will come soon. There’s also apparently some improvements to traits to make them more obvious from Sim actions, but James had no idea how to show that off. I really want to know more about this! Making traits have more of an effect on a Sim’s actions and personality is kind of needed! Ugh. . .
B) Then it was onto Call Me Kevin and an early look at Evil Genius 2: World Domination! This was a video sponsored by the creators, Rebellion, to promote the game before it comes out next week, and it looks like a fun romp! Kevin chose his evil genius, his evil island, then got to work building a lair and a casino to lure in the tourists! Not that he made much of an effort to hide his true nature from said tourists, putting the jail and interrogation room right next to the casino floor. XD Also no bathrooms, because evil. He did relatively decently in his various evil schemes – setting up training rooms for his minions, building traps like a giant fan and a freeze ray to repel agents, trying to access a giant pit (no dice, sadly), and sending minions to Europe to kidnap people and hold fake rock concerts. And, uh, keep bees and sell honey, apparently – one of them decided to do that on his own, and Kevin just went with it. It got to the point where a whole shipful of agents invaded the lair, and there was a bloodbath in the main corridor. Very evil indeed. *steeples fingers* Hopeful Kevin might play more once it officially comes out!
C) And finally, we had GrayStillPlays and more Happy Wheels! Started off with a bang, with a crooked bottle run filled with crossbows and homing mines, and proceeded through a “don’t move” level (to let Gray rest his fingers before the rest of the bullshit), a “dunk the basketball through all the zoomy things” level (Gray did indeed, with an awesome flip besides!), a jet run level with Nixon (Gray found the creator’s secret ramblings area, then somehow managed to complete the actual run on his first try, missing only one leg), a “see how far you can fly and how many times you can flip” level (Gray can fly to the win, but his flips leave something to be desired), your classic “glass wall break” level (Tom Hardy was turned into hamburger, but the level was beaten), and finally – a “collect all the coins” obstacle dodge level featuring battleaxe wheels, cleaver butterflies, a mined-up full liquor bar, a harpoon jump, and the spinning windmill of glass death. Oh, and a red background that kinda hurt the eyes after a while. Took Gray a LOT of tries, and eventually resulted in Nixon losing his legs to clear the area, but he BEAT IT! Poor guy sounded like he couldn’t believe it either. XD Definitely earned some Scotch after that.
4. Get my tumblr queues sorted: Check! Four posts for the next four days on Victor Luvs Alice (including my friend’s gift fic and the Chill Save update for Sims Wednesday), and two asks for tomorrow on Valice Multiverse! Took a little longer than I might have liked, but at least I’m set on my main blog!
Whew! Got it all, yay. Except for the last DW comment I have to answer -- better get on that. And then it's off to bed. . .three more days! Just gotta keep pushing through. . .night all!
Anyway, got home despite some terrible traffic on the main drag (I swear, morning traffic is still fine, but afternoon traffic is slowly getting shittier and shittier), and proceeded to do the following:
1. Get in a workout: Check! After another three games of beanbag toss (Dad won all three, but I came in second all three times too), I got on the bike and started Episode 68 of Jon’s Fallout 4 Survival Playthrough! First up on Grills’s agenda, a quick trip back to The World of Refreshment to kill the Nukalurk Queen and clear out that quest! And also get some food – apparently, with all the running around and such Grills has been doing, he’s exhausted his usual supplies of meat! Meaning, once he got to the actual ride, Jon decided Grills might as well just kill ALL the Nukalurks there for their delicious, delicious flesh. . .
And that is what he did. Snuck in through the side entrance again and around the back areas to find good sniping spots and pick off most of the Nukalurks from above the actual Quantum river. (BTW, if you’re curious? World of Refreshment is basically the Nuka-World equivalent to the virtual factory tour you get in Hershey, with a river of “Quantum” (mostly water dyed blue) like from Willy Wonka.) Once the interior was clear, he headed back outside via the roof, and took out the Queen with a trio of Gauss Rifle shots – and then nearly had his head taken off by a surprise King lurking around up there. XD Managed to track them all down and slaughter them without mercy, though, picking up loads of meat (though he was disappointed the Nukalurk Queen only gave five bits) and a bunch of XP! Nice.
A quick stop back at the Fizztop Grille to cook up all his tasty, tasty crab (though it took him a minute to find the actual cooking station), and Grills was back out and about – this time to find a bunch of space suits so he could hand them over to the Hubologists and finally get them out of his inventory. He actually managed to get seven altogether – most out of the Vault-Tec exhibit in the Galactic Zone, of course, but there was also one in the World of Refreshment for some reason. O.o At any rate, he headed out in the wilderness to find the Hubologists, figuring his best chance was just following the river up to where he thought their camp was.
Well, he found a camp along the way, sure enough – though this was a couple of unfortunate settlers who were being munched on by Cave Crickets. Grills killed the giant bugs and looted what remained in the area – and then, luck of lucks, came across one of the Cleansed, aka an “unimportant” Hubologist! After a bit of snarking, Grills agreed to follow him back to base. Which – turned into a bit of an adventure, as the Cleansed was only too happy to walk through territory infested with Rad Rats, but more importantly, Radscorpions. Fortunately, despite having some scary names like “Deathskull,” none of them were too tough, and Grills and his Two-Shot Advanced .44 took them all out. He also came across a pack of slaughtered – er – Pack members, the leader of whom apparently lead them out to kill a Deathclaw so he could show off how ALPHA he was to Mason. It didn’t go well for them – but it also didn’t go well for the Glowing Deathclaw they met, who was sufficiently weakened by the fight to then get taken out by one of the Radscorpions Grills presumably then killed. And the circle of life goes on. . .
Eventually, Grills and his guide got back to the camp, and Grills handed over the suits, after an unsuccessful attempt at persuading leader Dara for more caps. Five were distributed among the Hubologists themselves – Grills dropped one and kept one to bring back for display purposes in the Commonwealth. The Hubologists suited up, and with Grills forming one spoke of their “wheel,” headed out to the junkyard where their “spaceship” (actually an old ride) was waiting. They fought a few Bloodworms along the way, and a couple of robots in the junkyard itself. I left with Grills encouraging the gang to charge right in – I suspect Jon may be trying to get them killed so he doesn’t have to worry about their quest anymore. XD
2. Work some more on “Londerland Bloodlines”: Check! Alice has now experienced a few different flavors of blood, including “homeless person” and “rat.” She’s not particularly fond of either, as you might imagine. Though she’s kind of conflicted about “rat,” simply because drinking animal blood will stop her from hurting innocent humans. . . Don’t worry, Alice, you’re not going to run into many of THOSE in this story. And one of the few you do is going to let you feed on him willingly. :p
3. Keep up on YouTube Subscriptions: Check! Three videos, all watched in order –
A) First up was James Turner talking about the latest Sims 4 patch, which brought bunk beds and loft beds to the base game! He used Lady Bigwallet II and family to test them out, and – well. . .they fell a little short. Pros are decent designs (two to start – one wooden, one metal) and the ability to change out the bottom bed to whatever single bed you want; cons are the top bed is a fixed design, and nothing else is supported to go under the loft bed. In practice, this means that anything other than a single bed needs to be placed there via Move Objects On – and if it takes up more than one tile of space and is put by the ladder? Sims aren’t going to be able to use the bed. James considered this not ideal, as putting a one-tile desk – already a space-saver – under a loft bed just looks weird. He’s just holding out hope that the fact they called this the “first iteration” of the beds means improvements will come soon. There’s also apparently some improvements to traits to make them more obvious from Sim actions, but James had no idea how to show that off. I really want to know more about this! Making traits have more of an effect on a Sim’s actions and personality is kind of needed! Ugh. . .
B) Then it was onto Call Me Kevin and an early look at Evil Genius 2: World Domination! This was a video sponsored by the creators, Rebellion, to promote the game before it comes out next week, and it looks like a fun romp! Kevin chose his evil genius, his evil island, then got to work building a lair and a casino to lure in the tourists! Not that he made much of an effort to hide his true nature from said tourists, putting the jail and interrogation room right next to the casino floor. XD Also no bathrooms, because evil. He did relatively decently in his various evil schemes – setting up training rooms for his minions, building traps like a giant fan and a freeze ray to repel agents, trying to access a giant pit (no dice, sadly), and sending minions to Europe to kidnap people and hold fake rock concerts. And, uh, keep bees and sell honey, apparently – one of them decided to do that on his own, and Kevin just went with it. It got to the point where a whole shipful of agents invaded the lair, and there was a bloodbath in the main corridor. Very evil indeed. *steeples fingers* Hopeful Kevin might play more once it officially comes out!
C) And finally, we had GrayStillPlays and more Happy Wheels! Started off with a bang, with a crooked bottle run filled with crossbows and homing mines, and proceeded through a “don’t move” level (to let Gray rest his fingers before the rest of the bullshit), a “dunk the basketball through all the zoomy things” level (Gray did indeed, with an awesome flip besides!), a jet run level with Nixon (Gray found the creator’s secret ramblings area, then somehow managed to complete the actual run on his first try, missing only one leg), a “see how far you can fly and how many times you can flip” level (Gray can fly to the win, but his flips leave something to be desired), your classic “glass wall break” level (Tom Hardy was turned into hamburger, but the level was beaten), and finally – a “collect all the coins” obstacle dodge level featuring battleaxe wheels, cleaver butterflies, a mined-up full liquor bar, a harpoon jump, and the spinning windmill of glass death. Oh, and a red background that kinda hurt the eyes after a while. Took Gray a LOT of tries, and eventually resulted in Nixon losing his legs to clear the area, but he BEAT IT! Poor guy sounded like he couldn’t believe it either. XD Definitely earned some Scotch after that.
4. Get my tumblr queues sorted: Check! Four posts for the next four days on Victor Luvs Alice (including my friend’s gift fic and the Chill Save update for Sims Wednesday), and two asks for tomorrow on Valice Multiverse! Took a little longer than I might have liked, but at least I’m set on my main blog!
Whew! Got it all, yay. Except for the last DW comment I have to answer -- better get on that. And then it's off to bed. . .three more days! Just gotta keep pushing through. . .night all!