Aug. 29th, 2021

crossover_chick: gif with Doc and Marty trying to get out of being written into twisted AUs (Default)
And again, my parents were working hard on the pantry, so we never did play beanbags. Though given how icky it was outside, and how the humidity kept going up. . .got the AC back on tonight because I need a dry cool room to sleep properly. *sigh* On the other hand, can't bitch about the weather too much, because at least I'm not in the path of Ida! Apparently this thing hit Louisiana on the anniversary of Katrina -- sixteen years to the DAY. That is -- rather fucked up. I really hope everyone down there is as safe as possible under the circumstances! Ooof. . .

All right, now that the Depressing News Of The Day has been reported, let us turn our attention to my to-do list --

1. Write some more on "Learn To Love Again": Check! Got another page of that done – turns out that Victor, thanks to his occasionally-accident-prone nature, does know what it’s like to be stabbed by jacks. XD Though no experience with explosive jack-in-the-boxes. Alice has wrapped up the summary of her first Wonderland trip (Victor impressed with her ability to conquer her demons), and now we’re moving into the Alice: Madness Returns era, w000. After that is just explaining Alice’s current living situation, and that’ll be another chapter more or less wrapped up, yay.

2. Keep up on YouTube Subs and watch Jon's FO4 YOLO episode: Check! Helped a bit by the fact that James Turner didn’t upload today, so I had a little extra time to clear out other videos. But yes –

A) Started this afternoon with the latest of the Wyrd Sister Podcasts – the first Tiffany Aching book, The Wee Free Men! Interestingly, it seems Liz read this book when she was younger (even did a diorama on it), and she admits that her child self probably didn’t get a HELL of a lot of the book. It was also agreed that there are some pretty damn dark moments in this book (including what happened to Ms. Speckle, Tiffany’s neighbor accused of being a witch after Roland, the baron’s son, disappeared), that Tiffany is a pretty complex protagonist (especially when compared to people like Rincewind, who is pretty simple in his motivations and kind of there just to move the jokes along), and that stuff like the bit where child Tiffany has to figure out a way out of marrying a Nac Mac Feegle (she’s been named Kelda and it’s tradition for her to marry one of the boys – to be fair, the potential husband doesn’t want to marry her either) and another one of them making a parachute out of her underwear after he suggests he should have one is – a bit iffy. Jokes that definitely don’t land as well as they might have back in 2003! But it’s still a good story, and I have fond memories of it. (The rest of the series. . .well, if you’ve been here long enough, you might have read some of my complaints about the last two books, but we’ll save any fresh takes for when they do them in their podcasts.)

B) Then it was over to Plumbella’s latest upload, and oh look at that, her turn to play SimsGuessr by James Turner! XD She did pretty poorly on the first shot (not recognizing a shot from the Desert Bloom park in Oasis Springs) in her first go, but did decently enough on all the others – no “0 tiles away,” but she got up to 7 tiles away! Final score 12,444 out of 20,000. Run through #2 was even better, with getting up to 2 tiles away on a couple of shots in Willow Creek (including one I myself recognized from a session) and a final score of 18,113! Not bad at all. :) As she said, it’s a nice way to interact with the game when you don’t or can’t boot up the game itself.

C) From there we went over to Call Me Kevin for more Sims 4 fun – namely, discovering the power of Obsidian Eggs & Toast! After accidentally making an evil rooster via the creation of a midnight treat (he meant to make an evil HEN but chose the wrong chicken to eat it), Kevin finally got an obsidian egg to make the meal, and had Clone Hot-Dog-Head Jim and Father Winter chow down to see what the effects would be! Namely, glowing red eyes and the ability to set things on fire by glaring at them. Jim promptly took them both over to the Watson farm to glare at things. And then made even more obsidian eggs and toast to infect the Watson family as well and have basically most of the farm end up on fire from the constant glaring (including a few of the family members, though nobody actually died). And then he killed Clone Jim with a killer rabbit because he was curious as to what that looked like. Jim successfully brought him back – then took him home and killed him again to test if the evil rooster would save him. As Jim is horrible at taking care of his animals, uh, no dice. XD Ah well. . .at least it’s given Kevin an idea for a new restaurant in town. . .

D) Then, after supper, we had GrayStillPlays and more Minecraft abuse! Today was a mod that allows you to contact various elemental beings, pass their trials, and receive their powers and special enchanted armors and weapons. This included having to avoid being pulverized by meteors, avoid being struck by lightning, fall perfectly through a volcano’s crater into its heart, and outrun both cyclones and a massive tidal wave. As you might imagine, Gray’s little spawn world suffered mightily for the trials – and then even MORE mightily when Gray got the ability to spawn all this stuff at will. XD Volcanos spewing out lava bombs, giant tidal waves, lightning strikes leaving behind crystalline structures. . .it was all pretty damn glorious. Gray ended up spamming volcanoes in the end to take care of the Ender Dragon – and then the elementals, annoyed he’d apparently killed one of their buddies, tried to summon EVERYTHING on him at once! But Gray being Gray, he just tanked it all and swam down to the exit portal, w00! XD I mean, what did they EXPECT when they gave him their powers?

E) And after that, it was time for Jon’s Fallout 4 You Only Live Once episode! Which was – something, let me tell you. Jon’s big plan for the day was to turn in a bunch of Brotherhood of Steel quests, get going on “Liberty Reprimed,” and then secure Finalley as many Berry Mentats as he could, because those highlight enemies even through walls and were incredibly useful last week during “Duty Or Dishonor.” Now, the first part of this went all right – Finalley DID pick up another disease from all the swimming she’d been doing (Lethargy, meaning her action point refresh speed is halved), but she was able to successfully make it back to Boston Airport to turn in the tape from the Institute to Proctor Ingram; tell Elder Maxson Dr. Li was successfully recruited; and then bounce between Ingram and Li to convince the latter to work on Liberty Prime. And, because Jon had the foresight to bring a magnet with him, she was even able to build some of the actuators they needed for the first part of that quest. Done and dusted – she just needed to get over to Haylen to pick up the pyramid waypoint so she could get into there, kill the ghouls, and secure the nukes.

With all of that sorted, Jon then turned his attention to the acquisition of Berry Mentats, which require Mentats (obviously), antifreeze (um), and tarberries (aha). Finalley already had a few bottles of antifreeze back at base, and going into the ruins of the Boston Airport got her five more, yay. With those in hand, her next stop was at the National Guard Training Yard to pick up some walking-around armor – namely, the incomplete set of X-01 power armor from the armory. With the sentry bot that was previously guarding the place finally dead, this was a nice safe journey, and Finalley had some extra protection for her trip over to The Slog (mentioned below too!) to pick up her tarberries!

. . .Right out of the gate, while she was heading past the satellite dishes nearby, there was a vertibird fighting some raiders. Finalley waited until it exploded, then ended up taking out the two remaining raiders herself, one of whom was a Legendary, but didn’t have any good gear (Incendiary Pack armor, only good for a character who expects to get hit in melee). Finalley, now aware that the area she was walking through had respawned, kept her eye on her surroundings, looking for more raiders and Mirelurks and such – and then realized she was at the wrong bridge and was very close to a sentry bot she’d spotted earlier. She crossed anyway, and was able to keep out of its sights, but then realized she was close to something else, which she thought was a raider camp.

Nope. It was a Gunner camp. Specifically the Gunner Camp right next to SAUGUS IRONWORKS. Meaning these Gunners are constantly going off against the Forged living there – and according to the comments, the Brahmin that graze nearby.

Jon was VERY SURPRISED when a bunch of Gunner Privates showed up suddenly around him, going after the cows and the Forged and deciding they might as well take potshots at this weirdo as well. Poor Finalley took about another 43 to 45 points of damage, and nearly got set on FIRE because Jon, in his desperation to get out of the area and hide, nearly ran her straight into a Forged flamethrower trap. Fortunately he WAS able to get her inside the room once the flames went out, and successfully hide during the resultant scrap, then pop a stealth boy, kill the one Gunner Private still in the way, and sneak past the remaining combatants. *facepalm* Jon, why would you even GO this way, seriously. Why.

Well, it happened, and after a scare where crouching behind a rock apparently meant pickpocketing a Forged, Finalley managed to make it to The Slog and collect the tarberries there. She also crossed the river over to the Parsons Asylum side and collected the tarberries in the river there, though Jon then proceeded to spend like ten minutes trying to find more that his notes said should be there but weren’t really. Damn. With berries in hand, she teleported back to safety, grabbed all her materials from her base, dropped off the X-01 because it wasn’t complete, and made about eight or so Berry Mentats, yay. And then she got in her nice complete set of power armor and managed to have a largely uneventful walk over to Waypoint Echo, avoiding Super Mutants, Bloatflies, and one more exploding vertibird along the way. So next time, she has a nice, longer-than-anticipated walk into the Glowing Sea to fight a bunch of ghouls using her lovely drugs. We’ll see how THAT goes next weekend! Bets on if Finalley survives to Labor Day, anyone?

3. Play some more Bloodlines and finish up some more Downtown side missions: Check! After stopping by Mercurio to see if he had anything for sale (nothing except some ammo for the shotgun), and Vandal for blood (gotta have emergency rations), Crystal went back Downtown, where she swung by Confession to tell Venus her Boris problem was taken care of, and to eliminate Patty by sending her to Pisha (because Crystal wants to stay on the good side of the vampire giving her cool artifacts). She also leveled up Thaumaturgy to get the power “Blood Theft,” which – damn, Tremere are overpowered with this thing! You kill an enemy and it literally just pays for itself in blood cost! Sheesh. She picked up a new gun from Fat Larry as well, before swinging by the Last Round to turn in the Patty quest to Skelter and have a conversation with Jack about the Ankaran Sarcophagus and the “fathers” and all that. Then, because I literally didn’t have any more side quests I could complete, Crystal made her way over to Grout’s, meeting Ming Nines outside before venturing in to battle the ghouls and solve the puzzles. And remind me of why Alice would want Grout dead with his little tape recordings. Ooooh boy, wonder why the girl who was in supervised hospitalization most of her life would loathe a guy who misses the ambiance of the classic “Bedlam House. . .” I’m about halfway through – Crystal’s in Grout’s inner sanctum, having Blood Thefted her way through most of his “test subjects” – now I decide if I want to do the creepy maze bit behind the locked door, or the normal route. :P

4. Get in a workout: Check – another thirty on the bike, spent with Jon’s Original FO4 Playthrough! Caught up with Miss Jon as she left the Prydwen to go Master lock hunting as she’d finally taken the appropriate rank of lockpicking! First stop was Vault 111 to get the Cryolater (and Past!Jon made it very clear he KNEW Dogmeat could have gotten it early, but he doesn’t like exploiting the game in that manner), which – well, he thought it was interesting, but wasn’t sure he’d ever use it thanks to the lack of ammo. Then it was over to the safe in Vault 114, shooting her way past Skinny Malone and a few remaining Triggermen (Darla having fucked off when Skinny initially let Miss Jon and Nick go) before discovering – yeah, a tough lock is no guarantee that something good is in the safe. Just standard ammo and whatnot. Ah well – explains why Jon’s never prioritized lockpicking in future LPs!

With those taken care of, Miss Jon started off in search of a new adventure! Along the way, she found the Slog, a community of ghouls ejected from other places (namely Diamond City) who have formed a thriving settlement of their own where they grow tarberries in an old swimming pool. Miss Jon picked some tarberries for resident Holly, then gently turned down her flirtations (as Past!Jon panicked over being propositioned, then was a bit sad that you couldn’t actually say yes to her), before agreeing to look into a Super Mutant problem for Wiseman, their leader. She also found herself a quarry, which – I wasn’t sure if it was Dunwich or the quarry that would eventually host Vault 88, but given she found Hugo’s Hole shortly afterward, which is a heavily-irradiated little hidey-hole for a dead fellow named Hugo, with a holotape showing he’s had a bad time after visiting Dunwich. . .yeaaaah. I think it was Dunwich and she didn’t trigger the fast-travel location. Past!Jon, who was probably familiar with Dunwich from Fallout 3 and its Dunwich Building, was a bit spooked and admitted he’d probably check it out later.

First, though, to end off Episode 19 and start Episode 20, was a trip to the Museum of Witchcraft! Miss Jon had heard about it through someone’s flavor text and decided to check it out. Naturally, this place is intended to be pretty damn spooky, and Past!Jon was quite spooked by all the stomping and banging and body parts coming through the ceiling. And then was even MORE spooked by the sight of the Savage Deathclaw roaming the building. Miss Jon nearly ran for it, but then decided to see if she could take it by camping by the stairs, throwing molotovs and eventually hitting it with a syringe to lower its defense before hitting it with her combat rifle. She was able to kill the damn thing actually reasonably easily after the syringe did its work, sooo – guess the syringer is worth having around after all! Past!Jon CLAIMED that next on the list after looting was to go to Goodneighbor, but given the name of the episode is “Witchcraft & Cultists” – hmm. XD (Also, think I saw the very beginning of the idea for melee-only Bacon when Past!Jon picked up a Grognak magazine and commented on how it didn’t do Miss Jon any good – but then he was distracted by the Deathclaw. XD)

5. Prep this week's Newcrest Adventures update: Check! Got all three posts pre-drafted with the pictures – and I actually completed the text for the very first one, so that’s great! :) Plus the queue for Valice Multiverse is sorted – one ask reply, one reblog, short and easy.

So yeah, did pretty well on that! Now I just need to wrap up here and get some sleep -- got a full week of work coming up, with my last half-day Friday to cap it off. :( Ah well. . .also have to remember to pay my car insurance tomorrow. Important. Night all!
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