Running Even Later Wednesday
Apr. 27th, 2022 11:44 pmOkay, I have GOT to start watching YouTube a bit earlier again -- or resist the urge to make notes WHILE watching a video, as that's what killed me today with Gray. . .I mean, worth it, it was funny, but still -- here, have updates:
Work – Another busy day – and busy in the sense of “why the hell are these things happening” too, annoyingly. *grumps* Had a guy call in who needed to update a bunch of stuff on his record, including messing with some online gifts, and now some stuff isn’t showing up right, and someone else who got lost in a phone transfer whom we were never able to reconnect with, and someone else who’d set up the wrong type of gift without realizing it, and – yeah, it was a bit one of those days. Not too much, but – just enough to get under your skin.
To-Do List –
1. Get in a workout: Check – back on the bike, and (after forcing YouTube to behave, because God forbid it not show me an ad), onto the next Oxventure Stream – “Leveling Up Live!” Where the Oxventure team levels up their characters with Johnny! It’s a double level up no less, as they’re skipping from Level 5 to Level 7. So far we’ve gotten through the initial nonsense (where the gang compared having to justify their choices to Johnny as having their homework checked in school, doing a French oral exam for their GSEs, and getting in trouble and having to report one-on-one to the headmaster) and Luke leveling up Dob (who now has more attacks, Counter-Charm (the ability to put on a performance to cancel another’s attempt at mind-manipulation magic), Greater Invisibility (the ability to turn himself or someone else invisible for up to a minute – and, thanks to making Johnny laugh, the ability to turn PART of someone else invisible – to make Headless Egbert for example), and Major Image (the ability to make a better illusion with smell and sounds and whatnot, and even move it around if he’s close enough to it). Also 18 more hit points, not bad). I’ve left it at the start of Ellen leveling up Merilwen, who is explaining the Feat she’s taken as a Druid in the Circle of the Moon – “Wood Elf Magic,” which seems to give her a few more smaller spells, so good for her. :) Interesting to learn what kind of nonsense they’ll be able to inflict upon Johnny in future adventures!
2. Start the storyification of “As Long As You Love Me”: Check! Yes, as I had the motivation, I have started today to turn the story snippets currently going under the title “As Long As You Love Me” into a proper multi-chapter story! The document has been set up, and I have written the opening scene, which is Victor, tied to a chair and sitting in a closet, getting alternately mocked and menaced by the asshole who kidnapped him about two weeks ago. Victor is not having a good time of it, is what I’m saying. And it’s about to get rapidly worse, as said kidnapper, Hugo, has some pretty nasty ways of figuring out how to get Victor’s parents to pay up. . .
3. Keep up with YouTube Subs: Check – another relatively easy night with only Gray in the Subs and a couple of bonuses in the Watch Later –
A) Started with the latest OXtra list: “7 Cancelled Multiplayer Modes You’ll Never Get to Play!” A selection of multiplayer modes (or, in one case, an entire planned spin-off) that didn’t make the cut. Like an “invasion mode” for Doom Eternal that would have seen players ganging up on Slayers as demons. Or a spin-off multiplayer game for Cyberpunk 2077 that got axed after – well, Cyberpunk 2077. Or, probably one of the weirder examples on the list, some sort of lost co-op mode for Super Mario Sunshine of all things. O.o What the hell was THAT going to be like? Guess we’ll never know. . .
B) Then it was onto Plumbella for the next bit of her Sims 2 PSP LP! Sim!Jesse worked a little more on advancing the plot today, going by the Dente house to do a few odd jobs for Hazel and her new boy toy. Such as cleaning the bathroom – and finding a nicked-up wedding ring in the toilet. Or planting some garlic – and finding a pacemaker buried in the garden. Or cooking some hot dogs – and finding a note saying that “she’s trying to starve me!” in the fridge. Yeah, uh, this is the bad shit house to be sure. Hazel needed to be intimidated to admit that her husbands died of anything less than accidents, but once that minigame was over, she finally broke down and confessed to having weird blackouts around the times that her husbands died, as if someone else was controlling her. . . *raises eyebrow* Anyway, Sim!Jesse convinced the latest “victim” that he should probably skedaddle, and that was that set of goals complete! Well, beyond learning more about gardening from Hazel, and bringing her some new flowers. Which involved not only hitting the convenience store, but also going over to the Beakers to try and find a way to save the garbageman and get them to move out, and going to the creepy foggy place that looks like it’s in a cult and accidentally learning the secrets of a guy named Roland (who lost his big toe to a childhood game of “steal my toe”). Plumbella eventually got confused enough by the overlapping goals (plus a glitchy game) that she decided to end there for the moment. But hey, progress is being made, slowly but surely! We’ll see what happens when she returns for another batch of episodes! :)
C) And finally, it was into the Subs for the latest with GrayStillPlays and using Fiverr to pay people to make him GTA V parkour boards – “$1 vs $1000 tightrope challenges in GTA 5!” A variety of tightrope-centric boards for him to rage on and confuse his accountant with. You know the drill, so let’s get to it:
$1 – Pretty simple – start from a platform, walk across a series of stuck-together horizontal ladders to the train bridge. . .and then you have to jump on a train and ride it briefly to get to the platform with the actual win on it. Gray did it all in one go, though it was a bit of a near thing with grabbing the win platform in time! He praised it for clever use of the environment, though.
$10 – Made by the person who’s done the last couple of $1 boards, Danny! At least, that’s what Gray calls him. . .this one was a less-simple walk across a thin pole connecting two planes parked on skyscrapers. Why was it less simple? Danny’s learned how to set up NPCs on a floating bit of road and get them to shoot Up-N-Atomizers at Florida Man! He did eventually stop falling to basically his death, but this one definitely took a few tries! Gray fears letting Danny make a $1,000 board.
$100 – It’s Gray’s favorite – disappearing platforms! This one was basically all about timing – you had to run across the platforms as they disappeared, following the arrow signs around corners and carefully falling so you didn’t lose too much forward momentum. Not really a tightrope, but definitely a tough platforming challenge! But since it’s the $100 board, the creator (who literally signed up under the name “Rick Astley”) put a checkpoint on a solid platform near the end. And put it all above the penthouse pool so Gray could enjoy a nice swim whenever he failed. XD
$500 – The creator decided that Gray should build the board himself before doing it. XD Basically, he provided Gray with some logs, some platforms, and a forklift, then had him lift and position everything before freezing it all with video-game magic and having him do the resultant board on a motorcycle. Gray actually ended up doing it one log short on the earliest bit of the tightrope because he couldn’t for the life of him get it to stay – he just made the jump and continued on, along the edges of the platforms, avoiding the random windmill (because there is ALWAYS a random windmill) before dropping onto the final tightrope off the edge of the building and inching his way into the win. Poor Gray had to tightrope and learn at the same time! Evil. . .
$1,000 – This creator was all “you want a tightrope, Gray? I WILL GIVE YOU A TIGHTROPE.” Gray’s challenge here was to walk along the cable of the cable cars from one side to the other, while avoiding a variety of EXTREMELY painful obstacles. Like a windmill that shifts back and forth and basically started chasing him at one point. And then a landslide where rocks fall and everyone dies. And then a bunch of busted cable cars with genuinely dangerous electricity sparking off them that Gray had to jump over. And then a bunch of logs falling down from some sort of log-fall. And THEN a group of stranded people shooting flares at him. And then his own lack of balance once he FINALLY reached the checkpoint at the other end. And THEN he still had to walk to ANOTHER cable car with FLAME jetting out the top, before timing a jump into the cable car slowly shifting from side to side across the other rope, before FINALLY launching himself at the win. Yeah, he felt he got his money’s worth with this one. XD Damn, makes you want to pick up a copy of GTA V and a Fiverr account, doesn’t it? XD
4. Get my tumblr queues sorted: Check, though it’s the minimum check – I reset my queue speed for the rest of this week on Victor Luvs Alice and did the absolute bare bones of a post I have in mind about Londerland Bloodlines (namely, Alice facing off against fire during the course of the game’s quests). Just glad to have it all done!
Whew -- bit of a busy night! And I didn't help things by getting distracted looking at Sims 4 mods again and the like. . .well, at least we're over the halfway point of this week. Night all!
Work – Another busy day – and busy in the sense of “why the hell are these things happening” too, annoyingly. *grumps* Had a guy call in who needed to update a bunch of stuff on his record, including messing with some online gifts, and now some stuff isn’t showing up right, and someone else who got lost in a phone transfer whom we were never able to reconnect with, and someone else who’d set up the wrong type of gift without realizing it, and – yeah, it was a bit one of those days. Not too much, but – just enough to get under your skin.
To-Do List –
1. Get in a workout: Check – back on the bike, and (after forcing YouTube to behave, because God forbid it not show me an ad), onto the next Oxventure Stream – “Leveling Up Live!” Where the Oxventure team levels up their characters with Johnny! It’s a double level up no less, as they’re skipping from Level 5 to Level 7. So far we’ve gotten through the initial nonsense (where the gang compared having to justify their choices to Johnny as having their homework checked in school, doing a French oral exam for their GSEs, and getting in trouble and having to report one-on-one to the headmaster) and Luke leveling up Dob (who now has more attacks, Counter-Charm (the ability to put on a performance to cancel another’s attempt at mind-manipulation magic), Greater Invisibility (the ability to turn himself or someone else invisible for up to a minute – and, thanks to making Johnny laugh, the ability to turn PART of someone else invisible – to make Headless Egbert for example), and Major Image (the ability to make a better illusion with smell and sounds and whatnot, and even move it around if he’s close enough to it). Also 18 more hit points, not bad). I’ve left it at the start of Ellen leveling up Merilwen, who is explaining the Feat she’s taken as a Druid in the Circle of the Moon – “Wood Elf Magic,” which seems to give her a few more smaller spells, so good for her. :) Interesting to learn what kind of nonsense they’ll be able to inflict upon Johnny in future adventures!
2. Start the storyification of “As Long As You Love Me”: Check! Yes, as I had the motivation, I have started today to turn the story snippets currently going under the title “As Long As You Love Me” into a proper multi-chapter story! The document has been set up, and I have written the opening scene, which is Victor, tied to a chair and sitting in a closet, getting alternately mocked and menaced by the asshole who kidnapped him about two weeks ago. Victor is not having a good time of it, is what I’m saying. And it’s about to get rapidly worse, as said kidnapper, Hugo, has some pretty nasty ways of figuring out how to get Victor’s parents to pay up. . .
3. Keep up with YouTube Subs: Check – another relatively easy night with only Gray in the Subs and a couple of bonuses in the Watch Later –
A) Started with the latest OXtra list: “7 Cancelled Multiplayer Modes You’ll Never Get to Play!” A selection of multiplayer modes (or, in one case, an entire planned spin-off) that didn’t make the cut. Like an “invasion mode” for Doom Eternal that would have seen players ganging up on Slayers as demons. Or a spin-off multiplayer game for Cyberpunk 2077 that got axed after – well, Cyberpunk 2077. Or, probably one of the weirder examples on the list, some sort of lost co-op mode for Super Mario Sunshine of all things. O.o What the hell was THAT going to be like? Guess we’ll never know. . .
B) Then it was onto Plumbella for the next bit of her Sims 2 PSP LP! Sim!Jesse worked a little more on advancing the plot today, going by the Dente house to do a few odd jobs for Hazel and her new boy toy. Such as cleaning the bathroom – and finding a nicked-up wedding ring in the toilet. Or planting some garlic – and finding a pacemaker buried in the garden. Or cooking some hot dogs – and finding a note saying that “she’s trying to starve me!” in the fridge. Yeah, uh, this is the bad shit house to be sure. Hazel needed to be intimidated to admit that her husbands died of anything less than accidents, but once that minigame was over, she finally broke down and confessed to having weird blackouts around the times that her husbands died, as if someone else was controlling her. . . *raises eyebrow* Anyway, Sim!Jesse convinced the latest “victim” that he should probably skedaddle, and that was that set of goals complete! Well, beyond learning more about gardening from Hazel, and bringing her some new flowers. Which involved not only hitting the convenience store, but also going over to the Beakers to try and find a way to save the garbageman and get them to move out, and going to the creepy foggy place that looks like it’s in a cult and accidentally learning the secrets of a guy named Roland (who lost his big toe to a childhood game of “steal my toe”). Plumbella eventually got confused enough by the overlapping goals (plus a glitchy game) that she decided to end there for the moment. But hey, progress is being made, slowly but surely! We’ll see what happens when she returns for another batch of episodes! :)
C) And finally, it was into the Subs for the latest with GrayStillPlays and using Fiverr to pay people to make him GTA V parkour boards – “$1 vs $1000 tightrope challenges in GTA 5!” A variety of tightrope-centric boards for him to rage on and confuse his accountant with. You know the drill, so let’s get to it:
$1 – Pretty simple – start from a platform, walk across a series of stuck-together horizontal ladders to the train bridge. . .and then you have to jump on a train and ride it briefly to get to the platform with the actual win on it. Gray did it all in one go, though it was a bit of a near thing with grabbing the win platform in time! He praised it for clever use of the environment, though.
$10 – Made by the person who’s done the last couple of $1 boards, Danny! At least, that’s what Gray calls him. . .this one was a less-simple walk across a thin pole connecting two planes parked on skyscrapers. Why was it less simple? Danny’s learned how to set up NPCs on a floating bit of road and get them to shoot Up-N-Atomizers at Florida Man! He did eventually stop falling to basically his death, but this one definitely took a few tries! Gray fears letting Danny make a $1,000 board.
$100 – It’s Gray’s favorite – disappearing platforms! This one was basically all about timing – you had to run across the platforms as they disappeared, following the arrow signs around corners and carefully falling so you didn’t lose too much forward momentum. Not really a tightrope, but definitely a tough platforming challenge! But since it’s the $100 board, the creator (who literally signed up under the name “Rick Astley”) put a checkpoint on a solid platform near the end. And put it all above the penthouse pool so Gray could enjoy a nice swim whenever he failed. XD
$500 – The creator decided that Gray should build the board himself before doing it. XD Basically, he provided Gray with some logs, some platforms, and a forklift, then had him lift and position everything before freezing it all with video-game magic and having him do the resultant board on a motorcycle. Gray actually ended up doing it one log short on the earliest bit of the tightrope because he couldn’t for the life of him get it to stay – he just made the jump and continued on, along the edges of the platforms, avoiding the random windmill (because there is ALWAYS a random windmill) before dropping onto the final tightrope off the edge of the building and inching his way into the win. Poor Gray had to tightrope and learn at the same time! Evil. . .
$1,000 – This creator was all “you want a tightrope, Gray? I WILL GIVE YOU A TIGHTROPE.” Gray’s challenge here was to walk along the cable of the cable cars from one side to the other, while avoiding a variety of EXTREMELY painful obstacles. Like a windmill that shifts back and forth and basically started chasing him at one point. And then a landslide where rocks fall and everyone dies. And then a bunch of busted cable cars with genuinely dangerous electricity sparking off them that Gray had to jump over. And then a bunch of logs falling down from some sort of log-fall. And THEN a group of stranded people shooting flares at him. And then his own lack of balance once he FINALLY reached the checkpoint at the other end. And THEN he still had to walk to ANOTHER cable car with FLAME jetting out the top, before timing a jump into the cable car slowly shifting from side to side across the other rope, before FINALLY launching himself at the win. Yeah, he felt he got his money’s worth with this one. XD Damn, makes you want to pick up a copy of GTA V and a Fiverr account, doesn’t it? XD
4. Get my tumblr queues sorted: Check, though it’s the minimum check – I reset my queue speed for the rest of this week on Victor Luvs Alice and did the absolute bare bones of a post I have in mind about Londerland Bloodlines (namely, Alice facing off against fire during the course of the game’s quests). Just glad to have it all done!
Whew -- bit of a busy night! And I didn't help things by getting distracted looking at Sims 4 mods again and the like. . .well, at least we're over the halfway point of this week. Night all!