crossover_chick: Doc in goggles and holding a big old plug with the words "feeling sparky..." (BTTF: feeling sparky/creative)
[personal profile] crossover_chick
I mean, normally I'm updating MUCH LATER when I've had a lot to do in the evening, so yeah, this is definitely a win. XD So let me get right on giving you the updates via my to-do list:

1. Keep up on the FO4 Playthrough Progression: Check – wrote that up after the session and beanbags. Today’s was pretty simple, given Victor spent pretty much an entire day just hanging out in Sanctuary cooking food, taking a shower, weighing the benefits of a new backpack versus gun mods, trading with Trashcan Carla when she passed through, and setting up some new shotgun turrets for defense. Big change from what actually happened in my playthrough, below, was Preston only bringing up the Castle NOW, instead of back at Starlight Drive-In some days ago like in the actual game. Victor’s in favor of trying to get Minutemen HQ back, but wants to check on the settlements and go see Nick Valentine first – aka, I want to get through the end of “act one” of the game before doing this quest. (Though I may allow Preston to head over there with his recruits in my next play session. . .I don’t need to go see him right away to complete that mission. . .we’ll see!)

2. Keep up with YouTube Subs, watch the AT4W Man of Steel review and Jon's latest "Legendary Roulette" video: Check plus – I managed TWO AT4W episodes! Granted, that’s because one was really short and I only had Gray in the Subs, but it’s still out of my WL! Victory~

A) Firstly, the two AT4W episodes –

I. Started as soon after lunch as possible with the next and longest AT4W review I had to get through, Man of Steel! A full movie review from Linkara for a Superman movie he hates, w000. :p And oh man, did he lay out in full detail why he hates it! There were a lot of little nitpicky things he hated, to be sure, but the big ones were “the movie is shot in a palette better-suited to a tense family drama or even a horror film (also where is my Guillermo del Toro adaptation of “In The Mountains of Madness” while we’re on that subject),” “the movie completely destroys Jonathan Kent’s moral character by making him obsessed with keeping Clark’s powers secret (and by making Jor-El the better father figure, kind of implies an anti-adoption message),” and of course “SUPERMAN KILLS SOMEONE. YES, IT’S ZOD, WHO WAS PROMISING TO ATTACK ALL OF HUMANITY FOREVER, BUT HE STILL KILLED SOMEONE, AND THAT IS NOT SUPERMAN.” Linkara has strong opinions on what should be proper Superman canon, yo. Not that I disagree with his points, because the few clips he was able to get past Content ID (he admitted that he had TONS of trouble getting the review actually up because it kept getting claimed before anyone could even see it) are just as murky and dark as he said, and I’m not sure I’m on-board with a Superman who personally kills either? Maybe because Superman isn’t Batman and isn’t SUPPOSED to really have those same Joker-style “at this point it’s probably better if someone pulls the trigger on him” villains. *shrug* I dunno – I’m not really a comics person, and I’ve always been Marvel over DC when it comes to the movies (thanks to the original Raimi Spider-Man stuff), sooo. . . Still, long review, but good.

II. Then, after supper, it was time for the shortest review of the bunch – “Godzilla: Kingdom of Monsters #7,” clocking in at about twelve minutes. And, even better for Linkara, this is the issue where the series – which has been doused in satire regarding government response to major disasters but chose to try and express this via the medium of horribly dated references to terrible pop culture and horribly unlikable characters – actually starts getting good. We have the US government having gone underground except for air drops of supplies to survivors – like main character Woods and his new ward Allie, who are just trying their best to make it in the destroyed wreckage of I believe Los Angeles; the emergence of the multi-headed Ghidorah from a temple in “Asia” – after a ritual done by a monk who sacrifices himself for humanity, meaning this monster might actually be a GOOD guy; and the newly-emerged Battera having a fight with Rodan in Paris, which ends up with the evil psychic twins linked to Battera managing to get Rodan on-board with their powers and deciding to go after Godzilla, who is currently wrecking up Washington, D.C. Linkara admitted that the plot was kind of thin, and the artwork still needed improvement, but that giving the readers some likable characters to root for (Woods is LONG past his “let the reality TV stars die” phase, fortunately) and some actual good giant monster battles makes this comic probably one of the best of the series. Fingers crossed for the rest of it, I guess!

B) Then it was over to the Subs for our single upload – GrayStillPlays versus Lick Runner! What the hell is that, you ask? Well, it’s a game where you are a terrifying disembodied head who is either 1. trying to lick your way up a party table full of yummy food interspersed with knives, spikes, cacti, and poop; 2. using your terrifyingly long tongue to touch all the good food on the table while avoiding strategically-placed poop and cacti; 3. eating as many bits of good food on plates as possible for combo points while avoiding plated poop and cacti; or 4. trying to launch as much good food into your mouth with a catapult as possible while sending all the poops and such into the mouth of John from the UK. Because reasons. It is – DISTURBINGLY weird. Gray, of course, completely embraced licking up as much poop and cacti as possible – at least until he discovered turbo mode and then switched focus to trying to make his head as big as possible. XD But even he was like “what is the point of this? Why am I getting coins when I have nowhere to spend them? What is HAPPENING” by the end. Gray, I don’t know where you find these mobile games – and after this, frankly, I don’t want to know.

C) And then, as per usual on Sundays, it was time for Jon and FO4 “Legendary Roulette!” As usual, everything was chaos and it was awesome. Let me give you the highlights, as I always do –

I. Jon deciding to test out his new fun explosive “sniper” in the Super Duper Mart with all the ghouls, hacking the local Protectron to help out. This – did not go well, as either a misfire in VATS or splash damage caused the robot to turn on HIM, and then explode messily. And of course Explosive always carries the danger that it will blow HIM up along with the enemies in close quarters. . .but darn it, he just loves it so much more than plain Kneecapper. XD And he did manage to get through the whole mart without dying, so there’s that. Even picked up some new armor, and decided to forgo Sprinter’s on his legs in favor of VATS Enhanced on both arms, reducing the AP cost for stuff in VATS, allowing him to stay in VATS longer and thus manipulate time so people bled to death even quicker. :p

II. Jon deciding to fight the raiders lurking around Lexington, including the one in the power armor with the Fat Man. He really wanted to try shooting the nuke out of the air when the guy fired, but apparently that is not a thing with mini-nukes. Fortunately the guy apparently only spawned with one, and ended up running down to street level to get after The Legend Of Boston, so Jon was able to take him out fairly easily with Wounding’s ability to bypass pretty much EVERYTHING. The trouble came in when he went up high to take out one of the guy’s buddies, and instead found MORE raiders on ground level, one of them with their OWN Wounding weapon. Jon of course wanted it, but – well, his insistence on sticking with his Explosive Pipe Bolt-Action did not serve him well when he was firing on the guy from immediately above, and his death ended up reshuffling the weapons and despawning the thing he wanted. (Looked to be a Wounding submachine gun when he rechecked the footage in editing, which is a shame to be sure.) But it did get him up to Level 14, and allowed him to take the second rank of Idiot Savant for even more XP gains.

III. Jon deciding to check out Wattz Electronics, as he was in the area, it was before the Automatron killbots spawn in, and he wanted to see if any of the robots were Legendary. Turns out the Handys weren’t, but the Protectrons were, and Jon nearly murdered himself by standing next to one because he always forgets the damn things explode. XD There was also the jumpscare radroach in the backroom, which was even weirder and more jumpscarey this time, because it LEAPT OFF THE WALL AND OUT OF THE WORLD when Jon opened the door. And then he shot it through the wall and it glitched back into the world spasming all the while. It was very unpleasant and didn’t even have a good Legendary to justify it. I mean, physics has been suffering all over the place here thanks to Jon’s ridiculous build making enemies die in VATS mid-attack and then flail madly when he comes out of VATS, but that was a new height of weirdness. XD

IV. Jon deciding, after a jump to Sanctuary to drop off loads of junk and improve the Wounding Shotgun with a better receiver (I should mention that he’s not playing Survival here – he’s gone with Very Hard which means he can still fast travel, even though he generally doesn’t bother) to head over to Park Street – and immediately getting distracted by gunfire nearby, which proved to be some synths taking out a few ghouls. Jon figured he could murder them in case they had any good energy weapons – unfortunately not, but he was interested to see synths popping in around the same time he got Institute laser rifles in the Legendary List.

V. Jon deciding NOT to head immediately back into Park Street to help Nick Valentine, but instead to take on the New State House right across the street, because – well, the only time he ever went in there was during his very first run, and surely it’ll be better now that he’s had so much more time with the game, right?

WRONG. DUNGEON WAS A NIGHTMARE. I mean, Wounding STILL did the job, even against most Mirelurks, but the one Hunter he fought killed him once, and nearly killed him twice because HE KEPT MISSING IN VATS. Not to mention the sheer SIZE of the place, and the guaranteed Mirelurk Queen spawn in the basement (which wasn’t too difficult as Jon could hit her from Wounding from cover – on the other hand, though, since she’s guaranteed, she wasn’t Legendary), and all the raiders when you finally find your way back upstairs. . .Jon spent a lot of his trip there complaining loudly about how this is a really hard and really mean dungeon to put so close to Diamond City, where low-level players might stumble across it. XD (I mean, the only reason I went there when I did was because of RP/fanfic purposes and finding Alice early enough in Victor’s journey. . .) But it did bring him up to level 15, and get him moving in the right direction on Luck to get Grim Reaper’s Sprint.

VI. Jon deciding, after hitting Level 15 and auto-starting the “Mechanical Menace” quest that kicks off Automatron

TO GO DO “MECHANICAL MENACE” AND KICK OFF AUTOMATRON. This is – SO out of character for him, it defies belief. Jon NEVER starts Automatron before he feels he has to because, you know, it creates roaming squads of kill-bots in the Commonwealth. But nope, this Jon apparently feels all his past selves were just cowards and went ahead and helped Ada out with killing off the last of the swarm attacking her caravan. Probably helped by the fact that not all of the spawns were Legendary. But yes, the killbots are out in force now. Jon openly said “I am going to regret this.” XD

VII. After ALL THAT, Jon deciding to at last go back into Park Street to finish rescuing Nick Valentine! Which was not TOO hard – though there were a couple of tough chokepoints, in particular the Triggermen guarding one of the unfinished areas of the Vault leading down – but did highlight that, even with two ranks of Scrounger, Jon was NOT doing well on ammo. Shotgun shells were below 100, 10mm was below 100, the pipe weapon ammo was okay but going fast because rapid receiver. . . Also, he never got the necessary passcode from Mama Murphy, so he had to deal with Skinny, Darla, and their goons the hard way – which wasn’t all that hard at all, as Skinny and Darla were very much NOT Legendary. Darla made the biggest mistake of her short life trying to chase down The Legend Of Boston with just a baseball bat. XD

Anyway, that got sorted, which got Jon up to Level 16, which allowed him to get the amount of Luck he needed – and then going to Diamond City, trading all of his spare junk for ammo, then talking to Nick Valentine, breaking into Kellogg’s place, and setting up Reunions got him (thanks to a lucky Savant trigger) all the way up to Level 17, so now he’s got Grim Reaper’s Sprint – a 15% chance of all action points refilled on a critical hit. Nice. :D And he’s gonna need it, given the state of the Commonwealth – but he thinks if he kills Kellogg and gets some Brotherhood in, that might help matters. At the very least, it’ll probably give him more random encounters and corpses with potential ammo. XD So we’ve got that to look forward to next week!

3. Play Fallout 4 and continue the settlement tour: Check-ish? Well, to be fair, I only had about an hour today between the Man of Steel review and beanbags (below), and I did go from Red Rocket to Sanctuary, so we’ll say it’s enough of a check to count. :p But yeah, Victor spent most of his day at Sanctuary doing the following:

A) Meeting back up with the Vault-Tec Rep while looking at potential upgrades for his guns, and officially making said rep a settler at Sanctuary (he’s put himself on farming duty, which is good, as Victor can’t build stores yet. Damn “Local Leader” perk being locked behind Charisma!)

B) Cooking up some more meat and veg – and, importantly, some vegetable starch for adhesive – after visiting the farm and picking some crops.

C) Taking a five-minutes-in-the-real-world shower – fortunately I figured out how you stop the animation, and it’s by MOVING. Get the character to move, and he or she will stop showering. So now I know that for future showers, and Victor is nice and clean again, yay.

D) Getting all his spare crap off Piper and dumping it in the workbench so he could sort through it at his leisure, then taking the short combat rifle and making it more powerful because he had to do SOMETHING to justify all this (also, I took out the port-a-potty first, and I KNOW that is by the chem bench. Which I have finally realized is backwards. Need to fix that next time).

E) Hearing a surprise mooing and spotting Trashcan Carla in the settlement – I promptly had him use the sarcastic “just looking for love” dialogue option to greet her, which makes her laugh and gets you a discount. Victor sold her the Staggering Automatic Laser Rifle (it’s good, but rapid-fire just really isn’t my style?) and the Nocturnal 10mm (we may be keeping it for Alice in fanfic verse, but it’s not a great fit for Victor, who is more often than not diurnal right now), bought a bunch of useful junk (and a bag of rice), and then carefully finagled trading ammo he didn’t need for ammo he did until total price for everything was 0 (that is, what Victor sold her exactly equaled in value what he got). Not bad!

F) Got a warning that Sanctuary need something for some reason – I couldn’t figure out what the game wanted me to do (it seemed unhappy with the power situation?), but figured that, since there was a lot of food and water being produced, it was time to up defenses – and oh ho ho, Victor had the option to build shotgun turrets! These needed power, though – fortunately, they didn’t need anything more than a good old windmill generator could provide. (Yes, fine, I could have built the “gas” generator, but windmills, curiously enough, don’t need screws, and I need those for guns and armor).

G) Found a safe with an advanced lock he’d missed on his initial tour of the settlement under someone’s dresser! Cracked that open, got some more junk and a 10mm, which he ended up dropping in a mailbox because I needed him to move faster as I was hitting my “deadline” for the session.

Left it off with him standing by his bed, not yet tired but – well, he’s probably gonna get fatigued sooner rather than later. Next time, I’m thinking new backpack, a gun reshuffling, and then off to Sunshine Tidings! As they really need new beds and more water and whatnot. Gotta be a good General, after all! And then Finch Farm and the fun of the Forged. . .

4. Work on tumblr drafts: Check – did the usual morning catch-up on the dashboard and the tags on Victor Luvs Alice, and grabbed a funny “video games memes” post from the “fallout 4” tag for later, then did my two-part Smiler Always Chill Save update regarding their trip to Moonwood Mill to befriend werewolves around lunch (literally – one post before, one post after – pictures themselves were sorted last night). So that’s all set, at least! And tonight, there was just the one ask reply in Valice Multiverse, which was also good. Hooray!

5. Get in a workout: No check – I was doing my FO4 write-ups and what-not after beanbags, and passed my “deadline” to get down there and still have enough time to shower before supper. *shrug* We’ll pick it back up again tomorrow!

Additionally:

-->Another nice day, another chance to play beanbags – and we’ve fallen into some weirdly predictable patterns with the five-round days. Namely, Mom wins the first game, Dad wins the second one, and I win the third one. O.o Dunno what’s going on there. . .at any rate, I did have a good enough day to come second every time I didn’t win, while Mom managed to improve her wins to both the first AND last game and Dad was either great or horrible. Final scores were me 2-2-W-2-2; Dad 3-W-3-W-3; Mom W-3-2-3-W. All very easy to remember, at least. XD

-->Made darn sure to answer my friend Ace’s FF.net PM in good time this week – though at least they were understanding of my previous failure to answer within a few days, as they’re pretty busy in their lives too (new job that necessitates a new sleep schedule, among other things!). But that’s all set now, yay.

Whew -- not bad! Especially since my stupid brain decided I needed to spend a good portion of the day wound up (I blame being hit with my parents doing kitchen reno pretty much from the moment I woke up, which included sanding the window and trying to figure out if they'd gotten the paint and wood dust off everything). Ugh, why can't I have two calm, nice days in a row? Stupid brain. . .but now it's time for me to head to bed, as I do have work tomorrow. Almost-full week -- we'll see how it goes! Night all!
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