The Drive to Warwick!
Dec. 3rd, 2016 11:39 pmAnd it went very well! We went up the back way to get there, with a stop at Wal-Mart on the way, and took the highway home. Honestly, I think driving the highway was easier -- just one speed limit along much of the route, and less worry about changing lanes or dealing with other cars or traffic lights. (I may have once again ran one by going too slow under a yellow -- in my defense, there was a guy turning right in front of me who hadn't gotten all the way over, and Warwick has a lot of lights close together.) Still, there were no major incidents, and we got the fabric and groceries and everything we needed. So it all worked out.
Ended up having a very late lunch when we got home (after 3!), while watching Linkara's review of the first real Justice Society comic. Which is actually more of an anthology comic with the linking story of a bunch of DC heroes meeting up to swap stories, but good fun regardless. Stories ranged from fairly ordinary crime dramas to people being made giant and then killed for their insurance to cosmic space battles with gargoyles from the Moon. The Golden Age, everyone!
After that was writing (finished up Alice and Victoria's conversation, am starting the bit with Dickenson -- left myself some notes on how I want it to play out) and Sims 4. Victor and Alice went out to the local lounge because Victor had a whim to earn $50 in tips. Took a few songs, bu he got it eventually! They also went swimming for the first time, since my lounge has a pool. And of course they were adorably romantic as always, because Sims 4 likes enabling my OTP. :)
And then it was Helloween time! I caught up on his first set of the Dead Space replay (which looks really good for a 2008 game, has great monster design and atmosphere, and some light party body shenanigans) and a demo for a Kickstarter game, Agony (set in Hell, where you're a spirit possessing different bodies to progress -- it looks amazing (if very gory -- there are mouth tunnels right out of A:MR's Queensland) and Hells liked it, though he's not crazy about the motion blur). Tomorrow's going to be the real marathon, though -- the Dark Souls 3 DLC sets are all pretty long, and there's one final set of Castlevania: Symphony of the Night that's over an hour. O.o Welp, at least I can start a bit earlier thanks to the Pats game being on at 1. . .
And then it was tumblr catch-up time, and now I'm doing a lot of replies on Forgotten. Plus I have to answer some stuff on FF.net. . .better get on that. Night all!
Ended up having a very late lunch when we got home (after 3!), while watching Linkara's review of the first real Justice Society comic. Which is actually more of an anthology comic with the linking story of a bunch of DC heroes meeting up to swap stories, but good fun regardless. Stories ranged from fairly ordinary crime dramas to people being made giant and then killed for their insurance to cosmic space battles with gargoyles from the Moon. The Golden Age, everyone!
After that was writing (finished up Alice and Victoria's conversation, am starting the bit with Dickenson -- left myself some notes on how I want it to play out) and Sims 4. Victor and Alice went out to the local lounge because Victor had a whim to earn $50 in tips. Took a few songs, bu he got it eventually! They also went swimming for the first time, since my lounge has a pool. And of course they were adorably romantic as always, because Sims 4 likes enabling my OTP. :)
And then it was Helloween time! I caught up on his first set of the Dead Space replay (which looks really good for a 2008 game, has great monster design and atmosphere, and some light party body shenanigans) and a demo for a Kickstarter game, Agony (set in Hell, where you're a spirit possessing different bodies to progress -- it looks amazing (if very gory -- there are mouth tunnels right out of A:MR's Queensland) and Hells liked it, though he's not crazy about the motion blur). Tomorrow's going to be the real marathon, though -- the Dark Souls 3 DLC sets are all pretty long, and there's one final set of Castlevania: Symphony of the Night that's over an hour. O.o Welp, at least I can start a bit earlier thanks to the Pats game being on at 1. . .
And then it was tumblr catch-up time, and now I'm doing a lot of replies on Forgotten. Plus I have to answer some stuff on FF.net. . .better get on that. Night all!