crossover_chick: Doc looking very sarcastically over his shoulder (BTTF: in a sarcastic mood)
[personal profile] crossover_chick
Yeah, it was unfortunately a very annoying day in spots, as will become obvious when you read the "Work" section --

Work – Welp, had a deeply irritating day with a horrible beginning (SOMETHING happening at the auditorium around the back of the main building that necessitated a fire truck hanging a giant American flag there and me not being able to get into my usual parking lot initially; followed by the scanner being a dick when I tried to scan the four-page GL and multiple people needing my help for credit card updates), a quiet middle (got through the failed credit card stuff for the week and managed to have a largely-uninterrupted lunch), and a horrible end (a scramble to do a bunch of last-minute credit card stuff, including one that came in RIGHT BEFORE WE LEFT, meaning I left a few minutes late). Guess the universe decided to make sure I fucking NEEDED this three-day weekend. (Or I’m PMSing and everything irritates me five times more than usual. I will accept either explanation.)

To-Do List

1. Get in a workout: Check – last night on the bike for this week, pedaling through –

A) “THE MOST POWERFUL WEAPON IN FALLOUT 4 - Fallout 4 Is A Perfectly Balanced Game With No Exploits!” by The Spiffing Brit! Yes, Spiff recently returned to the Commonwealth Wasteland in Fallout 4 with Reanu Keeves, the most powerful man in Bethesda games, to use fun glitches to make more janky super weapons! Because what else are you going to do with FO4, play it normally? XD Anyway, using the fiddly-but-still-effect “scrap and modify a weapon at the same time to jam one of its mods onto a weapon that normally wouldn’t take it” to make some truly fucked-up guns this time – including British Perfection (the Lorenzo’s Artifact gamma gun mod jammed onto a Never-Ending double-barreled shotgun so it never actually needed reloading); The Power of Yorkshire Gold (slamming a MIRV Launcher from a Fat Man (which allows it to fire multiple nukes at once) onto the Overseer’s Guardian, a guaranteed named Two-Shot combat rifle, so it actually fires TWICE every time it lets loose a nuke explosion); and Reanu’s Triumph (a beam splitter and a missile launcher’s targeting computer on a laser gatling gun, meaning this damn thing fires EIGHT MISSILES AT ONCE – and being a gatling gun, once it spins up, it fires FAST). That last one got tried out against a bunch of super mutants, a bunch of charred ghouls at one of the local airfields, and MULTIPLE LIBERTY PRIMES, and it just SLAUGHTERED them all. Like, seriously, not even five Liberty Primes attacking him at once gave Reanu more than a moment’s trouble. It was glorious. XD And does rather put my Victor’s loadout to shame, but on the other hand, I don’t intend to fight multiple Liberty Primes anytime soon, so I think the Two-Shot Combat Rifle, Mighty Sniper, and Deliverer should do the job nicely. XD

B) “6 Creative Restaurant Ideas To Improve Your Game | The Sims 4 Guide” by Petey Plays It! With Petey offering up some ideas for new and interesting restaurants to add to your game, either to visit or to run (though if you want to run them, you probably want Carl’s “Dine Out Reloaded” mod to fix the extremely buggy nature of the restaurant business). Options included an EXTREMELY upscale fine dining restaurant (with the lot trait that attracts celebrities, formalwear required, and all the most expensive dishes on the menu); an alien-themed restaurant (with waiters dressed like robots and aliens and all sorts of space-themed décor and food); a seafood restaurant (featuring all the seafood dishes – best if built on the water in Sulani!); a brunch location (serving breakfast foods and encouraging people to show up in their athleticwear, as if they’d just gotten back from their morning jog); a vegetarian restaurant (for those Sims who don’t like eating meat but still want to get out and about); and a Japanese restaurant (with pufferfish nigiri and other less-deadly sushi-themed meal options – though don’t bother with the ones served on boards, they’re apparently bugged). Interesting stuff, and certainly helps expand your horizons when it comes to restaurant ideas!

2. Continue the final posting edit of “Londerland Bloodlines: Downtown Queensland” Chapter Two: Check – spent most of my afternoon working on this (listening to VTMB’s soundtrack, appropriately enough), and I completed it right around five o’clock! Meaning – drumroll please – Chapter Two: Exposition And Death Cults is up for general consumption! I hope you like Alice and Victor telling each other about their histories, because I certainly do. :p

3. Keep up with YouTube Subs: Check plus – managed to get in a nice little bonus video today –

A) First up before my workout, the latest OXBox list video – “7 Terrifying Jump Scares That Got Us So Good We’ve Never Recovered!” Andy and Mike discussing a variety of horrible jump scares in various games, while I watched only like the bottom fifth of the screen every time a jump scare came up so I didn’t get too spooked to sleep tonight. Because, and I fully admit this, I am a weenie. XD To be fair, though, we had a very good variety of jump scares – from the terrifying constant barrage of “horror flashes” in Alan Wake II (with special mention given to old lady Cynthia for trying to make you “smile”), to the VR-enhanced “surprise enemy” horrors of Half-Life: Alyx (I don’t think any of us wanted to see what it was like to have a head crab jump on your face in FIRST PERSON), to the surprise of a bear waiting to maul you in a lonely cabin in Red Dead Redemption II (YOU’RE NOT EVEN A HORROR GAME!). Basically, if a game CAN scare you with a sudden image and a loud noise, it most certainly WILL. And that is why I don’t play horror games, but instead watch others deal with this shit. XD

B) And then, after game night (we played BTTF Monopoly, and despite going to jail thanks to an unlucky Future card pull on my first roll, I ended up winning when I managed to seize control of the Baines and McFly households throughout the years – not even Dad controlling the corner around GO (with the Clock Towers and the Manure-Hauling businesses) could stop me), I watched the latest GrayStillPlays – “Mystery wheel dares decide my fate!” You know those sites where you can set up wheels with different challenges and stuff on them and then virtually spin them to pick a challenge? The kind that James Turner loves to use in his Sims 4 miniseries? Well, Gray’s Pain Team got a hold of one and loaded it up with stuff for Gray to do, then made him spin five times over the course of this video to see what he got. And what did he get? Why, the following –

I. Play The First Mobile Game Ad You Get – Gray popped into one of the mobile games he’d played recently (that one weird puzzle game where you’re trying to help a girl live her best life) and deliberately picked a dialogue option that required him to watch an ad – and the first ad he got was for Lily’s Garden! Specifically, he got an ad about Lily sitting on her washing machine to keep it closed while it washed her clothes, and – yeah. The connotations were real. XD Gray was like “how did this ad get out into the wild?!” But he downloaded and played it –

And was kind of disappointed that it was mostly just a puzzle game (like, the actual gameplay levels consists of smashing up dandelions via clicking on collections of colored blocks to explode them, or do pin-pull puzzles in Lily’s nightmares about freezing to death) where you did the puzzles to earn stars so Lily could do things like get a new mailbox, or save some bees in an old neglected garden. He gave it 1/10 just because he didn’t encounter the washing machine in the first ten minutes. XD Me, I was WONDERING what the gameplay in that game actually entailed, so thanks for the head’s up, Gray!

II. Play The Strangest Roblox Game You Can find – Gray consulted his Roblox experts and on their recommendation tried out “Voices.” A level made up entirely of FLESHY TUNNELS OF CHATTERING TEETH SCREAMING STUFF PEOPLE HAVE SUBMITTED (screams of pain, saying “hi,” crypto ads, ring tones, the works). Some were more understandable than others, but all were horrifying nightmare sounds coming from these mouths. Gray was like “uh, yeah, this is definitely one of the strangest.”

III. Buy And Play The First Game On Your Steam Trending Page – Gray went to his Steam account and the Trending area – and FUCKING LUCKED OUT, let me tell you. Because the first game on his list was one called Prospector: The First Contract – a cute pixel-art survival game about an astronaut who lands on an alien planet and starts harvesting the local resources to build various things to make items to ship to people! (“Space Amazon,” as Gray put it. XD) Think some light Stardew Valley vibes without the farming and with more setting up supply lines to make sure your suit has adequate oxygen and stuff and destroying the landscape with a resource-sucking ray gun. XD It played well and looked fun, had high reviews, and, most importantly, was free. Like I said – FUCKING LUCKED OUT. XD

IV. Spin The Earth At Light Speed In Universe Sandbox – Gray was delighted to get this one, as destroying the Earth with horrible experiments like this one is his favorite hobby in Universe Sandbox 2. :D Gray started out by renaming the Earth “Spinning Free,” then began periodically doubling its spin speed at the equator. The effects were fascinating and dramatically – basically, the faster the earth spun, the more the oceans pulled away from the poles to form a thin, deep band around the equator, submerging everything there under kilometers of water while leaving everything else dry. At least, until the planet basically ignited because it was going too fast. XD Gray then ACTUALLY made the spin speed one lightspeed, and the planet essentially dissolved in response, sending a shotgun blast of super-hot fragments across the solar system at just under light speed. Fantastic. XD

V. Prove The Earth Isn’t Flat (Peach Emoji) In Solar Smash – And, as the finale, Gray was tasked with giving the Earth a proper butt in everyone’s favorite planet-wrecking game. He thus got out the lasers and did his best to sculpt the planet a nice pair of ass cheeks. Slightly hampered by meteorites coming in and smashing into his hard work. XD Good way to end the episode, though – well, that and Gray then swallowing up Butt Earth with a bunch of black holes. XD

4. Get my tumblr queues sorted: ...Okay, I was GOING to say check, because I got all the pictures for the next Chill Valicer Save on Victor Luvs Alice done – but it literally occurred to me just this moment that I never queued up a Song Saturday. *facepalm* I know what I want to do, but it’s really late and I’m tired after doing 80 pictures for the next Chill Valicer Save – maybe I’ll just make a post tomorrow before diving into getting the CVS update (covering their Saturday at the Finchwick Fair) sorted.

Okay, good, not too shabby. And now I should seriously consider hitting the sack, as it's getting on. Tomorrow's goals include getting that Song Saturday post sorted and then working on the Chill Valicer Save update for next week on Victor Luvs Alice; playing Sims 4 and getting Smiler's Servo (which I'm planning on calling Marm L. Iser) activated...and then throwing a family reunion to welcome it to the family XD; keeping up with Gray and seeing if I can at least get the Sims 4-related videos out of my Watch Later; and doing the second draft of WeirdKev's gift fic, since I gotta post that up on Tumblr on Monday. Hopefully all achievable goals -- night all!

Date: 2024-07-21 07:57 pm (UTC)
gigs_83: (Default)
From: [personal profile] gigs_83
I was looking forward to their reunion in Londerland Bloodlines so much I can't tell ya lol. I could hear Knox' voice in my head as I read the dialog so good job there! At this moment I haven't found any goofs but you know how it is...I'll re-read it a month or so later and find stuff I missed. XD
Edited Date: 2024-07-22 03:05 am (UTC)
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