Grumpy Monday
May. 17th, 2021 11:20 pmIt's not even that the day was that bad -- fairly quiet, just a few calls to take care of, mostly obits stuff -- but chatty coworker was on a roll, and the word came out that (vaccinated) people don't have to wear masks indoors, and it's just -- it kinda grated on my nerves. Plus I had to get gas after work, and THAT'S always fun. . .managed it, but damn. Pain in the ass. And some unsettled weather this afternoon (another round of "it'll rain a bit, then it's sunny again") meant we didn't even get to play our beanbag game. Meh.
On the plus side, at least I did well on the old to-do list:
1. Get in a workout: Check! Another 25 on the bike, another 25 with “Nuka-World Level One Survival!” Caught up with Minnie at the start of Episode 14, as she made her preparations to take on the World of Refreshment again. Preparations included spending a bunch of caps on getting rid of her rads and buying purified water so she’d have the max +3 Strength bonus from that “Scav!” magazine she picked up a while back; making sure she had all the drugs (mainly Psychobuff) to boost her damage output; and killing a Gunner near the front of Nuka-World in the hopes that his little “base” had a bed for saving purposes (it did not – she instead went with the nearest bed in Kiddie Kingdom). Once that was all completed, she took a deep breath and headed back into the river of “Quantum” to take on the Nukalurks!
And – she did a hell of a lot better than last time, that’s for sure! With the Sneak 3 perk, she was able to more effectively sneak up on her opponents, and with Psychobuff augmenting her sneak attacks, she was able to take them out in just a couple of hits! She was able to creep pretty effectively down the river, taking out Nukalurks and Hunters and egg clusters as she went. And looking for ways to get into the backstage labs early, but no dice – all the doors were locked beyond Minnie’s level. This is why you go ahead and take a rank or two of Lockpick, Jon!
But yeah, she was able to take out almost all of the enemies without much issue, with the major exceptions of one Hunter that surprised her while she was taking out a regular Nukalurk – she ended up pulling it back outside with her, and they had a brief standoff because it couldn’t get over the barrier around the river to her, but she couldn’t shoot through the barrier at it; eventually it climbed up into an assailable position and she shot it to death with her Operator’s Sniper and the Western Revolver – and one Nukalurk at the end of the ride that I guess served as the “boss” and was tougher than average – fortunately Minnie had a critical to use on his ass! She also FINALLY got the hidden Cappy in the ride (yay, Sierra will be so happy) and found a hole into the backstage area near some dead Assaultrons and a turret. Now she just has to get up the stairs into the back labs without getting shot to pieces. I’d bug out and get a save in first, Jon!
2. Edit some more on “Londerland Bloodlines”: Check! Alice has found her Astrolite, a way to carry it, and – with the help of the Insane Children’s crayon drawings, which she can see with Auspex because why not – Mecurio’s money, so that part of the quest is done. I’ve left it on her having tided up the dead bodies, checked on the dog, and packed up the Astrolite. Back down to the beach to meet the Thinbloods properly now! Gotta pick up THEIR quest too.
3. Keep up with YouTube Subscriptions: Check – did both Sunday and today’s videos, so I’m all caught up again!
A) Caught up on the Call Me Kevin:
I. A look back at two of the earliest games he played on the channel when he started back in 2016 – Mr. President (all about being a bodyguard in one of those “very easy to ragdoll” games where you have to save Ronald Rump from assassination attempts – it was very satisfying to watch Kevin fail repeatedly, destroying the scenery and doing hip-hop dances) and Hello Neighbor (Kevin discovered early on that cardboard boxes were the way to go if you want to cheese the hell out of this game – mostly through virtue of one launching him onto the roof XD Got through Act One via box-climbing and light-climbing, and a little light puzzle-solving XD)! While I haven’t been watching since the start of the channel, it was still a fun ride to see him play those first two games again, and get a glimpse of the younger Kevin – damn, he’s definitely grown up over the past five years! (In multiple ways – past Kevin is frightfully thin, poor kid.) Good times~
II. Another episode of “My Strange Addiction” from TLC – this segment on a man who is attracted to balloons. Like, attracted. To normal balloons. Not blow-up dolls or anything like that – balloons. He has a balloon sanctuary, he “saves” balloons that are wilting from car dealerships, and he – he doesn’t fully inflate them so they can take more “abuse.” . . .Kevin was constantly like “well, he’s not really HURTING anyone,” and that’s true, but – I don’t know, it’s just a bit odd. I mean, there are much WORSE things he could be doing, but it does make you go o.O And then O.O when you learn this guy is MARRIED. Seriously – the wife didn’t come on the show, but she does exist. I mean – if they’re happy – !
B) And then on GrayStillPlays:
I. More Minecraft fuckery – Gray made himself a rocket launcher that can explode all the things and super-speed boots with the ability to set the world on fire. And, of course, both were upgradeable through multiple levels. . .it got to the point where the rocket launcher was firing heat-seeking cluster bombs of exploding arrows, and the super-speed boots were allowing Gray to walk on water AND SET IT ON FIRE. He actually CATAPULTED HIMSELF OUT OF THE WORLD at one point – he was moving so fast and so high the world couldn’t render in time to keep up! The Ender Dragon didn’t stand a CHANCE. XD Glorious XD
II. And more Happy Wheels fuckery – we started with a trio of trials to sacrifice Tom Hardy and Tom Hardy’s Dad to the Yeet God, and just cranked it to 1,000 from there. XD You like your rope swings with a side of dodging harpoons in the middle and getting faked out by a blocked-off win? How about a bike jump over a series of fans with mines hovering in each gap, ready to explode you if you look at them wrong? A fall challenge that starts out slow, but has both a surprise jet fall at the end (which he won by having a jet get stuck in his character’s crotch and propel him slowly downward) and a surprise coin area (which Gray had to very slowly slide down the wall to get)? Or maybe your tastes run more toward a board that is, to quote Gray, “more impossible than regular impossible” – a whole lower section full of spike falls and harpoons and balls that ends in a floor of spikes, and a regular board that is all jumps and harpoons and homing mines. Gray needed a few tries to get through that one! XD Ah, but high praise indeed for the board creator, at least. We doff our hats to you, sir. XD
4. Get my tumblr queues sorted: Check – got the text done for my Newcrest Adventures posts this Wednesday, so shan’t have to worry about it tomorrow, yay~ Small victories!
So that's all good. And now I just have to answer my comment and head to bed -- and hope I get to sleep a little easier than last night. Damn racing-brain insomnia. . . Four more days! Night all!
On the plus side, at least I did well on the old to-do list:
1. Get in a workout: Check! Another 25 on the bike, another 25 with “Nuka-World Level One Survival!” Caught up with Minnie at the start of Episode 14, as she made her preparations to take on the World of Refreshment again. Preparations included spending a bunch of caps on getting rid of her rads and buying purified water so she’d have the max +3 Strength bonus from that “Scav!” magazine she picked up a while back; making sure she had all the drugs (mainly Psychobuff) to boost her damage output; and killing a Gunner near the front of Nuka-World in the hopes that his little “base” had a bed for saving purposes (it did not – she instead went with the nearest bed in Kiddie Kingdom). Once that was all completed, she took a deep breath and headed back into the river of “Quantum” to take on the Nukalurks!
And – she did a hell of a lot better than last time, that’s for sure! With the Sneak 3 perk, she was able to more effectively sneak up on her opponents, and with Psychobuff augmenting her sneak attacks, she was able to take them out in just a couple of hits! She was able to creep pretty effectively down the river, taking out Nukalurks and Hunters and egg clusters as she went. And looking for ways to get into the backstage labs early, but no dice – all the doors were locked beyond Minnie’s level. This is why you go ahead and take a rank or two of Lockpick, Jon!
But yeah, she was able to take out almost all of the enemies without much issue, with the major exceptions of one Hunter that surprised her while she was taking out a regular Nukalurk – she ended up pulling it back outside with her, and they had a brief standoff because it couldn’t get over the barrier around the river to her, but she couldn’t shoot through the barrier at it; eventually it climbed up into an assailable position and she shot it to death with her Operator’s Sniper and the Western Revolver – and one Nukalurk at the end of the ride that I guess served as the “boss” and was tougher than average – fortunately Minnie had a critical to use on his ass! She also FINALLY got the hidden Cappy in the ride (yay, Sierra will be so happy) and found a hole into the backstage area near some dead Assaultrons and a turret. Now she just has to get up the stairs into the back labs without getting shot to pieces. I’d bug out and get a save in first, Jon!
2. Edit some more on “Londerland Bloodlines”: Check! Alice has found her Astrolite, a way to carry it, and – with the help of the Insane Children’s crayon drawings, which she can see with Auspex because why not – Mecurio’s money, so that part of the quest is done. I’ve left it on her having tided up the dead bodies, checked on the dog, and packed up the Astrolite. Back down to the beach to meet the Thinbloods properly now! Gotta pick up THEIR quest too.
3. Keep up with YouTube Subscriptions: Check – did both Sunday and today’s videos, so I’m all caught up again!
A) Caught up on the Call Me Kevin:
I. A look back at two of the earliest games he played on the channel when he started back in 2016 – Mr. President (all about being a bodyguard in one of those “very easy to ragdoll” games where you have to save Ronald Rump from assassination attempts – it was very satisfying to watch Kevin fail repeatedly, destroying the scenery and doing hip-hop dances) and Hello Neighbor (Kevin discovered early on that cardboard boxes were the way to go if you want to cheese the hell out of this game – mostly through virtue of one launching him onto the roof XD Got through Act One via box-climbing and light-climbing, and a little light puzzle-solving XD)! While I haven’t been watching since the start of the channel, it was still a fun ride to see him play those first two games again, and get a glimpse of the younger Kevin – damn, he’s definitely grown up over the past five years! (In multiple ways – past Kevin is frightfully thin, poor kid.) Good times~
II. Another episode of “My Strange Addiction” from TLC – this segment on a man who is attracted to balloons. Like, attracted. To normal balloons. Not blow-up dolls or anything like that – balloons. He has a balloon sanctuary, he “saves” balloons that are wilting from car dealerships, and he – he doesn’t fully inflate them so they can take more “abuse.” . . .Kevin was constantly like “well, he’s not really HURTING anyone,” and that’s true, but – I don’t know, it’s just a bit odd. I mean, there are much WORSE things he could be doing, but it does make you go o.O And then O.O when you learn this guy is MARRIED. Seriously – the wife didn’t come on the show, but she does exist. I mean – if they’re happy – !
B) And then on GrayStillPlays:
I. More Minecraft fuckery – Gray made himself a rocket launcher that can explode all the things and super-speed boots with the ability to set the world on fire. And, of course, both were upgradeable through multiple levels. . .it got to the point where the rocket launcher was firing heat-seeking cluster bombs of exploding arrows, and the super-speed boots were allowing Gray to walk on water AND SET IT ON FIRE. He actually CATAPULTED HIMSELF OUT OF THE WORLD at one point – he was moving so fast and so high the world couldn’t render in time to keep up! The Ender Dragon didn’t stand a CHANCE. XD Glorious XD
II. And more Happy Wheels fuckery – we started with a trio of trials to sacrifice Tom Hardy and Tom Hardy’s Dad to the Yeet God, and just cranked it to 1,000 from there. XD You like your rope swings with a side of dodging harpoons in the middle and getting faked out by a blocked-off win? How about a bike jump over a series of fans with mines hovering in each gap, ready to explode you if you look at them wrong? A fall challenge that starts out slow, but has both a surprise jet fall at the end (which he won by having a jet get stuck in his character’s crotch and propel him slowly downward) and a surprise coin area (which Gray had to very slowly slide down the wall to get)? Or maybe your tastes run more toward a board that is, to quote Gray, “more impossible than regular impossible” – a whole lower section full of spike falls and harpoons and balls that ends in a floor of spikes, and a regular board that is all jumps and harpoons and homing mines. Gray needed a few tries to get through that one! XD Ah, but high praise indeed for the board creator, at least. We doff our hats to you, sir. XD
4. Get my tumblr queues sorted: Check – got the text done for my Newcrest Adventures posts this Wednesday, so shan’t have to worry about it tomorrow, yay~ Small victories!
So that's all good. And now I just have to answer my comment and head to bed -- and hope I get to sleep a little easier than last night. Damn racing-brain insomnia. . . Four more days! Night all!