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[personal profile] crossover_chick
As in, I had a cranky ride in (coupled with my stupid work keys falling off my badge as I was scanning it to get into the parking lot), a reasonably quiet day with a nice lunch (although I did find more credit card fuckery happening), and then a bad ending when I foolishly decided to set up a pledge for someone who called in near the end of the day who took quite a while to actually decide on what they wanted to do. *sigh* Remind me never to do THAT again. Ugh, I'm so sick of ending up pissy at work no matter what I do. . .

Well, I got home with some time left to enjoy the nice weather today. And I did good work on the to-do list --

1. Get in a workout: Check! After a game of the beanbag toss outside (Dad won all three games again; I got second twice, then Mom managed to beat me in the third game), I went back downstairs for a round on the bike. Picked up with Bacon as she cracked open Vault 88 and went to help Overseer Barstow, Jon trying to figure out the story behind the vault (he thought originally it had been partially collapsed by the nuclear strikes, before finding the security terminal and realizing it was never finished in the first place) and commenting on some of the differences between this vault and the Fallout 3 ones (VERY surprised to have the reactor room so near the entrance!) while he basically slaughtered ghouls super-easily with grenades, a chainsaw and overpowered sneak. XD Yeah, apparently if you really get good at the sneaky-beaky, you’re basically invisible even if you’re in an enemy’s FACE. Suits Bacon just fine, I’m sure!

After clearing out the rubble, Bacon met Barstow with a quip about encyclopedia sales (Barstow took a moment to get the joke), took out the ferals infesting the place, then asked about her situation. Barstow explained that she was meant to be the Overseer, and that Dr. Braun (one of the high-ups in Vault-Tec, and a notable villain from FO3) entrusted her with some prototypes to run experiments. Bacon was only too happy to help her get some guinea pigs (though Barstow said that Vault-Tec protocol was not to call them that – at least not to their faces), and she switched on the radio beacon before descending further into the vault’s caves to check them out. It is amazing just how overpowered melee can be if you really invest in it – Jon pulled off some goofy moves like spinning around in a big circle with chainsaw held out to fight off some mole rats, and they worked damn near perfectly! XD Bacon wasn’t even intimidated by the Legendary Deathclaw Matriach she unearthed after locating the control board for the Northern Vault-Tec Workshop – just tossed a couple of grenades and then beat the damn thing to death with her fish hook. Jon says she’s technically a glass cannon (super strong, but doesn’t have a heck of a lot of health), but damn, if you can’t even detect her in time to shatter the glass. . .looking forward to seeing how she handled the rest of the “prepwork” before we get back to Clem having shorted out power to the entire vault. XD

2. Work some more on “Londerland Bloodlines”: Check! Was able to use my end-of-day bad mood productively as Alice Demented a couple of vampires – and then went Hysteria mode on them and their friends. >D (Well, one of them and their friends – the other she managed to kill with his own bat before losing her temper over one of them – a Sabbat Ventrue by the name of Jessica – trying to mind control her.) Alice is a force to be reckoned with in that state, as the group learned – briefly. Now, of course, Alice has to pay the piper for all that, but still. SATISFYING.

3. Keep up with YouTube Subscriptions: Check, with the usual caveat of "this is generally stupid-easy on Thursdays" XD

A) Our sole Thursday Sub Video was, of course, Call Me Kevin – playing more GTA V Chaos mod! You know the mod is working overtime when he starts with Michael randomly stuck inside a train with a dancing ape carrying a rocket launcher on top of the car. XD Today’s treats were side missions with Franklin and Trevor helping out frankly terrible people – Franklin helping a paparazzo take pictures of a fleeing celebrity (when he could avoid “superhero” Impotent Rage, figure out how to go left and right again, and not get Ferris Wheels spawned on his head); Trevor taking out a mariachi band with a self-appointed “border patrol” (the mission failed in a CUTSCENE thanks to random tire popping damaging the patrol vehicle – also, there was that time everyone but Trevor got set on fire but didn’t realize it for like a full minute); and Trevor stealing some celebrity’s clothes for a rando (helped immensely by all peds being blind during the mission and Impotent Rage showing up but not actually attacking him). There was also Franklin doing a high jump from a building, where the mod was UNCOMMONLY nice to Kevin on his second attempt and gave him halved game speed so Franklin could land smoothly on the truck he was parachuting to. As usual, this mod is a lot of fun – what I needed to help lessen the Bad Mood.

B) And then, on the lookout for another video to watch, I saw that OXBox had uploaded a new list video: “7 Sequels That Made The Original Game Worse!” Yes, this list is all about retcons in sequels that destroy something we enjoyed about the original game. Like Assassin’s Creed: Brotherhood making well-liked character Lucy actually a Templar spy and forcing Desmond to stab her while he’s being controlled by a piece of Eden. Or World of Warcraft’s fifth expansion bringing back two demons that were only killed through great sacrifice back in Warcraft III, including the death of Garrosh Hellscream, because raid bosses were needed. (At least they’re not back on whatever passes for “Earth” in the WoW-verse? The expansion is all about going to fight demons on their homeworld to kill them for real. . .) Or how later Mario games, specifically Super Mario Wii, make the Koopalings just Bowser’s minions instead of his children, depriving us of the hilarity of Bowser as a harried single father of eight (the seven Koopalings and now-canonical son Bowser Jr). ...Hey, Andy thought it was a tragedy! XD

4. Get my tumblr queues sorted: Check – five asks all lined up for Valice Multiverse! I also stumbled across a post in the #fallout 4 tag I wanted to reblog on Victor Luvs Alice (about the wounded dog random encounter), and made a list of Fallout of Darkness-based posts I’d like to make. Organization is a good thing!

And I just answered the FF.net PM hanging out in my inbox, so it's time to clear out the DW comment and see about getting to bed. Just gotta get through tomorrow. . . *sigh* Night all!
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