Pretty Quiet Monday
Jun. 26th, 2023 11:48 pmNot a lot to report on to start the week, honestly --
Work – Quiet start to the week – did the GL, put on some Easter stuff, took a credit card call, and spent the rest of the day doing duplicates with occasional pauses to look stuff up for people. And to wait for IT to fix our printer so we could get it to print in color again. *shrug* Bit boring, but there is not much I can do about that, honestly. And it’s better than being stressed, as the ride home proved – all the idiots were out today, I swear. >( Also, no beanbags due to weather shenanigans – namely, it looked like it was gonna rain most of the afternoon without actually raining. And it’s supposed to be like this all week. *grumbles* What gives, end of June?
To-Do List –
1. Get in a workout: Check – back on the bike again, this time to start the next Oxventure One-Shot Wonder, “Adventure Skeletons!” This is a game where you play as skeletons, who, bored with guarding their low-level dungeon, decide to strike out on their own to have adventures! Or, at least in this case, ONE adventure. (Perhaps other groups would do more.) Jasper and Liv from “3 Black Halflings” (and the hilarious “You Awaken In A Strange Place” episode) were back to play skeletons with Johnny and Mike, while Luke GMed their amazing adventures. Said amazing adventures started with Luke telling Mike to get his Starbucks cup out of shot halfway through his intro, and then when he told him to also ditch the napkin, being told “that’s my DICE BAG.” XD Luke sarcastically said it was very nice. XD
Anyway – the real adventure started with the quartet of skeletons hanging around in their low-level dungeon, guarding a pair of magical gloves in a chest. Said quartet consisted of Lionel Spinel (Mike), a former orc axe salesman who got murdered by one of his own customers, but still has a pair of two-handed great axes to call his own; Dr. S. Kelly (Jasper), a skeleton made up of a random collection of bones who was animated AGES ago, went through skeleton medical school, and now is very learned in skeleton culture and lore – and also bought some axes from Lionel, as he TOO has a pair of two-handed great axes (you roll to determine your equipment, and Mike and Jasper apparently BOTH rolled the same thing twice in a row XD); Bony Emily (Liv), a former goblin adventurer who decided that her job would be easier if she herself was a skeleton, not considering how dark this would make her backstory; and Cursed Skeleton #18 (Johnny), a former elf who was VERY KEEN to try and hide that fact despite occasionally doing things like skipping or playing the flute, and who wielded a magical singing scimitar because Luke didn’t tell them until AFTER Johnny did their introduction that they needn’t tell the others right away about their special skeleton treasures (they quickly decided, though, that it was in-character for #18 to bring up the magic sword as a good way to distract people from asking about their former elf ancestry). The gang were quite bored – Lionel especially, as he’d managed to finish all of Netflix (even getting through “The Queen’s Gambit But It’s Skeletons” in just a couple of hours) and “The Americans But It’s Skeletons” on Amazon Prime – and they were starting to worry about the lost fifth member of their group, Benny. Benny, it seems, finally got fed up with his job and stormed off to find something else in the middle of the night a couple of weeks ago, and despite being a skeleton who is usually all talk and no action, he hadn’t yet returned. The gang decided they might as well go out and see if they could track him down, with Cursed Skeleton #18 successfully finding the secret Skyrim shortcut door out of the dungeon in their chamber so they didn’t have to work their way back to the entrance. They also took the gloves with them (under the rationale that “we’ve been guarding them for so long, we think they count as ours now”) with Bony Emily putting them on to see what they did – turned out they’re gloves that confer a 70% speed bonus, meaning she was just ZOOMING around out in the bright daylight of morning! She quickly realized outpacing her friends constantly was not going to be fun, though, and zoomed back –
Just in time for the quartet to come across a VERY anxious elderly graveyard keeper (as that is where they were, in a big old graveyard on a hill), who was not pleased to see a bunch of skeletons up and walking (tipping out his mug of cider, as is tradition). They explained that they were trying to find their friend Benny, and tried to spin it as they were doing the graveyard keeper a favor, since HE let Benny wander off to go terrorize the “human dungeons.” The keeper pretended to agree, picking up his spade as he encouraged them to file out of the graveyard gate in an orderly fashion, and after a brief interlude where #18 asked why the other “lazy” skeletons never came along to give them breaks (and then going “actually, wait, we’re union, no scabs, never mind”), the group did exactly that.
Cue the graveyard keeper nailing them with his spade, knocking an arm off Lionel, Dr. S., and #18, and a leg off Bony Emily, then attempting to drag Emily back to her crypt by her remaining leg. #18 promptly picked up their missing arm, grabbed his magical sword with it, and stuck it between the guy’s shoulder blades, mocking him for having nerve endings (and then having to explain what those were to the guy). Lionel and Dr. S. then went for a classic Three Stooges move where Lionel poked the guy in the eyes while Dr. S. crouched behind him to trip him up. . .but an incredibly high roll to attack, plus Lionel being a former orc with bonuses to hitting things, meant that Lionel PUNCHED THROUGH THE GUY’S HEAD WITH HIS HAND instead. The gang promptly scavenged the man’s body for parts (Lionel putting the poked-through eyeballs in his own skull, #18 replacing their right arm with the keeper’s right arm, Dr. S. replacing his right arm with the keeper’s LEFT arm, and I believe Emily did take #18 up on his offer to give her a leg), with Dr. S. gleefully declaring they had to get to a “human dungeon” so they could slowly but surely replace all their parts with fleshed ones. XD Fortunately, though, he was soon distracted by another important quest –
Finding #18’s gravestone so he could prove they were an elf. XD Sure enough, he located a horribly elaborate, filigreed tombstone with the name “Gethendel Griffinbap” on it (Johnny was very much put on the spot when it came to making that name up). #18 was very keen on getting Dr. S. to shut up about what he’d found, Dr. S. was very keen on laughing at #18’s living name, and Emily was very keen on scraping off as much filigree as she could, storing it in her eye sockets. XD I left it with the gang preparing to head down to the nearby town of Devil’s Foot, with Dr. S. softening his suggestion of “going on a murderous rampage to get fleshy body parts” to “maybe we should just find some clothes so that the humans don’t all treat us like that one graveyard keeper just did.” XD So far it’s not as chaotically delightful as YASP (though that was, literally, a one-of-a-kind game), but it’s still a lot of fun, especially with how out-of-control things have already gotten. :p I particularly like Johnny and Mike insisting on doing “skeleton voices” a la Ethelfrit’s Chosen (aka the hammer skeletons) in the main Oxventure. XD I look forward to seeing what nonsense they get up to in the town!
2. Continue writing “The Joker And The Queen”: Check – Wickerman, in a bid to stop the others from stopping him from burning Sanctuary down with them all inside, just tried to set Alice on fire – only for Smiler to knock her out of the way. And the sight of Smiler seemingly burning to death in Wickerman’s flames naturally really upset Victor, who charged at Wickerman in a rage – and successfully managed to clobber the guy, due to Wickerman’s flames mysteriously going out when Victor got near. Leading me to switch to Alice’s POV while Victor beats Wickerman to a pulp so she can check on Smiler (actually pretty much okay, thanks to universe intervention) and Smiler asking why the hell Wickerman stopped. Nobody’s quite sure yet what happened, but the answer shall be revealed very very soon. . .
3. Keep up with YouTube Subs: Check – I actually had just enough time tonight to watch BOTH GrayStillPlays videos in my Subs, putting me back at “fully caught up,” yay –
A) “Evolving slimes to dangerous proportions,” aka Gray plays Super Slime Simulator in Roblox! The best way to describe this game is “someone basically remade Tasty Planet in Roblox” – you play as a tiny slime, who slowly absorbs everything around them to get bigger and bigger, starting with tiny leaves and droplets of water, and moving up through blades of grass, ants, squirrels, corn off the cob, corn AND the cob, pizzas, children’s toys, cats, the children themselves, picnic tables, grills, and finally this one man’s entire family and his yard. You just go around and hoover it ALL up. Along the way, you earn money courtesy of this one slime that looks a bit like Tom Selleck, and you can buy special accessories, like a purple top hat, a monocle, and a hot pink mustache. XD Gray’s delight in moving from a harmless green blob to the slime version of the Monopoly man devouring babies and grandmas while the father wandered around mowing while on his phone was a treat – he’s always so ENTHUSIASTIC about the murder! It’s really great. XD Oh, Gray, never change.
B) “Which car has the best grip in GTA 5?” aka another Alex Torture Board for Gray to complete! This one was all about finding the car with the best traction, with Alex offering up five horrible challenges for Gray to complete – the "Steep Ascend (surface: gravel)” (where Gray had to make it up a VERY steep ramp of, well, gravel), the “Spiral (surface: ice)” (where Gray had to make it around a horrible killer spiral loop of icy roads), the “Descend Breaking (surface: sand)” (where Gray had to go up a giant hill, then rocket down and onto a sideways sandy surface, braking hard enough to stop the car so he could turn to the right and hit the teleporter to get onto the next part of the challenge – if he didn’t, he just slid off the course entirely onto the road below), the “Cornering Grip (surface: wood)” (where Gray had to complete a timed maze-like racetrack made of plywood in twenty-six seconds or have the floor just disappear out from under him), and the “Non-bent Wall Ride 90-102 (surface: asphalt)” (where Gray had to conquer a straight-line wall ride that started out at a straight ninety degrees and slowly tilted by two degrees over its length until it was at one hundred and two, aka verging on upside down – oh, and there were also windmills for Gray to dodge along its length). Gray tried out almost every car Alex gave him, and a good chunk of them couldn’t make it past the initial gravel ascent! And those that could were almost invariably taken out by the ice spiral (including, shock of shock, the WASTELANDER – that rusted-out old heap is amazing but apparently it just does NOT have the grip or the downforce needed against upside-down ice), and those that could get past THAT were generally taken out by the sand descent (being super cars that could go REALLY fast but not brake as hard as he needed). One super car NEARLY went the distance, but just didn’t have the grip necessary to take on the wall ride – so Gray turned to the open-wheeled F1 racer, and THAT made it to the end! After killing a pedestrian and a bird. Gray was sadder about the bird. XD But yes, apparently if you want grip, you go for the F1! So make sure to have that and the Wastelander for your post-apocalyptic adventures. :p
4. Get my tumblr queues sorted: Checkish – I didn’t really have anything that I HAD to work on (with my Wednesday post done and plenty of other stuff in the drafts to chuck up on Thursday, Friday, and Saturday), but I did get a few more thoughts on Smiler’s Otherlands put into the “master draft” I have for that. Hopefully I will find some time to organize THOSE properly in the near future!
Aaand yeah, that's about it, beyond me having to deal with a spider on my desk at one point. *shudder* Stupid thing was crawling all over my speaker. . .it seems to have skittered off to some hidden corner now, at least. Time for me to head to bed and prepare to do this all over again with minor variations tomorrow! :p Night all!
Work – Quiet start to the week – did the GL, put on some Easter stuff, took a credit card call, and spent the rest of the day doing duplicates with occasional pauses to look stuff up for people. And to wait for IT to fix our printer so we could get it to print in color again. *shrug* Bit boring, but there is not much I can do about that, honestly. And it’s better than being stressed, as the ride home proved – all the idiots were out today, I swear. >( Also, no beanbags due to weather shenanigans – namely, it looked like it was gonna rain most of the afternoon without actually raining. And it’s supposed to be like this all week. *grumbles* What gives, end of June?
To-Do List –
1. Get in a workout: Check – back on the bike again, this time to start the next Oxventure One-Shot Wonder, “Adventure Skeletons!” This is a game where you play as skeletons, who, bored with guarding their low-level dungeon, decide to strike out on their own to have adventures! Or, at least in this case, ONE adventure. (Perhaps other groups would do more.) Jasper and Liv from “3 Black Halflings” (and the hilarious “You Awaken In A Strange Place” episode) were back to play skeletons with Johnny and Mike, while Luke GMed their amazing adventures. Said amazing adventures started with Luke telling Mike to get his Starbucks cup out of shot halfway through his intro, and then when he told him to also ditch the napkin, being told “that’s my DICE BAG.” XD Luke sarcastically said it was very nice. XD
Anyway – the real adventure started with the quartet of skeletons hanging around in their low-level dungeon, guarding a pair of magical gloves in a chest. Said quartet consisted of Lionel Spinel (Mike), a former orc axe salesman who got murdered by one of his own customers, but still has a pair of two-handed great axes to call his own; Dr. S. Kelly (Jasper), a skeleton made up of a random collection of bones who was animated AGES ago, went through skeleton medical school, and now is very learned in skeleton culture and lore – and also bought some axes from Lionel, as he TOO has a pair of two-handed great axes (you roll to determine your equipment, and Mike and Jasper apparently BOTH rolled the same thing twice in a row XD); Bony Emily (Liv), a former goblin adventurer who decided that her job would be easier if she herself was a skeleton, not considering how dark this would make her backstory; and Cursed Skeleton #18 (Johnny), a former elf who was VERY KEEN to try and hide that fact despite occasionally doing things like skipping or playing the flute, and who wielded a magical singing scimitar because Luke didn’t tell them until AFTER Johnny did their introduction that they needn’t tell the others right away about their special skeleton treasures (they quickly decided, though, that it was in-character for #18 to bring up the magic sword as a good way to distract people from asking about their former elf ancestry). The gang were quite bored – Lionel especially, as he’d managed to finish all of Netflix (even getting through “The Queen’s Gambit But It’s Skeletons” in just a couple of hours) and “The Americans But It’s Skeletons” on Amazon Prime – and they were starting to worry about the lost fifth member of their group, Benny. Benny, it seems, finally got fed up with his job and stormed off to find something else in the middle of the night a couple of weeks ago, and despite being a skeleton who is usually all talk and no action, he hadn’t yet returned. The gang decided they might as well go out and see if they could track him down, with Cursed Skeleton #18 successfully finding the secret Skyrim shortcut door out of the dungeon in their chamber so they didn’t have to work their way back to the entrance. They also took the gloves with them (under the rationale that “we’ve been guarding them for so long, we think they count as ours now”) with Bony Emily putting them on to see what they did – turned out they’re gloves that confer a 70% speed bonus, meaning she was just ZOOMING around out in the bright daylight of morning! She quickly realized outpacing her friends constantly was not going to be fun, though, and zoomed back –
Just in time for the quartet to come across a VERY anxious elderly graveyard keeper (as that is where they were, in a big old graveyard on a hill), who was not pleased to see a bunch of skeletons up and walking (tipping out his mug of cider, as is tradition). They explained that they were trying to find their friend Benny, and tried to spin it as they were doing the graveyard keeper a favor, since HE let Benny wander off to go terrorize the “human dungeons.” The keeper pretended to agree, picking up his spade as he encouraged them to file out of the graveyard gate in an orderly fashion, and after a brief interlude where #18 asked why the other “lazy” skeletons never came along to give them breaks (and then going “actually, wait, we’re union, no scabs, never mind”), the group did exactly that.
Cue the graveyard keeper nailing them with his spade, knocking an arm off Lionel, Dr. S., and #18, and a leg off Bony Emily, then attempting to drag Emily back to her crypt by her remaining leg. #18 promptly picked up their missing arm, grabbed his magical sword with it, and stuck it between the guy’s shoulder blades, mocking him for having nerve endings (and then having to explain what those were to the guy). Lionel and Dr. S. then went for a classic Three Stooges move where Lionel poked the guy in the eyes while Dr. S. crouched behind him to trip him up. . .but an incredibly high roll to attack, plus Lionel being a former orc with bonuses to hitting things, meant that Lionel PUNCHED THROUGH THE GUY’S HEAD WITH HIS HAND instead. The gang promptly scavenged the man’s body for parts (Lionel putting the poked-through eyeballs in his own skull, #18 replacing their right arm with the keeper’s right arm, Dr. S. replacing his right arm with the keeper’s LEFT arm, and I believe Emily did take #18 up on his offer to give her a leg), with Dr. S. gleefully declaring they had to get to a “human dungeon” so they could slowly but surely replace all their parts with fleshed ones. XD Fortunately, though, he was soon distracted by another important quest –
Finding #18’s gravestone so he could prove they were an elf. XD Sure enough, he located a horribly elaborate, filigreed tombstone with the name “Gethendel Griffinbap” on it (Johnny was very much put on the spot when it came to making that name up). #18 was very keen on getting Dr. S. to shut up about what he’d found, Dr. S. was very keen on laughing at #18’s living name, and Emily was very keen on scraping off as much filigree as she could, storing it in her eye sockets. XD I left it with the gang preparing to head down to the nearby town of Devil’s Foot, with Dr. S. softening his suggestion of “going on a murderous rampage to get fleshy body parts” to “maybe we should just find some clothes so that the humans don’t all treat us like that one graveyard keeper just did.” XD So far it’s not as chaotically delightful as YASP (though that was, literally, a one-of-a-kind game), but it’s still a lot of fun, especially with how out-of-control things have already gotten. :p I particularly like Johnny and Mike insisting on doing “skeleton voices” a la Ethelfrit’s Chosen (aka the hammer skeletons) in the main Oxventure. XD I look forward to seeing what nonsense they get up to in the town!
2. Continue writing “The Joker And The Queen”: Check – Wickerman, in a bid to stop the others from stopping him from burning Sanctuary down with them all inside, just tried to set Alice on fire – only for Smiler to knock her out of the way. And the sight of Smiler seemingly burning to death in Wickerman’s flames naturally really upset Victor, who charged at Wickerman in a rage – and successfully managed to clobber the guy, due to Wickerman’s flames mysteriously going out when Victor got near. Leading me to switch to Alice’s POV while Victor beats Wickerman to a pulp so she can check on Smiler (actually pretty much okay, thanks to universe intervention) and Smiler asking why the hell Wickerman stopped. Nobody’s quite sure yet what happened, but the answer shall be revealed very very soon. . .
3. Keep up with YouTube Subs: Check – I actually had just enough time tonight to watch BOTH GrayStillPlays videos in my Subs, putting me back at “fully caught up,” yay –
A) “Evolving slimes to dangerous proportions,” aka Gray plays Super Slime Simulator in Roblox! The best way to describe this game is “someone basically remade Tasty Planet in Roblox” – you play as a tiny slime, who slowly absorbs everything around them to get bigger and bigger, starting with tiny leaves and droplets of water, and moving up through blades of grass, ants, squirrels, corn off the cob, corn AND the cob, pizzas, children’s toys, cats, the children themselves, picnic tables, grills, and finally this one man’s entire family and his yard. You just go around and hoover it ALL up. Along the way, you earn money courtesy of this one slime that looks a bit like Tom Selleck, and you can buy special accessories, like a purple top hat, a monocle, and a hot pink mustache. XD Gray’s delight in moving from a harmless green blob to the slime version of the Monopoly man devouring babies and grandmas while the father wandered around mowing while on his phone was a treat – he’s always so ENTHUSIASTIC about the murder! It’s really great. XD Oh, Gray, never change.
B) “Which car has the best grip in GTA 5?” aka another Alex Torture Board for Gray to complete! This one was all about finding the car with the best traction, with Alex offering up five horrible challenges for Gray to complete – the "Steep Ascend (surface: gravel)” (where Gray had to make it up a VERY steep ramp of, well, gravel), the “Spiral (surface: ice)” (where Gray had to make it around a horrible killer spiral loop of icy roads), the “Descend Breaking (surface: sand)” (where Gray had to go up a giant hill, then rocket down and onto a sideways sandy surface, braking hard enough to stop the car so he could turn to the right and hit the teleporter to get onto the next part of the challenge – if he didn’t, he just slid off the course entirely onto the road below), the “Cornering Grip (surface: wood)” (where Gray had to complete a timed maze-like racetrack made of plywood in twenty-six seconds or have the floor just disappear out from under him), and the “Non-bent Wall Ride 90-102 (surface: asphalt)” (where Gray had to conquer a straight-line wall ride that started out at a straight ninety degrees and slowly tilted by two degrees over its length until it was at one hundred and two, aka verging on upside down – oh, and there were also windmills for Gray to dodge along its length). Gray tried out almost every car Alex gave him, and a good chunk of them couldn’t make it past the initial gravel ascent! And those that could were almost invariably taken out by the ice spiral (including, shock of shock, the WASTELANDER – that rusted-out old heap is amazing but apparently it just does NOT have the grip or the downforce needed against upside-down ice), and those that could get past THAT were generally taken out by the sand descent (being super cars that could go REALLY fast but not brake as hard as he needed). One super car NEARLY went the distance, but just didn’t have the grip necessary to take on the wall ride – so Gray turned to the open-wheeled F1 racer, and THAT made it to the end! After killing a pedestrian and a bird. Gray was sadder about the bird. XD But yes, apparently if you want grip, you go for the F1! So make sure to have that and the Wastelander for your post-apocalyptic adventures. :p
4. Get my tumblr queues sorted: Checkish – I didn’t really have anything that I HAD to work on (with my Wednesday post done and plenty of other stuff in the drafts to chuck up on Thursday, Friday, and Saturday), but I did get a few more thoughts on Smiler’s Otherlands put into the “master draft” I have for that. Hopefully I will find some time to organize THOSE properly in the near future!
Aaand yeah, that's about it, beyond me having to deal with a spider on my desk at one point. *shudder* Stupid thing was crawling all over my speaker. . .it seems to have skittered off to some hidden corner now, at least. Time for me to head to bed and prepare to do this all over again with minor variations tomorrow! :p Night all!