The Rain Cometh Wednesday
Aug. 4th, 2021 11:43 pmYeah, it was another cloudy start to the day, and by the afternoon it was sprinkling. It's actually raining pretty heavily just at the moment -- we might be getting from 2.5 to 4 inches overnight into Thursday! O.o So yeah, potential flooding is a worry. Hopefully it won't get that bad, but we'll see!
Despite (actually, in fact, partially because of) the bad weather, I had a pretty good, productive day
1. Edit some more on "Londerland Bloodlines"/work some more on the Sims 4 challenges: Check on the first – lunch interrupted, but I did get another page on this, with Alice going up the elevator (after getting the bartender to think she was interviewing for a hostess job) and overhearing Therese and Jeannette’s argument. Time to meet the other half of the Janus twins and learn about ghosts! (And get a little sad about the possibility of Lizzie being one. . .sorry you don’t find out what actually happened to her for a while, Alice!)
2. Watch the two Hitman 3 videos from Many a True Nerd in my Watch Later and keep up on YouTube Subs: Check, check, and bonus check – I had a little extra video time thanks to us not getting a chance to play beanbags this afternoon (thanks to the rain coming in), so I was able to clear out some extra stuff! WL is down to three Sims-related videos at the moment. . .
A) Started with those two Hitman 3 videos from Jon over at MaTN, both about the Seven Deadly Sins DLC –
I. “The Sloth Depletion” – Jon directed 47 through a series of assassinations in the Dartmoor level for a snail, with a twist – not only are there more targets that are revealed as you go (though Jon discovered that, if you KNOW a target is coming up, you can kill them early without penalty), and you can’t change your snail suit, you also have a “vitality meter.” You see, the point of Sloth is to move as little as possible. The more you move around, the more your vitality meter goes down. Get it down to zero, and 47 takes a bunch of damage and dies. You can renew your vitality by killing or knocking out the avatar of doing things – a jogger on the grounds – but if you want to get through this escalation without killing 47 or getting the special achievements for keeping him above a certain vitality level while Silent Assassining, you have to plan your kills carefully.
Jon was – well. He gave it his best shot, that is for certain. In the first two levels, he came VERY CLOSE to getting the “Silent Assassin over 50%” achievements (eventually – he was very annoyed lethally poisoning someone didn’t count as an accident XD), but did something that brought him under the 50% mark on the vitality meter because that’s how he’s USED to playing the game (in the first level, getting to cover after setting up an accident kill; in the second, using a more energy-sapping takedown over a thrown lethal weapon because he thought the former would be LESS of drain on the meter). Particularly annoying is that the game locks in the vitality meter when the final target dies, so if he’d just stayed still or thrown the thing. . .he declared that he TECHNICALLY got the achievement on those levels. The third one – well, he did pretty well after a few “practice runs,” but then made the mistake of eliminating the jogger in a place where she would be seen (hesitated too long in taking the shot with the snail-provided sniper rifle), got frustrated, grabbed another gun, and just shot his final target before sitting down in the exit chair. Which I do feel is in keeping with the spirit of the challenge. XD Poor Jon, he did try. . .but he enjoyed the gimmick of the level a lot more than the Pride one, so that was good. :)
II. “The Lust Assignation” – Jon directed 47 to play wingman for lust in finding her secret admirer in the escalation that should NOT be called an escalation because IT ONLY HAS ONE LEVEL. *grumbles* Jon was baffled too. And I want to say that, since his video is only a HALF-hour as opposed to OXBox’s hour, he obviously did much better. . .but, uh, what just means is Jon is a much more ruthless editor. He started out strong, sneaking around gathering keys and unlocking safes. . .but getting caught a few times doing illegal stuff which is illegal (especially trying to kill the other “Pretenders” on Lust’s dance floor after he THOUGHT he had figured out who the admirer was – he misinterpreted one of the clues, which I think was going to lead him to fail anyway) led to him going on a murder rampage, creating a TERRIFYING PILE OF BODIES in the corner of the club room, getting the final clues because cock it, he’s already committed so much murder – and then discovering that, when you spook the admirer, there is no longer any way to hand them the bouquet. So he failed because he got frustrated after chasing the guy outside and opted to blow him up via Serpent’s Bite explosive instead. XD He did better in his second run – there was still a lot of illegal activity (turns out it’s really easy to get spotted when you try to use that crossbow to blind people; it’s really not that good a weapon), but he actually managed to successfully figure out the admirer from four clues, get them together with Lust, and actually leave a minimum of bodies in his wake. XD Oh man – and we’ve got the garden show event now coming up, which he’s promised to look at, and that starts TOMORROW, so. . .guess I may have an extra video to watch on Thursday? :P
B) Hey, speaking of the OXBox/OXtra team, I also had two videos from them I could watch –
I. “7 Easiest Ways to Screw Yourself Over in Dark Souls” – Ellen and Luke talk about how your greatest enemy in Dark Souls is not the room-filling enemies or the legendary difficulty – but you, yourself, the player. From accidentally aggroing friendly NPCs and turning them into enemies bent on your eternal destruction (or possibly accidentally using one’s soul to reinforce your flasks); to resting at bonfires at the end of horrible enemy-filled areas – and only then realizing your only way out is back THROUGH the area because oops you did this before getting warp-travel; to dealing with the half-health that comes after getting cursed and not having a cure; to simply GOING THE WRONG WAY at the beginning of the game and ending up in a high-level area by accident, there are plenty of ways to make yourself rage-quit this game. You know, on top of the usual ones. XD
II. “7 Convenient Excuses for How You're Definitely Not a Murderer” – Andy takes us through the ways various video games look at you clearly killing people and quickly come up with ways to claim you’re NOT killing people. From Spider-Man on the PS4 having an automatic web device that sticks criminals you’ve kicked off high roofs to the nearest side of building (which – should probably kill them anyway due to a sudden change in forces? Isn’t it a layer of extra tragedy that Spidey trying to save Gwen Stacey with a webline in the original comics when she was tossed off a high place by the Green Goblin might have sealed her fate by stopping her too suddenly and snapping her neck?), to heroes having supposedly non-lethal “Heroic Brutalities” in the game where they’re fighting Mortal Kombat heroes (if the legs are still twitching, it’s fine!), to basically everything Batman does in the Arkham series being justified with his detective vision claiming everyone is “unconscious,” video games are prepared to do a LOOOT of truth-stretching to appease player consciences. (And here’s me killing drug dealers and raiders in my favorite video games without a care in the world. . .)
C) Then this evening we had James Turner and another episode of the Cottage Living LP – the day of various experiments and expansions! Namely, Chaz and Trenton now have a second greenhouse attached to the first, so they have more room for small crops that need sheltering (the new one currently has most of their trees in it), and James spent a decent amount of time experimenting with making an outer shell for the animal sheds so he could have one of his own design (nothing final yet, but he found out that if you put a wall in front of the entrance to the shed, the animals can’t be called out, which is not good). Also they bought a bunch of dew collectors with the profits from their last harvest in an effort to offset their water bill, and James is now wondering if it’s possible to shrink them down and hide them in the pond if he makes them all unbreakable first. . . *shrug* We’ll see if that bears fruit in the future!
As for other items of note, we had the Finchwick Chicken fair – Chaz submitted Deleggracy and a golden egg. We don’t know how the egg fared, but Deleggracy got first place, so that’s nice. :) More importantly, though, Hazel invited Trenton to the Windenberg ruins to “Party with Club Members” there – but as they’re the only members of the Renegades. . .she and Trenton went skinny-dipping in the ancient pool there, then James ruined the mood by having Chaz show up. XD So it LOOKS like Hazel is leaning toward Trenton, but it’s not QUITE a sure thing yet. The relationship drama shall continue until a man is chosen! Though I personally think it might be amusing for her to have a kid with BOTH brothers. . .hmmm. . .
D) Then it was onto Call Me Kevin and the Tokyo 2020 Olympics game! Yes, we have a game for this year’s Olympics, and Kevin entered his avatar – a rather portly fellow with a mustache, his hair covering his eyes, and the wrong kit for every sport – into every event! Username proved to be good at the 100 meter dash – but only when he false-started and fell over; decent at boxing until his opponent scored a knockout and Kevin couldn’t figure out the controls to get up; awful at doubles table tennis (again, because the game assumed he’d be playing with a controller and Kevin was using a mouse and keyboard), quite good at BMX racing, but again, only when he false-started; freaking AMAZING at rugby – so much so that Kevin felt he lost the underdog angle and quit out early; and terrible at swimming even with a false start. XD I don’t think majestic feats of athletic prowess are Kevin’s thing, for some reason. . .
E) And finally it was time for GrayStillPlays and more Happy Wheels! Had some truly wacky boards today – highlights included Rope Swing Rainbow (which involved needing to swing and slide through some yeety boosts at EXACTLY the right angle and speed to grab onto some conveyors, then fall to ANOTHER rope that will HAPPILY swing you into spikes if you don’t know EXACTLY when to let go); GrayStillFlips the bottle flip (complete with “All Hail Reginald,” “we don’t need physics,” “NOT TODAY SATAN!” and fatherly advice for Tom Hardy about “beating your yeet”); the 99.99% Impossible pogo jump (which Gray SOMEHOW cheated with his giblets but damned if I could see HOW – also he managed to break the wrecking ball keeping him out of the win area at one point); the “Heepy Jamp” (where Nixon’s Segway was jumping on its own for at least the first part of the board, and the real difficulty was getting over all the various gaps in the landscape to get to the win – Gray managed to find the secret win halfway through by accident, but it took some DOING and a helpful landmine to get the PROPER win); the Challenge of Doom (where you had to avoid a bunch of crazy shit on the board – Gray managed to do so BY NOT MOVING AN INCH – his character won while he was STILL DOING THE INTRO); and two Iron Man boards at the end (jetpacking a miniature version through a sideways spike fall, and controlling a much larger version and plowing through delighted onlookers XD). You always gotta admire the Happy Wheels community for coming up with such great shit!
3. Play Bloodlines and see about finishing some more of the Santa Monica missions: Check! Well, sort of, I’ve got a bunch of the missions in a good place to be completed, at least. I picked up from inside the Asylum, had Crystal see Therese and be nice to her, and then do the Ocean House Hotel mission! Found out that a) the fastest way to find the gated area in the sewers that leads to the Ocean House? It’s the manhole right next to Kilpatrick’s Bail Bonds; b) it doesn’t matter which side of the stairs in the main lobby you go up – either set will collapse to throw you into the basement (I thought it was always a specific set of stairs); and c) the bottles behind the bar when you have to climb into the dumbwaiter? They’re all labeled stuff like “Copyright,” “Fictitious Brand,” “Royalty-Free 666 Proof,” “Don’t Sue” and stuff like that. XD It’s delightful. Anyway, Crystal got through all that, grabbed the pendant and the diary, then emerged next to Kilpatrick’s to pick up his quests and look up Virgil Crumb’s name. And then I had her stop by the Surfside Diner (where I overheard the Slasher leaving a message for Milton and Durbin – the same message you later hear on Milton and Durbin’s answering machine! I don’t know if that’s a new Unofficial Patch thing or what, but that’s a nice touch), get the $50 bribe for pretending to be the health inspector, and Lily’s things so I could run BACK to Kilpatrick’s and look up Rolf’s bail bond (and listen to Deb of Night, since I never have her on in my haven, sadly). Quick stop by the parking garage to get Lily’s diary, then a stop at my haven to get the “Bloody Mess” quest from LaCroix’s e-mail, then over to Trip to pick up “Drug Trip” (his Unofficial Patch quest), and – yeah. Parked myself right by the Blood Bank door at the Clinic because I’m gonna be running all OVER that place next time I play. XD
4. Get in a workout: Check! Back on the bike, and back with Jon’s Original FO4 Playthrough! I finished Episode 5 today, with Miss Jon successfully murdering her way out of the corner she trapped herself in while infiltrating the Corvega plant, then bringing a Protectron on board to help kill some of the remaining raiders while she murdered Jared (and then had to kill the Protectron because Dogmeat apparently aggroed it). Past!Jon realized shortly afterward that murdering Jared was enough to declare the plant “cleared,” so he fast-traveled Miss Jon back to Tenpines Bluff to report success and bring them into the Minutemen fold (setting up a guard post while she was there), then over to Sanctuary to let Preston know they now have an allied settlement! Preston promptly gave her his backstory and promoted her to the General of the Minutemen – Past!Jon was briefly reluctant but took the job, and the subsequent radiant quest to help out the people of Oberland station to end the episode.
Episode 6, naturally, has Miss Jon back in Lexington as Past!Jon had her take a rank of Hacker to get past some terminals he found in there (with some frankly underwhelming safes behind them). XD Also Past!Jon confirmed you can’t have both a human companion and Dogmeat (and found that if you try to talk to Dogmeat as he’s running off to whatever settlement you chose as his new home, the camera will follow him), so Miss Jon is still running around with Dogmeat – we’ll see if she ever gets a human companion! I mean, I ASSUME she does, but. . . At any rate, she’s having fun looking around the ruined city, having stumbled across a bank robbery that was ended very abruptly by the bombs (if you need pre-war money for cloth, check that out), and I left it with her and Dogmeat clearing the ghouls out of the Super-Duper Mart. Fun stuff, especially when you compare Past!Jon’s attitude toward leveling up to his current self (I don’t think Present!Jon gives a damn about lockpicking or hacking unless he has to).
5. Work on tumblr queues: Check, but only just – I’ve only got a post ready for tomorrow. O.o I mean, that’s all I NEED, really, but I was hoping for a bit more. . .but it’s been kind of a distracted night, I will admit. At least Thursday’s post (about how my friend Squid accidentally drew my attention to the fact that, oh, yeah, Alice in “Londerland Bloodlines” will need to do laundry) will go up without a hitch!
Not too shabby! I've doing pretty well this vacation when it comes to at least some of the productive stuff I was hoping to accomplish. :) Let's set up the to-dos for tomorrow, assuming we aren't washed away:
1. Write some more on "Learn To Love Again"
2. Wipe the Sims 4 videos out of the Watch Later and keep up with YouTube Subs
3. Play Sims 4 and finish up the Brown-Kosperovs cycle in Newcrest Adventures
4. Get in a workout
5. Work on tumblr queues
*nods* Looks good to me. Night all!
Despite (actually, in fact, partially because of) the bad weather, I had a pretty good, productive day
1. Edit some more on "Londerland Bloodlines"/
2. Watch the two Hitman 3 videos from Many a True Nerd in my Watch Later and keep up on YouTube Subs: Check, check, and bonus check – I had a little extra video time thanks to us not getting a chance to play beanbags this afternoon (thanks to the rain coming in), so I was able to clear out some extra stuff! WL is down to three Sims-related videos at the moment. . .
A) Started with those two Hitman 3 videos from Jon over at MaTN, both about the Seven Deadly Sins DLC –
I. “The Sloth Depletion” – Jon directed 47 through a series of assassinations in the Dartmoor level for a snail, with a twist – not only are there more targets that are revealed as you go (though Jon discovered that, if you KNOW a target is coming up, you can kill them early without penalty), and you can’t change your snail suit, you also have a “vitality meter.” You see, the point of Sloth is to move as little as possible. The more you move around, the more your vitality meter goes down. Get it down to zero, and 47 takes a bunch of damage and dies. You can renew your vitality by killing or knocking out the avatar of doing things – a jogger on the grounds – but if you want to get through this escalation without killing 47 or getting the special achievements for keeping him above a certain vitality level while Silent Assassining, you have to plan your kills carefully.
Jon was – well. He gave it his best shot, that is for certain. In the first two levels, he came VERY CLOSE to getting the “Silent Assassin over 50%” achievements (eventually – he was very annoyed lethally poisoning someone didn’t count as an accident XD), but did something that brought him under the 50% mark on the vitality meter because that’s how he’s USED to playing the game (in the first level, getting to cover after setting up an accident kill; in the second, using a more energy-sapping takedown over a thrown lethal weapon because he thought the former would be LESS of drain on the meter). Particularly annoying is that the game locks in the vitality meter when the final target dies, so if he’d just stayed still or thrown the thing. . .he declared that he TECHNICALLY got the achievement on those levels. The third one – well, he did pretty well after a few “practice runs,” but then made the mistake of eliminating the jogger in a place where she would be seen (hesitated too long in taking the shot with the snail-provided sniper rifle), got frustrated, grabbed another gun, and just shot his final target before sitting down in the exit chair. Which I do feel is in keeping with the spirit of the challenge. XD Poor Jon, he did try. . .but he enjoyed the gimmick of the level a lot more than the Pride one, so that was good. :)
II. “The Lust Assignation” – Jon directed 47 to play wingman for lust in finding her secret admirer in the escalation that should NOT be called an escalation because IT ONLY HAS ONE LEVEL. *grumbles* Jon was baffled too. And I want to say that, since his video is only a HALF-hour as opposed to OXBox’s hour, he obviously did much better. . .but, uh, what just means is Jon is a much more ruthless editor. He started out strong, sneaking around gathering keys and unlocking safes. . .but getting caught a few times doing illegal stuff which is illegal (especially trying to kill the other “Pretenders” on Lust’s dance floor after he THOUGHT he had figured out who the admirer was – he misinterpreted one of the clues, which I think was going to lead him to fail anyway) led to him going on a murder rampage, creating a TERRIFYING PILE OF BODIES in the corner of the club room, getting the final clues because cock it, he’s already committed so much murder – and then discovering that, when you spook the admirer, there is no longer any way to hand them the bouquet. So he failed because he got frustrated after chasing the guy outside and opted to blow him up via Serpent’s Bite explosive instead. XD He did better in his second run – there was still a lot of illegal activity (turns out it’s really easy to get spotted when you try to use that crossbow to blind people; it’s really not that good a weapon), but he actually managed to successfully figure out the admirer from four clues, get them together with Lust, and actually leave a minimum of bodies in his wake. XD Oh man – and we’ve got the garden show event now coming up, which he’s promised to look at, and that starts TOMORROW, so. . .guess I may have an extra video to watch on Thursday? :P
B) Hey, speaking of the OXBox/OXtra team, I also had two videos from them I could watch –
I. “7 Easiest Ways to Screw Yourself Over in Dark Souls” – Ellen and Luke talk about how your greatest enemy in Dark Souls is not the room-filling enemies or the legendary difficulty – but you, yourself, the player. From accidentally aggroing friendly NPCs and turning them into enemies bent on your eternal destruction (or possibly accidentally using one’s soul to reinforce your flasks); to resting at bonfires at the end of horrible enemy-filled areas – and only then realizing your only way out is back THROUGH the area because oops you did this before getting warp-travel; to dealing with the half-health that comes after getting cursed and not having a cure; to simply GOING THE WRONG WAY at the beginning of the game and ending up in a high-level area by accident, there are plenty of ways to make yourself rage-quit this game. You know, on top of the usual ones. XD
II. “7 Convenient Excuses for How You're Definitely Not a Murderer” – Andy takes us through the ways various video games look at you clearly killing people and quickly come up with ways to claim you’re NOT killing people. From Spider-Man on the PS4 having an automatic web device that sticks criminals you’ve kicked off high roofs to the nearest side of building (which – should probably kill them anyway due to a sudden change in forces? Isn’t it a layer of extra tragedy that Spidey trying to save Gwen Stacey with a webline in the original comics when she was tossed off a high place by the Green Goblin might have sealed her fate by stopping her too suddenly and snapping her neck?), to heroes having supposedly non-lethal “Heroic Brutalities” in the game where they’re fighting Mortal Kombat heroes (if the legs are still twitching, it’s fine!), to basically everything Batman does in the Arkham series being justified with his detective vision claiming everyone is “unconscious,” video games are prepared to do a LOOOT of truth-stretching to appease player consciences. (And here’s me killing drug dealers and raiders in my favorite video games without a care in the world. . .)
C) Then this evening we had James Turner and another episode of the Cottage Living LP – the day of various experiments and expansions! Namely, Chaz and Trenton now have a second greenhouse attached to the first, so they have more room for small crops that need sheltering (the new one currently has most of their trees in it), and James spent a decent amount of time experimenting with making an outer shell for the animal sheds so he could have one of his own design (nothing final yet, but he found out that if you put a wall in front of the entrance to the shed, the animals can’t be called out, which is not good). Also they bought a bunch of dew collectors with the profits from their last harvest in an effort to offset their water bill, and James is now wondering if it’s possible to shrink them down and hide them in the pond if he makes them all unbreakable first. . . *shrug* We’ll see if that bears fruit in the future!
As for other items of note, we had the Finchwick Chicken fair – Chaz submitted Deleggracy and a golden egg. We don’t know how the egg fared, but Deleggracy got first place, so that’s nice. :) More importantly, though, Hazel invited Trenton to the Windenberg ruins to “Party with Club Members” there – but as they’re the only members of the Renegades. . .she and Trenton went skinny-dipping in the ancient pool there, then James ruined the mood by having Chaz show up. XD So it LOOKS like Hazel is leaning toward Trenton, but it’s not QUITE a sure thing yet. The relationship drama shall continue until a man is chosen! Though I personally think it might be amusing for her to have a kid with BOTH brothers. . .hmmm. . .
D) Then it was onto Call Me Kevin and the Tokyo 2020 Olympics game! Yes, we have a game for this year’s Olympics, and Kevin entered his avatar – a rather portly fellow with a mustache, his hair covering his eyes, and the wrong kit for every sport – into every event! Username proved to be good at the 100 meter dash – but only when he false-started and fell over; decent at boxing until his opponent scored a knockout and Kevin couldn’t figure out the controls to get up; awful at doubles table tennis (again, because the game assumed he’d be playing with a controller and Kevin was using a mouse and keyboard), quite good at BMX racing, but again, only when he false-started; freaking AMAZING at rugby – so much so that Kevin felt he lost the underdog angle and quit out early; and terrible at swimming even with a false start. XD I don’t think majestic feats of athletic prowess are Kevin’s thing, for some reason. . .
E) And finally it was time for GrayStillPlays and more Happy Wheels! Had some truly wacky boards today – highlights included Rope Swing Rainbow (which involved needing to swing and slide through some yeety boosts at EXACTLY the right angle and speed to grab onto some conveyors, then fall to ANOTHER rope that will HAPPILY swing you into spikes if you don’t know EXACTLY when to let go); GrayStillFlips the bottle flip (complete with “All Hail Reginald,” “we don’t need physics,” “NOT TODAY SATAN!” and fatherly advice for Tom Hardy about “beating your yeet”); the 99.99% Impossible pogo jump (which Gray SOMEHOW cheated with his giblets but damned if I could see HOW – also he managed to break the wrecking ball keeping him out of the win area at one point); the “Heepy Jamp” (where Nixon’s Segway was jumping on its own for at least the first part of the board, and the real difficulty was getting over all the various gaps in the landscape to get to the win – Gray managed to find the secret win halfway through by accident, but it took some DOING and a helpful landmine to get the PROPER win); the Challenge of Doom (where you had to avoid a bunch of crazy shit on the board – Gray managed to do so BY NOT MOVING AN INCH – his character won while he was STILL DOING THE INTRO); and two Iron Man boards at the end (jetpacking a miniature version through a sideways spike fall, and controlling a much larger version and plowing through delighted onlookers XD). You always gotta admire the Happy Wheels community for coming up with such great shit!
3. Play Bloodlines and see about finishing some more of the Santa Monica missions: Check! Well, sort of, I’ve got a bunch of the missions in a good place to be completed, at least. I picked up from inside the Asylum, had Crystal see Therese and be nice to her, and then do the Ocean House Hotel mission! Found out that a) the fastest way to find the gated area in the sewers that leads to the Ocean House? It’s the manhole right next to Kilpatrick’s Bail Bonds; b) it doesn’t matter which side of the stairs in the main lobby you go up – either set will collapse to throw you into the basement (I thought it was always a specific set of stairs); and c) the bottles behind the bar when you have to climb into the dumbwaiter? They’re all labeled stuff like “Copyright,” “Fictitious Brand,” “Royalty-Free 666 Proof,” “Don’t Sue” and stuff like that. XD It’s delightful. Anyway, Crystal got through all that, grabbed the pendant and the diary, then emerged next to Kilpatrick’s to pick up his quests and look up Virgil Crumb’s name. And then I had her stop by the Surfside Diner (where I overheard the Slasher leaving a message for Milton and Durbin – the same message you later hear on Milton and Durbin’s answering machine! I don’t know if that’s a new Unofficial Patch thing or what, but that’s a nice touch), get the $50 bribe for pretending to be the health inspector, and Lily’s things so I could run BACK to Kilpatrick’s and look up Rolf’s bail bond (and listen to Deb of Night, since I never have her on in my haven, sadly). Quick stop by the parking garage to get Lily’s diary, then a stop at my haven to get the “Bloody Mess” quest from LaCroix’s e-mail, then over to Trip to pick up “Drug Trip” (his Unofficial Patch quest), and – yeah. Parked myself right by the Blood Bank door at the Clinic because I’m gonna be running all OVER that place next time I play. XD
4. Get in a workout: Check! Back on the bike, and back with Jon’s Original FO4 Playthrough! I finished Episode 5 today, with Miss Jon successfully murdering her way out of the corner she trapped herself in while infiltrating the Corvega plant, then bringing a Protectron on board to help kill some of the remaining raiders while she murdered Jared (and then had to kill the Protectron because Dogmeat apparently aggroed it). Past!Jon realized shortly afterward that murdering Jared was enough to declare the plant “cleared,” so he fast-traveled Miss Jon back to Tenpines Bluff to report success and bring them into the Minutemen fold (setting up a guard post while she was there), then over to Sanctuary to let Preston know they now have an allied settlement! Preston promptly gave her his backstory and promoted her to the General of the Minutemen – Past!Jon was briefly reluctant but took the job, and the subsequent radiant quest to help out the people of Oberland station to end the episode.
Episode 6, naturally, has Miss Jon back in Lexington as Past!Jon had her take a rank of Hacker to get past some terminals he found in there (with some frankly underwhelming safes behind them). XD Also Past!Jon confirmed you can’t have both a human companion and Dogmeat (and found that if you try to talk to Dogmeat as he’s running off to whatever settlement you chose as his new home, the camera will follow him), so Miss Jon is still running around with Dogmeat – we’ll see if she ever gets a human companion! I mean, I ASSUME she does, but. . . At any rate, she’s having fun looking around the ruined city, having stumbled across a bank robbery that was ended very abruptly by the bombs (if you need pre-war money for cloth, check that out), and I left it with her and Dogmeat clearing the ghouls out of the Super-Duper Mart. Fun stuff, especially when you compare Past!Jon’s attitude toward leveling up to his current self (I don’t think Present!Jon gives a damn about lockpicking or hacking unless he has to).
5. Work on tumblr queues: Check, but only just – I’ve only got a post ready for tomorrow. O.o I mean, that’s all I NEED, really, but I was hoping for a bit more. . .but it’s been kind of a distracted night, I will admit. At least Thursday’s post (about how my friend Squid accidentally drew my attention to the fact that, oh, yeah, Alice in “Londerland Bloodlines” will need to do laundry) will go up without a hitch!
Not too shabby! I've doing pretty well this vacation when it comes to at least some of the productive stuff I was hoping to accomplish. :) Let's set up the to-dos for tomorrow, assuming we aren't washed away:
1. Write some more on "Learn To Love Again"
2. Wipe the Sims 4 videos out of the Watch Later and keep up with YouTube Subs
3. Play Sims 4 and finish up the Brown-Kosperovs cycle in Newcrest Adventures
4. Get in a workout
5. Work on tumblr queues
*nods* Looks good to me. Night all!