Wound Up Wednesday
Jun. 11th, 2025 11:50 pmYeah, I'm sad to say that I spent most of the day in a grumpy, wound-up mood -- I blame having a dream about the world's worst road trip where I was arguing with my Mom about something right before I woke up. And anticipating all the stuff we'll be doing tomorrow and mentally preparing myself for it. Basically I haven't felt like I could relax most of the day, and that did not do good things for the old mental state. *sigh* But I got through it, and even managed to accomplish some stuff:
Work – Very quiet day at work again – there was one call in the morning from a lady updating her credit card on her pledge, and then I spent the rest of the day working on the latest obituaries (and doing a little bit of extra roster maintenance that cropped up as a result), helping get rid of some old fliers and such we didn’t need anymore, and doing a bunch of reversals. *shrug* This has been a very unexciting week, I must say! At least tomorrow will be more interesting, given I’m running around going to the hairdresser and the dentist and mini-golf instead of to work...
To-Do List –
1. Get in a workout: Check – another night on the bike, another night pedaling my way through the adventures of Radian Inu (Andy), Kae’l Crex (Jane), and Galaxa Spacemountain (Liv) as they had adventures as Teens In Space! Today saw me get through:
A) The last eight-odd minutes of “Dad's Gonna be So Mad! | Teens in Space TTRPG | Episode 1!” Kae’l managed to fire some perfect warning shots to warn the guards chasing them off (and embarrass Dad Spacemountain even more), and the trio were able to make it into space and to a “null gate” (essentially a man-made wormhole to other places in known space, you know the drill) – which, fortunately for them, was manned by Kae’l’s cousin! Who, after some initial confusion about what the hell was going on, decided that his cousin stealing a luxury line spaceship was really cool and helped them out with a random jump to the very hot planet of Rez T-75! Which led into…
B) The first half-hour or so of “Now This is Space Racing! | Teens in Space TTRPG | Episode 2!” Featuring our intrepid trio of runaway teens –
I. Finding ways to pass the time they spent actually traveling through space-time to the other side of the null gate – Radian spent a good hour in the holodeck “learning about ancient civilizations” (though he had no proof as the browser history had been mysteriously wiped XD); Kae’l and Galaxa took a look down at the mysterious Restricted area in the lower deck, only to find that V.I.N.N.I.E. had laser cannons at his disposal to stop them going in (a fact that surprised even V.I.N.N.I.E.) – they were unable to charm the AI into going against his programming, but Galaxa had an inkling she could try to reprogram him a bit, if she was very careful about it (it helped that V.I.N.N.I.E. himself was keen on trying to figure out what was behind the door); Galaxa assuming a new tree-person form, complete with falling cherry blossoms (that turned into goo once they got far enough away from her); and everyone going up onto the Observation deck to look at space-time fragmenting beautifully around them – Radian and Kae’l were both overwhelmed by the wonder and majesty of it all, while poor Galaxa was like “emotions? Lock those down like Dad said” and had to pretend she was overwhelmed. She didn’t do a good job of it XD
II. Coming out of the space-time slipstream – only to find that, thanks to null gates being imperfect technology, they’d suffered some interesting side effects from their trip. Specifically, their feet had switched with their hands. XD Fortunately, as per the dice rolls Jasper made everybody do to figure out what the side effects would be, it was an impermanent situation that would only last an hour. Unfortunately, it made it impossible for anyone to hold on when V.I.N.N.I.E. took them down to investigate Rez T-75 and everybody got rather banged up from the bumpy reentry. XD To be fair, though, they could have suffered much WORSE swaps, as Radian and Galaxa noted, so…
III. Deciding, as implied above, to go ahead and take a look at the planet they’d jumped to, because why the hell not, they should get to explore a little while they’re on the run from the space cops! XD V.I.N.N.I.E. gave them the stats on the planet – it’s a very hot desert planet, covered in beautiful blue sand, with all the water underground, meaning most of the lifeforms live beneath the surface (as you would) – and took them down into the atmosphere, and after spotting and assessing a few landing sites, Radian was all for landing in the cave that seemed to lead directly to the underground area where all the locals lived. The ladies were on board with this, as was V.I.N.N.I.E. – though everyone was less on-board with V.I.N.N.I.E.’s suggestion to go in guns blazing. XD Kae’l was like “we will put that on the ‘maybe’ pile” and managed to convince him to go in cloaked instead. I left off with the gang preparing to sneakily land and head out (in special environment suits, of course – hot planet is hot) – we’ll see what happens to them on old Rez T-75 tomorrow!
2. Continue writing “The Van Dort Vacancy”: Check – tonight saw Victor attempt to explain more about what happened to him, in particular how he finally got away from Emily and out of the ghost field, but Nell was rather distracted by the reveal that Victor ended up in Silkshore (aka the “red lantern district”) and quickly became convinced that her son had done the local equivalent of sowing his wild oats (I’m still trying to come up with a Duskwall-appropriate phrase). Victor tried to say it wasn’t like that, but he didn’t help his case by admitting Alice and Smiler had taken him to the Mangled Mermaid. ^^; At any rate, Nell eventually told him that if he wanted to make things right, he could go and mingle at the party, try and chat up a new noble girl, and Victor reluctantly entered the ballroom to do just that (or try to, anyway). I left off with him slumped against the door, bemoaning how the day couldn’t get any worse...yeah, you can probably guess a certain “what ghost would marry our Victor” moment is imminent. :p That’s for next week, though – tomorrow, it’s back to “Londerland Bloodlines: Downtown Queensland” for that Alice to continue experiencing a new form of hell!
3. Keep up with YouTube “Subs”: Check, with an actual Subs video and a bonus –
A) First up, from Josh Way, we had “YouTube Doesn’t Understand (or Care) What Riffing Is!” A short update video from Josh letting us know that YouTube has Officially Demonetized his channel (which, incidentally, he’s had pretty much since YouTube LAUNCHED), because, apparently, they think he’s not adding enough “entertainment value” to “other people’s content” with his riffs on public domain educational shorts. Like, seriously. Josh attempted to appeal, but YouTube was firm, and has set impossibly high goals for him to achieve if he wants to appeal again (such as getting ten fucking million YouTube Shorts views in ninety days – Josh doesn’t even DO YouTube Shorts!). So yeah – no more YouTube revenue for Josh. He doesn’t plan to abandon the channel – mostly because he’s enjoying making “Fun With Shorts” again; he already has two more written and ready to go once he finds the time to record – but he is going to be looking for a potential new home for his content (such as Twitch, if he can get back into his account). *shakehead* What a shame… I’m sorry for you, Josh! Twenty years of loyal uploading and this is what you get. :(
B) And second up, as I didn’t have enough time to watch the CaFae Latte video in my Watch Later, I instead went with another short video from Proxy Gate Tactician – “10 Instant Death Cutscenes in Baldur's Gate 3 (Acts 1 and 2 Only)!” As per the title, Proxy showing off all the ways your character, or even your entire party, can die or be defeated in Acts 1 and 2 if you make the wrong decisions (or get unlucky on a die roll, in some cases). Basically, if you don’t want to find yourself either getting an early game over or having to revive a character back at camp:
I. Don’t let the injured mind flayer in the wreckage of the Nautiloid suck all your brains out (obvious)
II. Don’t put on any of the Whispering Masks in Auntie Ethel’s horrible basement (she WILL mind control you through them)
III. Don’t let Lae’zel kill you (and herself) when you start showing signs of turning into a mind flayer (even if you have other party members to revive you, you’ll lose Lae’zel as they’ll have to fight her, and apparently she can’t be revived after they kill her)
IV. Don’t let Astarion drink as much blood from you as he wants, as he WILL essentially suck you dry (though admittedly, you can be revived the next day, and it can result in some amusing dialogue as Astarion tries to downplay murdering you XD)
V. If Gale dies, don’t ignore the warnings of his specially-created projection that he has to be revived in two days (because otherwise that Netherese orb in his chest is going to go off pretty fucking explosively)
VI. Don’t jump down that chasm underneath the blighted village into the Underdark without casting Feather Fall (or Fly, if you have that spell, as per one of his myth-busting videos)
VII. Don’t goad Philomeen into blowing up the barrel of runepowder she has when you confront her, because she is NOT bluffing when she threatens that (and you will go very much boom)
VIII. Don’t mouth off to Vlaakith, “God-Queen” of the githyanki (she’s actually a very powerful magical lich, but nobody mention that in her presence), as she is more than happy to use the spell Wish to insta-kill you (but NOT to insta-kill Orpheus inside the artifact. Interesting)
IX. Don’t steal the Blood of Lathander mace from the monastery the githyanki are using as a base, lest you arm the sunlight-powered super-laser outside – or, if you do, make sure to either find a way to disarm it or fucking RUN as fast as you can in the four turns you get before it goes off (or, if you can’t save everybody, make sure Astarion gets left behind because he has some pretty fucking hilarious dialogue if he dies to that thing and you revive him afterward)
X. And if the Dream Visitor/Emperor warns you that taking a certain course of action would remove the protection he gives you from the Absolute (such as trying to go back to the Mountain Pass of Act 1 once you’ve entered Act 2), FOR FUCK’S SAKE DON’T DO IT UNLESS YOU WANT TO BECOME A MIND FLAYER
So now you know! And knowing is half the battle. (The other half is getting lucky on the initiative die roll. :P)
4. Get my tumblr queues sorted: Check – just Victor Luvs Alice (N Smiler) to worry about tonight, and I finished off my queue over there with a reblog of my old Song Saturday featuring “Ghostbusters” by Ray Parker Jr! Because I had to do that one after queuing up the Ghostbusters Mega AU for Thursday. XD (As for the song parody I had in mind – I don’t have enough of it done, and it would take too long to try and wrangle into shape. I’ll have to save it for another time, when inspiration strikes again!)
Other: We did play beanbags when I got home from work, and it was one of those days where Dad absolutely smoked Mom and me, winning all three games while Mom and I traded second place back and forth. Final scores were me 2-3-2; Dad W-W-W; and Mom 3-2-3. *shakehead* I dunno why I’m so freaking off lately with my throwing...though I suppose I should just be grateful I did that little bit better than Mom. We’ll see what happens the next time we play!
So at least that was all okay. And now I have to go to bed, as I can't stay up late -- my appointment at Fantastic Sam's is at 9 AM, so I have to get up normal time. :( And then I have my dentist appointment at 11:45 AM, and then Mom wants to do mini-golf in the afternoon, as per the above...we'll see how it all pans out. Night all!
Work – Very quiet day at work again – there was one call in the morning from a lady updating her credit card on her pledge, and then I spent the rest of the day working on the latest obituaries (and doing a little bit of extra roster maintenance that cropped up as a result), helping get rid of some old fliers and such we didn’t need anymore, and doing a bunch of reversals. *shrug* This has been a very unexciting week, I must say! At least tomorrow will be more interesting, given I’m running around going to the hairdresser and the dentist and mini-golf instead of to work...
To-Do List –
1. Get in a workout: Check – another night on the bike, another night pedaling my way through the adventures of Radian Inu (Andy), Kae’l Crex (Jane), and Galaxa Spacemountain (Liv) as they had adventures as Teens In Space! Today saw me get through:
A) The last eight-odd minutes of “Dad's Gonna be So Mad! | Teens in Space TTRPG | Episode 1!” Kae’l managed to fire some perfect warning shots to warn the guards chasing them off (and embarrass Dad Spacemountain even more), and the trio were able to make it into space and to a “null gate” (essentially a man-made wormhole to other places in known space, you know the drill) – which, fortunately for them, was manned by Kae’l’s cousin! Who, after some initial confusion about what the hell was going on, decided that his cousin stealing a luxury line spaceship was really cool and helped them out with a random jump to the very hot planet of Rez T-75! Which led into…
B) The first half-hour or so of “Now This is Space Racing! | Teens in Space TTRPG | Episode 2!” Featuring our intrepid trio of runaway teens –
I. Finding ways to pass the time they spent actually traveling through space-time to the other side of the null gate – Radian spent a good hour in the holodeck “learning about ancient civilizations” (though he had no proof as the browser history had been mysteriously wiped XD); Kae’l and Galaxa took a look down at the mysterious Restricted area in the lower deck, only to find that V.I.N.N.I.E. had laser cannons at his disposal to stop them going in (a fact that surprised even V.I.N.N.I.E.) – they were unable to charm the AI into going against his programming, but Galaxa had an inkling she could try to reprogram him a bit, if she was very careful about it (it helped that V.I.N.N.I.E. himself was keen on trying to figure out what was behind the door); Galaxa assuming a new tree-person form, complete with falling cherry blossoms (that turned into goo once they got far enough away from her); and everyone going up onto the Observation deck to look at space-time fragmenting beautifully around them – Radian and Kae’l were both overwhelmed by the wonder and majesty of it all, while poor Galaxa was like “emotions? Lock those down like Dad said” and had to pretend she was overwhelmed. She didn’t do a good job of it XD
II. Coming out of the space-time slipstream – only to find that, thanks to null gates being imperfect technology, they’d suffered some interesting side effects from their trip. Specifically, their feet had switched with their hands. XD Fortunately, as per the dice rolls Jasper made everybody do to figure out what the side effects would be, it was an impermanent situation that would only last an hour. Unfortunately, it made it impossible for anyone to hold on when V.I.N.N.I.E. took them down to investigate Rez T-75 and everybody got rather banged up from the bumpy reentry. XD To be fair, though, they could have suffered much WORSE swaps, as Radian and Galaxa noted, so…
III. Deciding, as implied above, to go ahead and take a look at the planet they’d jumped to, because why the hell not, they should get to explore a little while they’re on the run from the space cops! XD V.I.N.N.I.E. gave them the stats on the planet – it’s a very hot desert planet, covered in beautiful blue sand, with all the water underground, meaning most of the lifeforms live beneath the surface (as you would) – and took them down into the atmosphere, and after spotting and assessing a few landing sites, Radian was all for landing in the cave that seemed to lead directly to the underground area where all the locals lived. The ladies were on board with this, as was V.I.N.N.I.E. – though everyone was less on-board with V.I.N.N.I.E.’s suggestion to go in guns blazing. XD Kae’l was like “we will put that on the ‘maybe’ pile” and managed to convince him to go in cloaked instead. I left off with the gang preparing to sneakily land and head out (in special environment suits, of course – hot planet is hot) – we’ll see what happens to them on old Rez T-75 tomorrow!
2. Continue writing “The Van Dort Vacancy”: Check – tonight saw Victor attempt to explain more about what happened to him, in particular how he finally got away from Emily and out of the ghost field, but Nell was rather distracted by the reveal that Victor ended up in Silkshore (aka the “red lantern district”) and quickly became convinced that her son had done the local equivalent of sowing his wild oats (I’m still trying to come up with a Duskwall-appropriate phrase). Victor tried to say it wasn’t like that, but he didn’t help his case by admitting Alice and Smiler had taken him to the Mangled Mermaid. ^^; At any rate, Nell eventually told him that if he wanted to make things right, he could go and mingle at the party, try and chat up a new noble girl, and Victor reluctantly entered the ballroom to do just that (or try to, anyway). I left off with him slumped against the door, bemoaning how the day couldn’t get any worse...yeah, you can probably guess a certain “what ghost would marry our Victor” moment is imminent. :p That’s for next week, though – tomorrow, it’s back to “Londerland Bloodlines: Downtown Queensland” for that Alice to continue experiencing a new form of hell!
3. Keep up with YouTube “Subs”: Check, with an actual Subs video and a bonus –
A) First up, from Josh Way, we had “YouTube Doesn’t Understand (or Care) What Riffing Is!” A short update video from Josh letting us know that YouTube has Officially Demonetized his channel (which, incidentally, he’s had pretty much since YouTube LAUNCHED), because, apparently, they think he’s not adding enough “entertainment value” to “other people’s content” with his riffs on public domain educational shorts. Like, seriously. Josh attempted to appeal, but YouTube was firm, and has set impossibly high goals for him to achieve if he wants to appeal again (such as getting ten fucking million YouTube Shorts views in ninety days – Josh doesn’t even DO YouTube Shorts!). So yeah – no more YouTube revenue for Josh. He doesn’t plan to abandon the channel – mostly because he’s enjoying making “Fun With Shorts” again; he already has two more written and ready to go once he finds the time to record – but he is going to be looking for a potential new home for his content (such as Twitch, if he can get back into his account). *shakehead* What a shame… I’m sorry for you, Josh! Twenty years of loyal uploading and this is what you get. :(
B) And second up, as I didn’t have enough time to watch the CaFae Latte video in my Watch Later, I instead went with another short video from Proxy Gate Tactician – “10 Instant Death Cutscenes in Baldur's Gate 3 (Acts 1 and 2 Only)!” As per the title, Proxy showing off all the ways your character, or even your entire party, can die or be defeated in Acts 1 and 2 if you make the wrong decisions (or get unlucky on a die roll, in some cases). Basically, if you don’t want to find yourself either getting an early game over or having to revive a character back at camp:
I. Don’t let the injured mind flayer in the wreckage of the Nautiloid suck all your brains out (obvious)
II. Don’t put on any of the Whispering Masks in Auntie Ethel’s horrible basement (she WILL mind control you through them)
III. Don’t let Lae’zel kill you (and herself) when you start showing signs of turning into a mind flayer (even if you have other party members to revive you, you’ll lose Lae’zel as they’ll have to fight her, and apparently she can’t be revived after they kill her)
IV. Don’t let Astarion drink as much blood from you as he wants, as he WILL essentially suck you dry (though admittedly, you can be revived the next day, and it can result in some amusing dialogue as Astarion tries to downplay murdering you XD)
V. If Gale dies, don’t ignore the warnings of his specially-created projection that he has to be revived in two days (because otherwise that Netherese orb in his chest is going to go off pretty fucking explosively)
VI. Don’t jump down that chasm underneath the blighted village into the Underdark without casting Feather Fall (or Fly, if you have that spell, as per one of his myth-busting videos)
VII. Don’t goad Philomeen into blowing up the barrel of runepowder she has when you confront her, because she is NOT bluffing when she threatens that (and you will go very much boom)
VIII. Don’t mouth off to Vlaakith, “God-Queen” of the githyanki (she’s actually a very powerful magical lich, but nobody mention that in her presence), as she is more than happy to use the spell Wish to insta-kill you (but NOT to insta-kill Orpheus inside the artifact. Interesting)
IX. Don’t steal the Blood of Lathander mace from the monastery the githyanki are using as a base, lest you arm the sunlight-powered super-laser outside – or, if you do, make sure to either find a way to disarm it or fucking RUN as fast as you can in the four turns you get before it goes off (or, if you can’t save everybody, make sure Astarion gets left behind because he has some pretty fucking hilarious dialogue if he dies to that thing and you revive him afterward)
X. And if the Dream Visitor/Emperor warns you that taking a certain course of action would remove the protection he gives you from the Absolute (such as trying to go back to the Mountain Pass of Act 1 once you’ve entered Act 2), FOR FUCK’S SAKE DON’T DO IT UNLESS YOU WANT TO BECOME A MIND FLAYER
So now you know! And knowing is half the battle. (The other half is getting lucky on the initiative die roll. :P)
4. Get my tumblr queues sorted: Check – just Victor Luvs Alice (N Smiler) to worry about tonight, and I finished off my queue over there with a reblog of my old Song Saturday featuring “Ghostbusters” by Ray Parker Jr! Because I had to do that one after queuing up the Ghostbusters Mega AU for Thursday. XD (As for the song parody I had in mind – I don’t have enough of it done, and it would take too long to try and wrangle into shape. I’ll have to save it for another time, when inspiration strikes again!)
Other: We did play beanbags when I got home from work, and it was one of those days where Dad absolutely smoked Mom and me, winning all three games while Mom and I traded second place back and forth. Final scores were me 2-3-2; Dad W-W-W; and Mom 3-2-3. *shakehead* I dunno why I’m so freaking off lately with my throwing...though I suppose I should just be grateful I did that little bit better than Mom. We’ll see what happens the next time we play!
So at least that was all okay. And now I have to go to bed, as I can't stay up late -- my appointment at Fantastic Sam's is at 9 AM, so I have to get up normal time. :( And then I have my dentist appointment at 11:45 AM, and then Mom wants to do mini-golf in the afternoon, as per the above...we'll see how it all pans out. Night all!